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  1. Amaryllis

    The Scattered Ones

    Spot check = 15. Amaryllis is presumably near the alchemy stores. If these are spread out, I'll be in D10 (assuming this is in the light).
  2. Amaryllis

    The Scattered Ones

    Amaryllis passes on whatever she knows about belladonna.
  3. Amaryllis

    The Scattered Ones

    Amaryllis has an initiative of 21.
  4. Amaryllis

    The Scattered Ones

    Namfoodle realises that he has forgotten how many spells he has remaining, and racks his brains to remember, converting each one to healing as he recalls that he has it. Heal self first then others in order of remaining injury... OOC: Have access again now in Manhattan! BTW, not to rub it in...
  5. Amaryllis

    The Scattered Ones

    I'll take 10 on each square with stuff in it (or participate in the division of the room on that basis) and examine the alchemists stuff. (Knowledge check (alchemy) = 11+6=17)
  6. Amaryllis

    The Scattered Ones

    Amaryllis looks at the others and sighs. 'I knew joining another party was a mistake' she mutters under her breath. She summons Mouse to rejoin her and follows the others down the stairs (after Tomas and Seebor). 'We should look around carefully. Should we divide up the room?'
  7. Amaryllis

    The Scattered Ones

    Amaryllis looks at the others and sighs. 'I knew joining another party was a mistake' she mutters under her breath. She summons Mouse to rejoin her and follows the others down the stairs (after Tomas and Seebor). 'We should look around carefully. Should we divide up the room?'
  8. Amaryllis

    The Scattered Ones

    Once the lights go on, I am going to skull my cure medium wounds potion and move both cure light wounds potions to the belt pouch. [Cure = 7+8+2=17 hp; so I am now on 19 hp] I will then carefully arrange my wands for easy reaching, and say to the others 'I am still worried about the imp. Should...
  9. Amaryllis

    The Scattered Ones

    Intelligence check = 15; No ranks in Heal. Untrained Heal (Wisdom) check = 11]
  10. Amaryllis

    The Scattered Ones

    "You all look a bit worn and in need of rest. While I have managed to escape injury, the rest of you have not been so lucky. I think that the result of continuing would not be that the medicines would be delivered faster, but rather that they wouldn't be delivered at all. I would hazard a guess...
  11. Amaryllis

    The Scattered Ones

    "Sounds like a good idea. I'll take first watch."
  12. Amaryllis

    The Scattered Ones

    Cool; thanks DM! Amaryllis follows Seebor's suggestion. The lights move to hover at the top of the stairs. Somewhere in the conversation that ensures, Amaryllis reminds the party that the imp is still out there...not that she is going to split the party again!
  13. Amaryllis

    The Scattered Ones

    Getting technical now, hunh. Ok. I am walking down the staircase. So is everyone else. Some people are within 6 seconds ahead of me and some within 6 seconds behind me. I figure that makes the total area max of about 60 feet from each other. The lights are spread out in a 10 foot long rectangle...
  14. Amaryllis

    The Scattered Ones

    Sorry, didn't make myself clear. I cast dancing lights and "I" go downstairs. Dancing lights are spread out so that everyone gets light (especially myself) and move with the group.
  15. Amaryllis

    Walk through GenCon - help please?

    Can one person pick up tickets for another person (for example, can you go to the front of the line and buy 3 badges and/or generic tickets?
  16. Amaryllis

    The Scattered Ones

    Okay, well, I have battled with my PDF version of the D&D rules and I cannot work it out...so, I guess the easiest thing is just to cast dancing lights and follow the others downstairs. [OOC - Seebor and I have ordered the new 3.5 handbook, so at least that might make the rules more...
  17. Amaryllis

    The Scattered Ones

    Things still not cleared up: Can the badger attack and deal damage? What does damage reduction mean? Can it do so in the dark? When does it act? If it cannot act, then I'll cast dancing lights instead and solve the light problem.
  18. Amaryllis

    The Scattered Ones

    OOC - Thanks for the map, Morbidity! Sorry, but just wanted to clarify - the map is for end of round 4 so does not include round 5. Is it just me or does regrouping downstairs seem rather silly given the current position of Mr F and the absence of a light source (Seebor, I think you mentioned...
  19. Amaryllis

    The Scattered Ones

    Well, since I am invisible, I guess I am not the light source! By the way, does badger act as soon as it appears or was I supposed to role inititiative? If the latter - it is 12+3=15.
  20. Amaryllis

    The Scattered Ones

    Ok, as I understand it then, the badger gets two claws and a bite. I also choose to use the smite evil option (additional +3 to damage on first attack if the creature is evil) Claw 1 = 15+4=19; damage = 1d4+2 = 4+2 =6 (+3?) Claw 2 = 9+4=13 (presumably misses) Bite = 14-1=13 (presumably misses)...
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