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    Warlock's Wrath feat & Turathi Highborn paragon path

    In the Turathi Highborn paragon path, there's the following benefit: Kneel Before the Turathi (16th level): When you hit with an attack benefiting from your infernal wrath racial power, you also knock the target prone. Since the Warlock's Wrath feat replaces Infernal Wrath with something...
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    Any Northern Virginia sci-fi RPGers out there?

    Hi there, I'm a long-time RPG player living in Fairfax, VA, and I'm looking to connect with other RPGers in Northern Virginia that might be interested in either a Star Trek (CODA or ICON) game or one of the two Warhammer 40K RPGs. Whether you're a player or a GM, I'd like to hear from you. I...
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    Stealth and silent movement

    By that reasoning, why would teleporting three squares be different than two?
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    Stealth and silent movement

    I noticed in the new, errata'd stealth rules that there's a -5 penalty to stealth checks for characters who move more than two squares in a move action. My own personal assumption is that the designers imagined a character walking three squares and thinking to themselves "this character is going...
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    Stealth and silent movement

    Stealth and silent movement I noticed in the new, errata'd stealth rules that there's a -5 penalty to stealth checks for characetrs who move more than two squares in a move action. My own personal assumption is that the designers imagined a character walking three squares and thinknig to...
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    Stealth and silent movement

    Stealth and silent movement I noticed in the new, errata'd stealth rules that there's a -5 penalty to stealth checks for characetrs who move more than two squares in a move action. My own personal assumption is that the designers imagined a character walking three squares and thinknig to...
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    Acid Arrow's Secondary Attack

    It was the scariest Young Green Dragon to ever walk the land =) (Or the most inept Gargantuan one) :D
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    Question about Sleep (Wizard Attack 1)

    I had asked this same thing yesterday, in fact, and there was a good discussion about it. MortQ sums it up nicely.
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    Acid Arrow's Secondary Attack

    Thank you for taking the time to reply with your thoughts, all. After reading over this, I do think all targets adjacent to the original target would be subjected to the secondary attack. That's pretty common for a Wizard power, as most of them seem to target everything in their area, and not...
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    Wizard's "Sleep" power

    Good responses all, thanks. Sleep is a daily power, so it's not something that can really be abused. It has a potentially deadly effect, but only if it hits and if the enemy fails the first save, so again, that's very tempered. I agree with LowSpine that it isn't quite as unbalanced as I first...
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    Acid Arrow's Secondary Attack

    Yes, it was five squares long. Let me bring the discussion back to the rules question, and not focus on the size of the dragon. Forget the scenario I described, and focus instead of the notion that a friendly character is both 1) out of range of the Acid Arrow power and 2) adjacent to a monster...
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    Wizard's "Sleep" power

    I have a question about the Wizard's Sleep power. True or false: When a target falls unconscious because it failed its first save against the Sleep power, it will not awake up when it takes damage. I believe the answer is "True", because the rule that allows a creature to wake up after taking...
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    Acid Arrow's Secondary Attack

    When we played, the DM made the Dragon five squares long. I don't know the rules for Dragon base sizes, but even if the characters were only 21 squares away, the rules question still applies :)
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    Acid Arrow's Secondary Attack

    Picture, if you will, a band of heroes battling a Young Green Dragon. 19 squares away from the beastie is a Wizard. This Wizard casts Acid Arrow and hits. Kersplash, fizzz, ouch. On the opposite side of the Dragon from that Wizsard, and also adjacent to it, are two allies of this Wizard. The...
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    Warlock + Shadow Walk + Stealth...

    Or, more accurately, not seeing it! *rimshot*
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    Warlock + Shadow Walk + Stealth...

    Vonklaude, your analysis is thorough and well-written. However, I would suggest that the fluff is not entirely irrelevant. You correctly point out that in this case, the DM must make the decision about whether to grant a skill check, but the fluff - or rather, the explanation for how Shadow...
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