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  1. AngryMojo

    D&D 4E Houseruling a Conan Style Game for 4E

    I think most of the magic in Conan can be covered by the Warlock class.
  2. AngryMojo

    Essentials Paladin (Sentinel) is up

    Dungeons & Dragons Roleplaying Game Official Home Page - Article (Essentials: Paladin) Looks like he gets a defender aura, and chooses a virtue like clerics choose a domain. It also looks like the Sentinel tag is a typo, every other location it's referred to as cavalier.
  3. AngryMojo

    Class Compendium Official Announcement

    All the errata is available for free online, and the character builder makes incorporating errata a snap. The races don't get an additional bonus, they get a choice of two abilities to add one of the bonuses to. For instance, dwarves now recieve a bonus to Con, and a bonus to either Strength or...
  4. AngryMojo

    Essentials: Druid Preview Is Up!

    It really makes me wonder if the second ranger build will get an animal companion as well.
  5. AngryMojo

    Sa'Relka: thri-kreen NPC, overly complicated

    It should be far shorter. NPC's don't use the same rules for powers that PC's do, they usually only have a few options that make sense for the individual NPC to have. It's also extremely rare for an NPC to ever have an ability that calls for healing surges to be spent. I'd remove almost...
  6. AngryMojo

    Sa'Relka: thri-kreen NPC, overly complicated

    I'm a little confused. Are you using her as a pregenerated PC, or as an NPC?
  7. AngryMojo

    Class Compendium: Heroes of Legend

    I once had the opportunity to play with a group of people who had that mentality. It was a level 5 game, I played a fighter with a greatsword. I beat the damage output of the rest of the party combined, thanks to power attack. They all looked at me like I was crazy for taking it, but made...
  8. AngryMojo

    Class Compendium: Heroes of Legend

    It greatly increases the damage output. By the time you get to level 10, you've effectively turned a defender into a striker. Not to mention it became that way with every creature that used a two-handed weapon, making them absurdly dangerous. Thanks to that little change, it's possible to...
  9. AngryMojo

    Class Compendium: Heroes of Legend

    And because of the integrated design 3e had, all those changes affected more things than just characters of a given class. I've used the power attack change as an argument against integrated design for a while now. One feat is changed, and it completely alters the viability of melee.
  10. AngryMojo

    Changes in Traditional Games

    I think it's worth mentioning that all the games that are more static in their state and design don't have to compete with the concept of expansion, or the complexity that a roleplaying game provides. D&D changes because it grows.
  11. AngryMojo

    Class Compendium: Heroes of Legend

    Considering even with all the updates and errata, there still aren't any major changes to the game, I'd say no. If the classes they're printing here were essentialized, I'd question it, but this really does seem like just another step for new players. Considering that WotC has directly stated...
  12. AngryMojo

    Class Compendium: Heroes of Legend

    I think it's supposed to be a logical stepping stone from HoLF. The same four classes, presented in their more complex forms, with a new class thrown in for measure. I wouldn't be surprised if a month or two after that we see another with the Druid, Paladin, Ranger and Warlock classes, maybe...
  13. AngryMojo

    Unsure about signature link

    Thank you for the info!
  14. AngryMojo

    Unsure about signature link

    Alright, my Forum-fu is weak. I would like to put a link in my signature, but I'm not sure how to do this. Whenever I use the standard URL tag, it gives me an error message. I would appreciate it if someone in the know could help me with my conundrum.
  15. AngryMojo

    Class Compendium: Heroes of Legend

    Update in the October news on WotC's website. Looks like the name is Class Compendium: Heroes of Sword and Spell, and compiles the updates for the original PhB builds of Cleric, Fighter, Rogue, Warlord and Wizard, along with feats and explanations of how they interact with Essentials mechanics...
  16. AngryMojo

    Why the Modern D&D variants will not attract new players

    I would recommend an addendum to this statement, as modular systems can be elegant. Savage Worlds, for example. There are a variety of sub-systems to can add on if you want to, including numerous different ways to handle magic and powers, depending on your specific setting. The system as a...
  17. AngryMojo

    Best books to get for getting into 4th Ed?

    For the absolute minimum investment, I'd recommend the Rules Compendium and a DDI subscription. If you want to run Dark Sun, obviously pick up the Dark Sun Campaign Setting as well. One of the really nice things about 4e is that when monster design divorced from character design, monster...
  18. AngryMojo

    Hammerfast, population 12,000! what?

    Fair enough. I'll revise the goliath number. We'll say 40 per band on average. As for the orcs, the only reason I put them as being so small is due to the lack of references in the book. They're mentioned once, in the denizens of the mountains, and never mentioned again.
  19. AngryMojo

    DDI September/October Update info

    Well, the compendium has been updated, and with a new look. I'm not sure if you could find all these in the previous compendium, but now there's a search for Backgrounds, Deities, Glossary and Traps.
  20. AngryMojo

    Hammerfast, population 12,000! what?

    Alright, so after looking at the map and counting the number of "houses", I came up with about 70 tombs in the main part of Hammerfast that can house people. The book says that usually several families call a tomb home, so let's assume 15 dwarves per tomb. That gives us 1050 people. Throw in...
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