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  1. Velmont

    Assassination! DM: FourMonos Judge: Renau1g

    Malehan advance toward the blue wraped object in the center of the large platform. "You arrive once the combat is finish, and you take the only survivor away and it seems you want to leave with the package. Sorry Big Blue, but those gnolls are ours, and this package too. There is still a village...
  2. Velmont

    Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad

    Have you kept the white background? You can get the back background if you wish with teh dropdown box at the bottom left of this page. If you wish to keep your white background, I'll take a new color and hope I remember it... yellow have been my color for 9 years now :p
  3. Velmont

    Assassination! DM: FourMonos Judge: Renau1g

    I would be interesetd to continue adventuring. Malehan have Parcel+3, +4 and Gold left. You can find his wishlist under the equipment section of the character sheet. As usual, if you want to give something else, I am open to it too. The items I had most fun with was items I didn't wish to get...
  4. Velmont

    Assassination! DM: FourMonos Judge: Renau1g

    Malehan strikes again the Troll, killing it again and again... Standard: Bond of Pursuit vs AC on Troll (2d20.takeHighest(1)+15=34, 2d4+11=17) Hit for 17 damages. Minor: Sustain Soul Seeker. @.Players: Anyone who want can use this power for an attack roll of an encounter or daily power...
  5. Velmont

    Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad

    "We had some animals to take care of." replies River. "We are in some hurry, and we have wasted too much time, maybe you would be gentle enough to let us pass and take back the sky skiff." During the monster turn, River might use one of these interrupt. If more than one trigger is valid at the...
  6. Velmont

    HM's Way of the Wicked - IC

    The armory is the door to the left when you head the main door. You'll find what we left there.
  7. Velmont

    The misbegotten waif thread a/k/a The Fray V2

    Thanks for the tip, I was searching the option in my settings.
  8. Velmont

    The misbegotten waif thread a/k/a The Fray V2

    In that case, an earthquake could create more order in your room... it could happen! Just as likely that a monkey could write down Lord of the Ring with a typewriter.... it could happeb :P
  9. Velmont

    Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad

    After 1 Surge spent by River, Pok, Muxdum and Rumbum (I would assume dimsdale would do so) Voda Vosa tells he hasn't send any surge yet, but @FouMonos last stat block show he has spent 1... assuming VodaVosa was right, here the stats updated after healing. "Ok, someone want our dying man to...
  10. Velmont

    Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad

    After 1 Suge spent by River and Pok. stonegod: You sure you will spend an HS, Tondrek have only 3 damages after River and Pok have spent an HS. He will rpobably only 1 damage after Muzdum and Rumbum have spent their HS (assuming they choose to do so). Look at the stats update block below...
  11. Velmont

    HM's Way of the Wicked - IC

    Valeria takes a few emergency rations, a rope and a few troch that she put in teh first bag she can find. She makes sure she doesn't get a too heavy burden for her small frame. "That could be handy." Miss the requesed roll
  12. Velmont

    Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad

    After 1 Suge spent by River. None by Pok, here the stats of the group. CaBaNa: You sure you won't spend an HS, I expect Rumbum and Muzdum to spend 1 HS, that would leave you at 32/52... that's still low and you still have all your surges. River (F-11): 75/75 +3 THP; HS 9/10; AP 1; Second...
  13. Velmont

    Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad

    "Anyone who needs to get some healing, gather around me." Once everyone have gathered, River make a prayer and everyone feels the pain washed away, and all wounds are closed. "Does your animals needs healing or they should be fine?" asks River to the trainer. Wait for everyone to gather...
  14. Velmont

    Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad

    River move into the group and plant the banner of his house into the ground. "We need to close both cage, the Chimera and the Displacer beast one, then, I'll be able to heal fresh everyone and we can then try to exit this room." Minor: Sustain Moment of Glory Move: Walk to J8 Standard: Plant...
  15. Velmont

    Assassination! DM: FourMonos Judge: Renau1g

    Malehan strikes again the Troll, killing it for another time. "Someone, we need to burn his corpse... with fire or acid..." @FourMonos: I used my Belt power, savng 15 damages and then taking 10. So Malehan should have started this turn at 30/66 hp. Standard: Bond of Pursuit vs AC on Troll...
  16. Velmont

    HM's Way of the Wicked - IC

    "If you say so... but here will still be missing many corpse after the count teh missing guards and prisonners... I doubt they will assume the guards have fleed to enver be seen again. At best, it will gain us time. Anyway, we are losing some as we can't decide what we do. If we clean this...
  17. Velmont

    HM's Way of the Wicked - IC

    "And you think those fat or muscular bodies would cover for my thin shape? Will we have to cut down what they have betwee there legs to make them look more feminine."
  18. Velmont

    Assassination! DM: FourMonos Judge: Renau1g

    True, I forgot that detail. No OoE.
  19. Velmont

    HM's Way of the Wicked - IC

    "Anyway, the idea of using the guards cose to cover our escape is flawed. They will find us missing, but the guards we killed too. And the number of corpse won't match the number of missing erson, and no guards are tall enough to pass for an Ogre." tells Valeria. "Do you want to follow his idea...
  20. Velmont

    Assassination! DM: FourMonos Judge: Renau1g

    Malehan regains 4 hp and as a free action, target GG2 as his new Oath of Enmity.
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