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    D&D 5E Make Your Most Broken Character

    I think you missed an important part of the rules for this challenge. The belt of storm giant strength is an artifact and even a fifth-level munchkin will have to be very very lucky to get one. Or have a bribe-able DM. Neither of which apply in this case. :cool:
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    D&D 5E Make Your Most Broken Character

    Sorry, pubished items only. :) The highest-rated armor I can find is +2 Efreeti Chain (and it's rare). Highest shield is +1. Also, given that the Ioun Stone and Ring of Protection alone are both rares, I doubt you'd be able to have all these items together even if they did exist. Since +1 plate...
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    D&D 5E Schrodinger's Loot

    Why didn't the DM roll the treasure when he created the encounters? If he's prepared enough to know there's an ogre fort in the hills, he's prepared enough to roll (or simply choose!) its loot. It's not like the rules say you roll after the encounter is done. That's the problem with this whole...
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    D&D 5E Make Your Most Broken Character

    Are magic items really broken? Let's find out! Here's the challenge: Using the October playtest rules, make the most broken level 5 character you can: For abilities, use the standard array on page one of the Character Creation document. For equipment, you get the following (in addition to...
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    D&D 5E Oct playtest magic items are legend---wait for it--ary!

    I disagree. In fact, the packet addresses this specifically: It's also quite clear that the random tables are a tool whose results you can ignore or modify: And you can choose not to use the tables at all (emphasis added): This all seems perfectly compatible with a sandbox campaign to me...
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    D&D 5E Oct playtest magic items are legend---wait for it--ary!

    It seems fast to me, too. But I do get the impression that WotC is trying to pick up the pace of the game quite a bit. Also, has anyone else noticed that level 10 feels like a very definite cap? I think we're going to see it be "name" level and a bunch of rules modules that only apply to high...
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    D&D 5E Oct playtest magic items are legend---wait for it--ary!

    [/LIST] I did the math on tough encounters, too. If you fight nothing but tough encounters for ten levels, in a four-person party, you'll have found this much by the end of the tenth level: 22 common items 8 or 9 uncommon items 4 rare items 1 very rare item 1 legendary item in the entire...
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    D&D 5E Oct playtest magic items are legend---wait for it--ary!

    The lack of level raised my eyebrows, too. Let's do some math and see how it actually works out. (tl;dr: it looks really good!) Dividing the character advancement table (Character Creation p4) by the encounter budget table (DM Guidelines p11) gives us this expected number of encounters...
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    WotBS WotBS Cheat Sheets - UPDATE w/ #10 (Ye Cursed Child)

    My group has been slowly playing through War of the Burning Sky and having a great time. Before starting each adventure, I create a "cheat sheet" that summarizes the adventure. I've attached them below--I hope they're useful! Erm... and it should go without saying, but SPOILERS. Latest update...
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    Future of D&D Keynote Speech [UPDATE - with video!]

    He was pretty clear that his reasons for leaving were "corporate," not "design." Knowing big companies (and I do), it could have been as simple as an overly-constraining IP assignment clause in the contract, combined with inflexibility on the part of Hasbro HR and Legal. I've had to turn down...
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    D&D 5E New D&D Next Playtest Packet Is Here!

    My understanding is a bit different. As I see it, WotC has two customization dials: 1- "Style of game," which the DM decides. 2- "Complexity of character," which the players decide. So the choice to remove backgrounds and specialties is a DM decision. If you want an "old-school" feel, you...
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    D&D 4E For the post 4E world, what will your game be?

    I'm going to wrap up our WotBS game (currently at level 18; goes to 30) and then we'll probably either take a break or give 5e a serious try. I figure we've got 12-18 months left in our WotBS game, so the timing's good. My main desire for running 5e is a adventure path on calibar with...
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    Full Release when?

    I don't think you can say that with certainty. As others have said, there's a lot more to the D&D brand than game rulebooks, and DDI is the holy grail: a stable income stream. Also, with Monte gone, I don't see them investing heavily in R&D. I see them redirecting their existing R&D to...
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    Working in the Game Mine

    Monster crunch in 4e is frikkin awesome. I can literally read a stat block at the table while the players are taking their first turn and figure out the monsters' tactics and evocative ways of describing how the monsters behave that are backed up by mechanics. I have my criticisms of 4e, but...
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    Working in the Game Mine

    This is a tough one. I think it gets at the heart of the 3e/4e divide. One of the main criticisms of 4e seems to be that it uses a lot of immersion-breaking jargon, including roles. This could be a false objection, but I think it's a criticism that the D&D.next team is trying hard to address. I...
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    "Meanwhile In The News"

    I'm still on WotBS and I don't know if we'll get to Zeitgeist (though it sounds awesome), but I love this sort of thing. If we pick up Z then I know I'll be printing it out. I'll also second Falkus' preference for the whole paper rather than individual articles.
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    Rule-of-Three: 07/03/2012

    Themes are just flavorful bundles of feats, so you could potentially take basic two-weapon fighting feats from one theme without blocking out stuff you like from another theme.
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    Playtest Update

    Holy Jumping to Conclusions, Batman! Nobody said anything about these modules being separate products. That's all you. Deep breath :)
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    My report navigating the D&D website as if I were new to RPGs

    But you don't know their business. You don't know how well D&D Encounters is attended on the west coast vs. the east coast. You don't know which regions are buying books, and which regions only want DDI. You don't know what people click on when they visit the site, how long they stay, what the...
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