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    Maxwell's Silver Hammer: On Spells, Design, and the feeling of Sameyness in 5e

    That's...an odd way to look at it. I rather like it when games have some level of consistency between players and their enemies (some level, not completely). When I see a monster try tactics that are in some way similar to mine, it reminds me that I'm not some unique superhero, but a character...
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    D&D 5E Yet another homebrew beastmaster.

    I definitely like the beast haunting things even after death, useful but not in a way that's too cheesy. However, you should specify if the beast can travel through walls, and if there are any limitations on it (because otherwise I could use it as a ghostly scout?). When you use primal fury...
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    D&D 5E (House Rule) Stalker0's Alternate Monk Class

    Empty body being the same while you have unlimited ki means you'll basically have it on all day, meaning you'll have it on at the start of basically every fight, probably for the duration of the whole fight. Of course that's 18th level, so it's competing against 9th level spells like foresight...
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    Maxwell's Silver Hammer: On Spells, Design, and the feeling of Sameyness in 5e

    I've always felt sorcerers could do with using something like the spell point variant system to help feel different.
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    D&D 5E [Poll] Are any of the base classes too weak?

    You say it's a generalist approach, but it's still an approach that is highly defensive in nature. It's the classic heavily armored warrior with a shield, it'd be really weird if it was only half as good as the barbarian with a greataxe at taking damage. Don't...both of them rely on damage to...
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    D&D 5E [Poll] Are any of the base classes too weak?

    Using a longsword instead of a greatsword is already an opportunity cost. Heck, using a longsword instead of a rapier is already an opportunity cost. You chose a class that gives more freedom in how you build them, and you used that freedom to take many defensive options when you could have...
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    D&D 5E [Poll] Are any of the base classes too weak?

    The DMG guidelines also specify that not all encounters need to be combat based, even those that result in monsters showing up. It gives two examples, one with a young dragon that can be solved through stealth or negotiation, and one with a stone giant that will actively shy away from the party...
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    D&D 5E [Poll] Are any of the base classes too weak?

    A barbarian should be twice as tanky as the second highest health class wearing the heaviest armor and using the most defensive weapon choice possible with a class feature for further defense? You gotta realize there is some serious opportunity cost here that's happening, and it's also only one...
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    D&D 5E [Poll] Are any of the base classes too weak?

    If we're going to throw in a class feature to the fighter side, might we throw in one from the barbarian side? I mean, obviously everyone knows about bear totem at 3, but the temp hp that can come every turn from battlerager/storm herald are deceptively useful (even if they're not attached to...
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    D&D 5E [Poll] Are any of the base classes too weak?

    One thing I want to throw into the fighter vs barb argument on durability... What I really find puts PC's down are the crits, something armor class provides no protection against. Raw hp and resistances do. And you might think crits are rare and not worth considering, but when they happen and...
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    D&D 5E Poll of artillerist Cannnon(s)

    Before the revision, the turret often survived just fine. It might have been partially because the campaign was just starting (3-6). Not many AoE's targeted players, the cannon was often in the back doing force ballista (because the flamethrower was only 1d8), and there wasn't much in the way of...
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