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  1. M

    Hardest to Visualize Power

    But the power isn't derived from the demigod epic destiny (you can certainly not be a demigod and still take the power). It also isn't magical - it's not arcane or divine, it is a martial exploit. You can't handwave it and then say "By force of his will, the Warlord rearranges the enemy into a...
  2. M

    Hardest to Visualize Power

    The hardest to visualise is easily, without a doubt, Own The Battlefield (lvl 22 Warlord Daily Utility). It allows you to slide all enemies in a 50' burst around you a number of squares equal to your Int mod (there is no attack roll required or saving throw). If you are a tactical warlord, by...
  3. M

    add 1/2 level to ability checks? What? Why?

    I'm pretty sure that the chance of lifting the gate won't actually increase at all, thanks to another 4E device (one I have a bit of a problem with myself, actually). The DC for the skill check is partly controlled by your level, the level of the character attempting the feat. In theory...
  4. M

    Tracking

    It may be another disconnect between 4E's aspirations and design goals and what it has actually delivered. Some of what was initially promised has been delivered, but a lot hasn't. There seem to me to be many instances in the rules where it seems like the design was aiming for something...
  5. M

    Another Broken Combo: Seal of Binding and Divine Regeneration

    There are many ways around the Necrotic Aura of Orcus - giving some kind of necrotic resistance is the most obvious (and can be done with the level 10 Wizard Daily Resistance, for a total Necrotic Resistance of around 38 at max levels). The maximum damage of the power is in fact 46 + ((20 [max...
  6. M

    Another Broken Combo: Seal of Binding and Divine Regeneration

    Actually mage hand does not specify that the hand must remain within range in order to be sustained - invisibility does say that you must remain within range, in the body of the powers themselves. There is no general rule to that effect. Since this is the era of "exceptions based design", the...
  7. M

    D&D 4E 4E's math-- what am I missing?

    It is +4, quite right. I do think powers etc are where the meat of the rest of the to hit bonuses should come from. As such, it is somewhat dependent on power choice and tactical skill, although I don't think it requires too much of either.
  8. M

    D&D 4E 4E's math-- what am I missing?

    I don't think that was the point of the original post. What he's saying is not "how do I get +30?", but rather, "how do I get +30 over and above my starting to-hit?" His reasoning being that since monster AC and defences all go up by +1 per level, but PC to-hits go up by half that amount, a...
  9. M

    D&D 4E 4E's math-- what am I missing?

    I think you are wrong about the bonus levels from feats and from proficiencies. The proficiency bonus applies equally at level 1 as at level 30, so shouldn't be counted to the +15 that must be "made up" for pc attack boosts to match monster defence boosts. From stat growth you get +3 in total...
  10. M

    Another Broken Combo: Seal of Binding and Divine Regeneration

    I've done some checking on the definition of "attack" in the PHB: p269 draws it up in quite some detail, specifying that it requires an attack roll on several occasions. This does mean that if a source of damage doesn't rely on an attack roll, that it doesn't count as an attack. There are 3...
  11. M

    Another Broken Combo: Seal of Binding and Divine Regeneration

    Hey, it's your game: your decisions apply (and I can see your logic)! It's not really the point of my original post, but for what it's worth the rules seem ambiguous on this. It says for ranged [number] that it "can be used on a target within the indicated number of squares". The nub of any...
  12. M

    Another Broken Combo: Seal of Binding and Divine Regeneration

    I think you might be right actually; I was thinking of precision attacks (ie, things that allowed sneak attack or favoured enemy damage). My mistake, I think. In any case, Slashing Wake is not an attack power, and doesn't use attack rolls. It is not an attack, but some kind of "aura of...
  13. M

    Another Broken Combo: Seal of Binding and Divine Regeneration

    Hi guys, I appreciate the feedback. Some points: You are correct to say that encountering Orcus (for example, any Solo will do) with assistants means that using this power you cannot kill him alone. But remember, you should still have your party with you; if they can hold off the enemy you...
  14. M

    Another Broken Combo: Seal of Binding and Divine Regeneration

    The Cascade of Blades problem is genuine and could be used to kill any Solo in 1 round. It is possible, but unlikely, that bad luck could prevent it. I think I've found a much simpler combo that produces a similar problem: namely, the near-certain demise of solo challenges. (I posted it on the...
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