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    Is there any way to make a viable enchanter?

    The most powerful enchanter type is, by far, a telepath (psion). With the ability to scale up lower power DCs and the massive versitility psionics provides, telepaths are the most effective at changing others' minds. Dominate, Psionic is a very powerful power that scales nicely. Psionics also...
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    Undead and Feint

    All of the monsters you listed have an intelligence greater than 2 and are of the undead type, hence you can feint them all, at a -4 penalty. As was mentioned, generally, feinting isn't the strongest use of sneak attack. However, if you're going to be mostly rogue with a dash of fighter, then...
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    Warforged an resurrection

    Reincarnate followed by wish works.
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    "The Dhakaani Code": Modifiying Da Vinci for D&D/Eberron (possible spoilers)

    They find a Babelfish, thus proving the non-existence of God? Er, wrong setting. I do like the idea that what they *think* they're looking for turns out to be a well concocted illusion, ala holy grail being a blood line. Maybe they can be in search of the cause of the Mournland and end up a...
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    How do you pronounce "Sahuagin"?

    Svirfneblin: Smurf-nibblin
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    D&D 4E 4E Model?

    I could see the possibility of a magic system very much akin to the maneuver system from Bo9S; one where almost everything is encounter based. I, however, would not be the least bit in favor of this.
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    Help me reward a powergamer!

    Give him an intelligent item (holy symbol?) that gives a significant boost (+10?) to diplomacy, and maybe an extra turn per day. This will most likely give him one of the highest diplomacy scores in the group, nearly forcing him to roleplay. If he just wants to make the roll and not interact...
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    Help with a Dragon

    This guy looks like a rather frustrating encounter to me. He's not much of a melee threat and his breath-weapon is pretty wimpy. He's also got plenty speed & stealth, making hit & run tactics ideal. Unfortunately, he has lots of HP, so he can keep up the hit & run long past the point of player...
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