Search results

  1. T

    Throw and Stab + Howling Strike

    Two *chances*, not two quarries. The more rolls you make, the more likely you are to hit and score your bonus damage. Jay
  2. T

    Winning Races: Half-Elves

    I think you are vastly undervaluing half elves. The fact that many, many of the most broken combos are built from their racial power should be a clue that they are far from the red headed stepchild of 3.5 and prior. Cha is a great stat to have a bonus to, that makes them great Paladins...
  3. T

    Winning Races: Half-Elves

    Oooh, or the Assassin at-will that does +1 damage for every creature next to the target. . . Jay
  4. T

    May Daggermaster Nerf Rumour

    Yes, irony. Those things are appropriate for PP's, but not for feats. The Versatile master feat would be a little easier to swallow if it was granted as a PP ability. As a feat it is really strong. Jay
  5. T

    May Daggermaster Nerf Rumour

    Half elves didn't get a PP, as far as I know. Other races did. They really got the star treatment with Versatile Master. I mean, what if Dragonborn got a feat at Paragon that let them fly, or Humans got one that allowed them to take the same power multiple times. Jay
  6. T

    half elf swordmage mc wizard build optimization

    Still, you can mix roles and make an effective hybrid. Warlocks have (unofficially) Controller as a secondary role, and a player in my game plays a very effective 100% controller that is hybrid wizard/warlock. Swordmages have some control available natively, so using the most controllery...
  7. T

    Evil Campaign

    To clarify, if anyone does go to the link in the OP, his writeups are all real, except for the two evil campaign ones. They are fictitious and relating to the comic storyline. I agree the art is not great, but I mostly ignore it. I view the comic more as an "episodic fictional d&d campaign...
  8. T

    Evil Campaign

    In the example I linked, the DM used a plot device to force cooperation. All the evil players were coerced somehow by the God of Chaos into signing a pact to do his bidding, with failure being horrible something or other. So the *players* have a list of prohibited actions, including the...
  9. T

    Evil Campaign

    I've followed this guys's comic for a couple of years now. I found it through his excellent session writeups. Unfortunately he doesn't do the writeups any longer, but as part of his comic he has posted two parts of a fictional evil campaign in writeup style. I want in. It seems like such a...
  10. T

    Minion with Resist?

    Really? I'd think these examples would come up so rarely that it may not be worth the effort worrying about Vulnerability. I guess the effort involved is not great. Jay
  11. T

    Enlarge Spell on a Sorcerer

    Chaos Bolt is the theoretical. . .But I do like Blazing Arc (are we sure that's what it's called?) for the minion killing and no hit damage potential. Jay
  12. T

    Minion with Resist?

    Uh, I'll say it again: Giving Minions vulnerable is silly. A minion dies when hit. It doesn't matter if the hit did extra damage because it's vulnerable purple or fire or whatever. Hit=dead. If you are saying they are 'vulnerable' because your houseruled variant two hit minions die in...
  13. T

    Enlarge Spell on a Sorcerer

    All very good points. I was looking at taking two feats (the names of which escape me), one which gives +1 to attacks until EONT if you hit multiple enemies with an at will, and one that gives +2 damage for the same. Taking the Paragon Path that came out with the White Lotus feats (acacemy...
  14. T

    Cancelling a session / not attending a session.

    My family is #1, so even if their reasoning for me needing to stay seems petty to others, they take priority. Case in point, my preggo wife had a last minute breakdown and wanted me to not go to the game, literally as I walked out the door. And it isn't like we cuddled and watched the...
  15. T

    Enlarge Spell on a Sorcerer

    Looking at sorcerer builds, and I have one right now with Blazing Starfall as an at-will. At low Paragon it does something like 1d4+20 damage in an area. Enlarge spell would be awesome for this spell, since much of the damage is static, but for a Sorcerer to take it they need to invest 13's...
  16. T

    Minion with Resist?

    Vulnerable on a minion is a silly idea. Jay
  17. T

    Figurines of Wondrous Power

    As for what do they remember when re-summoned? I hope not much. Our Swordmage has an Obsidian Charger, and the duration of its summons is something like '8 hours or until slain', and we made quite a few jokes about having to kill it every time you summoned it. Beheading even a stone horse...
  18. T

    shardminds

    Because as humans we emphasize more with things that look like us. Hence Avatar, with its otherworldly flora and fauna and. . .giant smurfs? The rest of the animals seemed to have 6 limbs and many breathed from their necks. The Avatar people didn't. Shardminds look like people to make it...
  19. T

    May Daggermaster Nerf Rumour

    Wow, great conversational tone there. Like most aspects of 4e, when you just look at one part of the system little things don't matter. It is when you take the whole together that problems emerge. So yeah, d4 to d8 is only like 2 points of damage. Less than IAoP, sure. But it is not an...
  20. T

    Is Giving Out A +3 Weapon Generous?

    It's good for multiattacking, since more rolls=more crits. It's good for double weapons, since the offhand end of a double weapon is limited with what it gets from enchantments, but crit die is one of the things it gets. Jay
Top