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  1. Kinak

    Rise of the Runelords Adventure Path

    5 out of 5 rating for Rise of the Runelords Adventure Path We recently finished a two year Rise of the Runelords game (and the players insisted on jumping straight into Shattered Star). That's a lot of fun and adventure for $35.
  2. Kinak

    Pathfinder 1E I'd like to change some of the rule set. Need advice.

    I agree that you're way off the rails. What you're talking about isn't recognizably Pathfinder or Dungeon World. Which, obviously, is totally fine. There are lots of great games out there that aren't Pathfinder or Dungeon World. But, before you move down that path with an existing group, make...
  3. Kinak

    D&D 5E Old Ways of Playing

    Yeah. The Illithiad even called out illithids hating mindless undead because they couldn't see them using infravision or telepathy. Cheers! Kinak
  4. Kinak

    Pathfinder 1E Stone shape and some other questions...

    Ramastar has the right of it on the blinded and poisons. Poisons are silly complicated, though, so don't feel bad if you still have questions. As far as stone shape, I would generally not allow it to entrap people. It's a great spell for battlefield alteration and construction and breaking...
  5. Kinak

    Pathfinder 1E Occult Adventures playtest available

    I might mind more players options if there weren't a ton of options I still wanted. A lot of simplicity at the table is just choosing the right options during character generation and level-up (simple archetypes, simple spells, simple feats, simple talents, etc.). But there aren't generally...
  6. Kinak

    Pathfinder 1E Occult Adventures playtest available

    Haven't had a chance to do more than read through. Hoping to get a playtest group up and run them through either some homebrew or some old Ravenloft shenanigans. Simple magical characters are one of the checkboxes I've been annoyed not having filled, so the kineticist helps a lot there. I'm...
  7. Kinak

    Pathfinder 1E Where does Pathfinder go from here?

    As far as rules go, I'm far more interested in the rules stuff they're putting out now than the stuff they were putting out a few years ago. Ultimate Magic/Combat? Meh. Occult Adventures and Pathfinder Unchained? Tell me more. Setting-wise, there are huge chunks of the Inner Sea that have...
  8. Kinak

    Pathfinder 1E Are the older melee classes getting less attractive/obsolete?

    I think the classes people actually want to play in our group will shift around a bit, but it's not really for balance reasons. Slayers fit a "DPS" role better than rogues. Swashbuckler actually seems to work as a swashbuckler and looks fun. The investigator looks fun to play. Hunters might be...
  9. Kinak

    D&D 5E Amulet of Health, Another Strong Item

    It's probably because I'm not explaining myself well. Everyone makes their characters normally. Nobody's dumping anything assuming they're getting items later. But, if I do give out an item like this, they eventually realize that the magical item is all that actually matters now that they...
  10. Kinak

    D&D 5E Amulet of Health, Another Strong Item

    I think there's a good game in there, but I'm not sure how items like this fit into it. The attunement limit, frankly, implies a game with a lot of permanent items. Over twenty years of DMing, including several high-level campaigns, I've only run one campaign where that limit would have come...
  11. Kinak

    D&D 5E Amulet of Health, Another Strong Item

    No worries. Even figurative 2x4s don't fly with my group, but I know you didn't mean any offense and none is taken. I agree 100% on this. Focus on the player's ongoing choices is key. That said, with mechanical build choices being presented, I think players have a reasonable expectation that...
  12. Kinak

    D&D 5E Amulet of Health, Another Strong Item

    That's actually a cool point I hadn't considered. I find threatening my players with violence doesn't solve many problems, particularly as I'm married to one of them. I agree D&D, particularly 5e, sets attributes on a pedestal. A magical item that ignores "the core of who my character is" just...
  13. Kinak

    D&D 5E Amulet of Health, Another Strong Item

    The fact that low con is so much more dangerous than low anything else aside, I just don't want my players to feel dumb because they put a decent score into something and got a sweet magical item later. Maybe nobody else has ever had that problem, I honestly don't know. But it was pretty...
  14. Kinak

    D&D 5E Amulet of Health, Another Strong Item

    Of course you can choose not to equip the item. It's what happens if you do put it on that counts. It's just that wearing the item makes your choices at character creation and level up regarding that statistic irrelevant. Any resources you spent on that attribute is wasted whether that...
  15. Kinak

    D&D 5E Contagion and Boss Fights

    Might be worth a try. It'll probably be a while before people are actually seeing it in play, but it's important to know what the intent was when it does come up. Cheers! Kinak
  16. Kinak

    D&D 5E Amulet of Health, Another Strong Item

    I disliked the old girdles of giant strength because they wiped away your choices. Suddenly, your choice to play a weak character by assigning a low score to strength became completely irrelevant. In a way, I think 5e's equivalents are actually worse, because the people with good scores (read...
  17. Kinak

    D&D 5E Contagion and Boss Fights

    Has anyone asked Mike Mearls what his reading of that spell is? It seems like the sort of thing that is going to need errata regardless, so finding out the official answer early can only help. Cheers! Kinak
  18. Kinak

    Pathfinder 1E Pokemon mystery dungeon, am I the only one wo thinks this would be a great campaign setting?

    Yeah, the mons are probably the most challenging part. Or the most fun part, depending on how much you like homebrewing and Pokemon. For Pathfinder, you could run them as sythesist summoners that can't unfuse. Seems like that would fit the plot pretty well too. Otherwise, I'd be tempted to...
  19. Kinak

    Pathfinder 1E Pokemon mystery dungeon, am I the only one wo thinks this would be a great campaign setting?

    I'm not super familiar with it, but it should work pretty well. I mean, it's a bunch of crazy characters with weird magical abilities exploring a dungeon. Seems pretty straightforward. You'd need to decide how to handle pokemon race/classes, though. Unless you mean to have humans and elves...
  20. Kinak

    Pathfinder 1E Best adventure path for 1st level?

    Steel_Wind is way ahead of me. Value per dollar, Rise of the Runelords Anniversary Edition blows basically every other adventure out of the water. Some Adventure Paths were produced before the Pathfinder RPG (Second Darkness, for example), so you may have to do some conversion... or not. It's...
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