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  1. AngryMojo

    Got an Idea for a Campaign, now I need a ruleset

    Considering you're using No Man's Land as an inspiration, have you thought of using the DC Adventures/Mutants and Masterminds 3rd? It's hella fun and might work out with what you're looking for.
  2. AngryMojo

    What doesn't belong in the "core"

    They're talking about effectively making D&D into a generic fantasy system, with optional add-ons for tone, flavor and style of play. Why not treat it like a generic system from the get go and claim that every option the players can take is only available if it makes sense for the given...
  3. AngryMojo

    What doesn't belong in the "core"

    There's always a really simple option to stave off any player entitlement or people who refuse to play because there's something that's silly to them. All races are modules. All classes are modules. When the DM picks his modules, he chooses what races and classes are available in the...
  4. AngryMojo

    [Savage Worlds] New GM to SW and Sundered Skies...

    As far as Savage Worlds not running fantasy well, I believe it's more of a tone issue than genre issue. I've found that Savage Worlds runs it's best when approached with a cinematic angle of play. D&D has a very specific tone, and most people consider that to be standard fantasy in my...
  5. AngryMojo

    [Savage Worlds] New GM to SW and Sundered Skies...

    A few suggestions: First, there's an unofficial character sheet available with "training wheels." I find using this with new players helps, as it shows how all the math is derived and gives a short list of all the major combat maneuvers you can do...
  6. AngryMojo

    D&D 5E No ascending bonuses: A mathematical framework for 5e

    I kind of like the idea of no ascending bonuses at all, instead you get a bonus to affect a monster if you're higher level than it, assuming that's your character's schtick. Fighter thwacking low-level goblin with a sword: Fighter has a bonus. Fighter jabbing equal-level goblin chieftain with...
  7. AngryMojo

    Merits and flaws a forked thread

    My favorite system for character flaws is being used by DC Adventures from Green Ronin. Each player is required to take at least two "complications", and will receive a hero point whenever those complications make the story, well, complicated. They only grant a bonus when they come into play...
  8. AngryMojo

    5th Edition and the Female Demographic

    I've always dislike the variant in d20 that incorporated flaws, mostly for opening with this line: I think this winds up illustrating a large point of why I have difficulty claiming D&D as the game that scratches my itch. In most sci-fi/fantasy literature, most literature in general, a...
  9. AngryMojo

    D&D 5E What needs to be fixed in 5E?

    I remember hoping that there would be a magic system like that in 4e when I first saw it. I liked the compromise between classic vancian and at-will reserve it presented, and I'd still love to see something like that happen again.
  10. AngryMojo

    D&D 5E What needs to be fixed in 5E?

    Like Shadow Magic from late 3.5? I loved the idea behind that system.
  11. AngryMojo

    D&D 5E What needs to be fixed in 5E?

    One thing I've thought about implementing for a while involves nearly eliminating all dynamic bonuses, and consolidating them into three categories that overlap, a minor, standard and major bonus. A +2 (minor) bonus is a minor benefit, like combat advantage or a circumstantial feat. A +4 bonus...
  12. AngryMojo

    Good DM's?

    Managing to run a game in a style and manner consistent with the player's desired style and manner. With how complicated DMing is, and how many different takes there are on it, the best thing a DM can do is be perfectly frank and honest with players while recruiting.
  13. AngryMojo

    WotC's hesitation on tackling the feat tax.

    I counter your argument with cute.
  14. AngryMojo

    New System Deal Breakers

    I have to agree with you. I love SW, it's my favorite system out there and I'll love and play it until the end of my gaming career most likely, but I really wish Shane Hensley came up with a different term for the re-rolls/damage mitigation. Like Fate. Or Fortune. Or Awesomenes.
  15. AngryMojo

    Tell me about Savage Worlds

    So, you're basically looking for the Blessed system as outlined in Deadlands, where characters have all the powers available to them at their rank? And Deadlands Hucksters and Mad Scientists are flavorless? Also, most of what your'e describing can easily be done using tricks. And yes, you can...
  16. AngryMojo

    Tell me about Savage Worlds

    Umm, the bolt power is exceptionally powerful. Exceptionally. If you dump everything into it and go nova, it's absurd how much of a hurting you can lay down with it. More damage than a handgun (3d6 for the spell as opposed to 2d6 for the gun) with more shots (3 as opposed to 1, with no...
  17. AngryMojo

    Whats so special about the Far Realm?

    Strange aeons ago, Pelor glimpsed far into the sky above his domain, far above creation itself and saw the vast darkness for what it was. Fearful for what would come, he quickly willed a barrier against the stark nothingness into existence, hoping it would stem the tide. Far down on the newly...
  18. AngryMojo

    Panicing D&D 3.5 DM!

    Honestly, it may make the most sense to just kill the zombies fast enough that constantly raising them becomes more trouble than it's worth. Also remember that there's a limit to how many HD worth of undead that he can control using rebuke. One good AOE spell and you can pretty much wipe the...
  19. AngryMojo

    What is D&D?: An Experiment in Data Gathering

    After years of debate, and edition wars stretching back to the first revision, I've come to the conclusion that the "soul" of D&D is horribly defined, and an exceptionally personal thing. As a response, I'd like to gather a series of definitions from as many different people as possible, and...
  20. AngryMojo

    Monster Vault First Impressions...

    I love that we're seeing continual improvement on the monster books as the game progresses. MM2 was cool, MM3 was great, Monster Vault may be my new favorite.
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