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    What *is* it about paladins that makes people nutty, anyway?

    "Essentially, playing a Paladin requires difficult role-playing decisions for ANYONE who isn't the RW equivalent of one already." Guess that's why I've always liked paladins, and been annoyed at people who overdo the zealotry end of things.
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    Sense Motive: Walking Polygraph Machines?

    First off, I ::LOVE:: the sense motive skill, particularly for reasons like the fact that it generates plot hooks... the "he seems sad" scenario for example. For your first point, as a DM you should NEVER assume that the PCs will go along with any given NPC. This is merely an example of poor...
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    Is D&D 3.5 your first role playing game

    Being raised in a Christian home (and am still practicing/believing), I was forbidden to play D&D because my parents were unaware of the actual game and had only heard horror stories about it. I loved the Final Fantasy series (back when it was good) and later Baldur's Gate and its ilk. I ended...
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    What *is* it about paladins that makes people nutty, anyway?

    It's deeper than that. Druids have a code too, which is largely undefined. For that matter, to a lesser extent so do bards and monks. The main thing about the paladin is its obvious analogues to Christianity and, on a broader scale, the nature of good and order. In order to define a paladin's...
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    Smart vs. Intelligence and Combatless Roleplaying Sessions

    I'm generally in agreement with those who advise a healthy mix between the two schools of thought: player-centric, and character-centric roleplaying. I personally assert that the player chooses the actions for a character, whose abilities are then taken into consideration through skill checks...
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    New Campaign Idea - Looking for Input

    I agree. Let them play the secret iconic defenders of the Grail or something that are reincarnated every so many years when they're needed. Mechanics-wise: Same abilities, same character level, new feats, new skills.
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    SHould paladins powers be lost peicemeal?

    I agree though that the bard's restriction to chaotic alignments is silly. However, if a class is blessed by a deity or a force (nature), that deity or force can revoke its blessing at will. Having rules for this is a good thing, as it doesn't leave the player saying "Hey! You can't do that!"...
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    Where did random hit points come from?

    The 4th level fighters in chainmail that are more resilient are the ones with higher CON totals. I am, however in favor of hit dice, but prefer the Iron Heroes manner in which dX becomes d4+(X-4). However, hit dice for monsters are the greatest blessing a DM could ask for. That way players...
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    Stupidest things PCs/DMs have done

    ACRONYM Advanced Colossal Raging Otyugh Naively Yearning for Mayhem?
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    SHould paladins powers be lost peicemeal?

    Might I point out that there ARE other classes that can lose their powers as well. This is accounted for in game balance. Druids who fail to protect nature are stripped of its favor. Bards who turn lawful are drained of the power of their spontaneity. Why should paladins, who swear to follow...
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    Latin aficionados, I have a question.

    Actually I'm just learining it... didn't know the word for "the dead" but figured it was somewhere along those lines. Thanks for clearing it up.
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    How would you respond to someone like this?

    I would personally LOVE to have a spiked chain fighter in one of my campaigns. He'd get to have his fun tripping the orcs and junk, but whenever he gets too high and mighty just let him meet a chain devil or maybe a wu jen (metal) with magnetism type spells. The more twinked out a character...
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    Latin aficionados, I have a question.

    Hebrew? Sipher Mavet "Book of Death" I don't have the font to type it in the proper script, sorry.
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    The Official Welcome Thread

    I have arrived. Not much required in teh form of an introduction, I may be posting about a game I'm running on occasion, mostly just looking about for ideas. Enjoying the site though.
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