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  1. malcolypse

    Music for a CoC game

    I'd suggest using the standard music from the period, but with one addition. Infrasound - Wikipedia, the free encyclopedia Some of these frequencies can cause feelings of dread that the listener can't put their finger on because they can't hear them. Play a loop of infrasound under the music...
  2. malcolypse

    You win some, you lose some

    SnowleapordVK: It sounds like after their initial uproar your players thought about the situation rationally. They may be PO'd about getting their butts handed to them, but at least they seem to realize that they initiated the combat with the boss, who was demonstrably more powerful than them...
  3. malcolypse

    You win some, you lose some

    SnowleopardVK Babies need to be spoon fed. Your players being upset is rough, but it's not your fault. If you have to treat them with kid gloves, then they're in need of some growing up. From what you've said, things behind the screen were absolutely kosher. Player entitlement is not cool...
  4. malcolypse

    The Player/GM relationship.

    I've seen games go to pot because of a GM/Player relationship, but it was the failing of the couple outside the game, which would have happened regardless. Life's too short to deny yourself a good thing. Go for it. I would second the suggestion of taking the other players aside, and also...
  5. malcolypse

    Magic item props

    Too bad these aren't actually available. ThinkGeek :: Technomancer Digital Wizard Hoodie
  6. malcolypse

    [Dread] Jenga beat up my dice! My results from the indie horror RPG.

    Holy crap, I may actually get to play in a game of Dread! My wife's planned a shindig for her office, and some of them have played Dread before and wanted to do so again. And my awesome wife has volunteered to run a game for me and several of her co-workers. I'm giddy.
  7. malcolypse

    Pewter Mini Question

    I was given one of those little guys last week. I'll dig him out and see what I can discover for you. Edit: Ok, I was wrong. The one that was sold on ebay, though it looks nearly identical to the one I have, is potentially a Perth Pewters mini (although the Perth Pewters figure doesn't have a...
  8. malcolypse

    [Dread] Jenga beat up my dice! My results from the indie horror RPG.

    Here's a podcast I found some time ago, but never linked because I suck. The Walking Eye Podcast Blog Archive Dread Actual Play It's a quick playthrough of Beneath a Metal Sky, and it sounds like they had pretty good time. I would like to hear one of PirateCats games, or Epidiah's games...
  9. malcolypse

    As a player, do you have a preferred gender for your GM?

    In twenty years of gaming, I've played exactly one game under a female GM. It was a blast. It was maybe a year or two after I got into the hobby. She was probably a senior in high school at the time, so she was inexperienced at GMing. But the game was magnificent. Absolutely all story. We...
  10. malcolypse

    Help me build the worst characters ever conceived for a drunken one-shot adventure

    How about a wizard with an extreme intelligence score, but no wisdom to speak of. Very proud of his brains, to the point that he will only use the spells Dancing Lights, Ventriloquism, and Magic Missile. You know, because with his advanced intellect, he can win any encounter with some...
  11. malcolypse

    1 player and 1 GM. Suggestions?

    Throw away the monster manuals. A game with one player should definitely focus on the story. Without the need to bounce attention from one character to the next, you can make the one player you have the star. All the things that you've avoided giving PCs for fear of them either stealing the...
  12. malcolypse

    Indie Horror RPGs

    My groups are lacking in motor skills before the game starts, but Dread is still the horror game of choice! I ran a game last weekend, and one of the new players demanded after the game that her husband run a Dread game for her birthday next month. I love spreading the good word.
  13. malcolypse

    Looking for Ideas to Creep Out My Players

    On the topic of players not being able to trust their own senses: You can mess with the players by intentionally changing details that they know. Describe how they walk down a hallway with beige wallpaper and enter a room about halfway down on the left. When they leave the room, tell them that...
  14. malcolypse

    Looking for Ideas to Creep Out My Players

    Couldn't xp you for this, but yes. Nothing will freak out players like not being able to trust their own senses.
  15. malcolypse

    Ashamed of being a Gamer?

    "Game or death?" That's a pretty easy question. Anyone could answer that. "Game or death?" "Eh, game please." "Very well! Give him game!" "Oh, thanks very much. It's very nice." "You! Game or death?" “Uh, game for me, too, please." "Very well! Give him game, too! We're gonna run out of...
  16. malcolypse

    Ashamed of being a Gamer?

    I'm proud of my gaming. If it comes up in conversation, I'll tell anyone who's interested, but I don't proselytize to people who don't want to hear it.
  17. malcolypse

    When modern ethics collide with medieval ethics

    Doug McCrae: Everything about her piqued my interest. Her advocacy of free love will no doubt confuse and horrify the characters, and maybe the players, since I intend to tell them ahead of their meeting with her that she was a real person during the time period.
  18. malcolypse

    When modern ethics collide with medieval ethics

    Back to being almost on topic: While I was doing some research for my Classic Deadlands game, in which I plan on testing the characters world views, I came across this. Victoria Woodhull - Wikipedia, the free encyclopedia You'd better believe the PCs will be running into her. She seemed to be...
  19. malcolypse

    How much detail for published campaign settings?

    If the setting is in the core rule book, I'm fine with it being slightly vague. If, however, I'm giving them money for just the setting it had better tell me what color socks the NPCs prefer otherwise I could knock something just as good together over a weekend.
  20. malcolypse

    When modern ethics collide with medieval ethics

    Elf Witch: I'm starting to get the feeling that most of the dissenters are trolling you, or are too stubborn to accept that you're making all the sense in the world. If the players read the handout, and they agreed to the setting at the beginning (which is implicit in their partaking of the...
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