Search results

  1. Magic Missile

    What is your favorite monster?

    Ooooh, favourite monsters... Illithid and Beholders... Quintessentially evil, and very iconic D&D monsters. Very cool. Slaad... Mainly because their name is an anagram of "salad". Oh, plus the whole chaotic toad thing is cool too. Kobolds! The new reptilian ones are so much better than the...
  2. Magic Missile

    Can I do this with spells...?

    *ahem* Hi, me again... Er, another quick idea. Would you allow an item that creates a sort of "anti-anti-magic field" around yourself? i.e. an item that would *always* let you use Personal range magic even in anti-magic areas? Maybe an artifact? A spell? something? Am I asking lots of silly...
  3. Magic Missile

    Hydra Coincidence?

    Uh... I'm lost here. Interesting? How? *confused* They don't look anything alike...
  4. Magic Missile

    Can I do this with spells...?

    Ah, OK everyone, thanks for the input... It was just a thought I had... we're all very good friends and in a one-off Evil game I for one would be very worried if there *wasn't* some kind of inter-party backstabbing/conflict/open assault... OK, nevermind the spell idea. How do I calculate the...
  5. Magic Missile

    Can I do this with spells...?

    I'm going to be playing a high level wizard in a one off Evil game (with capital "E", you'll note) in the near future, and I was just curious of this would work: What I want to do is cast a spell on my fellow party members that makes them *completely unable* to do me any harm... whenever they...
  6. Magic Missile

    Feat help for 18th lvl Rogue

    Good Lord, an 18th level Rogue without Weapon Finesse? :D
  7. Magic Missile

    [ot] Lurkers de-lurk! Post if you haven't already.

    Um, hi everyone... *Hides In Plain Sight*
  8. Magic Missile

    Action points for 2nd level+ PCs?

    Ok thanks for the ideas guys... just wondered if there was an actual official rule for this... :-)
  9. Magic Missile

    Why only spell failure % for arcane spells?

    Don't take this the wrong way, but I fail to see how this explains how a cleric can cast a spell in full plate effortlessly, whereas a wizard casting *exactly the same spell* will suffer a huge failure chance, even if he is proficient in the armour... if it's the same spell, surely no matter...
  10. Magic Missile

    Action points for 2nd level+ PCs?

    Rightyho, if I want to run a game where the PCs start at above level 1... how do I determine how many action points they have? The only thing I can find in the book is that GM Heroic Characters have half their level in AP's, but this seems ridiculously harsh for a PC... Have I missed...
  11. Magic Missile

    Why only spell failure % for arcane spells?

    Right, this has *always* bothered me. I know it's probably for game balance purposes, but it has never made any sense to me from a "fluff" standpoint. Armour impedes spellcasting because it's bulky and makes it hard to pull off complicated somatic gestures. Fine. That makes sense. So why does...
  12. Magic Missile

    Help: my players aren't having fun...

    I ran a d20 modern game last night, and all seemed to go well... but afterwards it turned out that a few people weren't happy about how things were going. As a GM, I'm fine running games, adjudicating the unexpected and so on, but I am not very good at handling players. Last night there was a...
  13. Magic Missile

    Happy GM's day, everybody!

    GM's day coincided with pancake day over here... :-) So extra special GM pancakes for everyone!
  14. Magic Missile

    Things to kill dinosaurs with...

    I'm about to run a one-off d20 modern game based on (read: plagiarised from) Jurassic Park... So I'm going to have tranq rifles, electric nets and so on in addition to the standard lethal weapons... How do theres rules look? They're sort of a mix of Spycraft, d20 Modern and D&D rules... this...
  15. Magic Missile

    Crystal weapons...?

    I've been browsing through my friend's Psi Handbook and there seems to be a lot of emphasis on crystal weapons - both in the illustrations and rules. But are there actually any specific rules for making weapons out of crystal? Is it like Adamantine or Mithril, ie. you pay extra for the...
  16. Magic Missile

    Where's the "ways to Freak your players out" thread...?

    The Search function appears to be disabled... I have vague memories of a "1000 ways to freak out your players" thread ages ago... can't remember what forum it was in, and I have no idea if the thread still exists... but does anyone have a link or something? Thanks dudes. :-)
  17. Magic Missile

    Clerics and First Aid (Comments Welcome and Requested)

    Oooo, good idea... howsabout a revised Heal check: Bind Wounds: DC 15, can only be performed on stabilised or conscious ally; heals D4+CON hp. I'm wondering whether to limit this somehow: healer's kits have x uses before they have to be restocked or something...
  18. Magic Missile

    Clerics and First Aid (Comments Welcome and Requested)

    Oddly enough, I was thinking of something vaguely similar for my campaign - it's very low magic, no clerics, and everyone is playing a Rogue, so I've been thinking of ways to use the Heal skill to regain hp... What about something a little simpler and quicker? Stabilise dying ally: DC 15, as...
Top