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    D&D 5E Options past 3rd level

    I like how 5E does things. It focuses on making characters different through roleplaying rather than through mechanics. While I do like having lots of options sometimes, the danger with that is accidentally choosing poor or useless options. It's much harder to make a useless character by not...
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    D&D 5E Kensai weapon expansion thoughts

    They would probably be slightly more powerful at lower levels due to having their main attack be 2d6/1d12. And probably another bump when they get extra attack and can do that twice. But I don't think the extra damage would be highly unbalancing. Unless they are the most optimized character and...
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    D&D 5E player knowlege vs character knowlege (spoiler)

    The DM didn't adjudicate any action by the player or character. The player just blurted out that the NPC is a lich to all other players. The DM had no input into the conclusion. Without knowing more about the character's background, it's hard to say whether or not the character would no anything...
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    D&D 5E Spiritual Weapon and Sneak Attack

    Depends on the group and the player wanting it. I'd probably allow it if the player thought it was a cool concept and/or had a character concept where it would make sense. Like say a trickster cleric of the god of thieves, who multiclasses rogue and cleric. But, there would be some caveats to...
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    D&D 5E Rolling for starting skill bonus

    If your mean beef is that Athletics is a combination of str, dex, and con, you can always roll athletics (dex) or athletics (con) where it is more appropriate. I think you're probably a little too hung up on the name. Athletics is probably somewhat misnamed for what it is actually used for most...
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    D&D 5E Player agency and Paladin oath.

    You can find tons of stories about soldiers showing mercy to their enemies and not shooting fleeing enemies. Generally the only times people wouldn't show mercy to enemies was when they that enemy had already shown a tendency to not be merciful. As others have said, it isn't the paladin's...
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    D&D 5E 5E and delaying your turn.

    Yeah, I think it was to help speed up play and keep turn order consistent, rather than changing things up and trying to remember changes. Also to prevent people from gaming it in order to keep buffs or other spells up longer than they should by moving to a lower initiative order.
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    D&D 5E Question on diagonal movement with minatures (or VTT)

    I would have ruled the same as your DM. You cannot move through an enemy creature's space and the yellow line would take you through the enemy.
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    D&D 5E Am I too strict?

    I agree. Sounds like this player has been shafted out of playing a wizard when he's wanted to and now that he finally gets to, he's forced to play with a rule he doesn't like. And his opinion doesn't even get to count because non-wizards and people who aren't even in his group have voted him down.
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    D&D 5E Am I too strict?

    I also don't like this houserule and can see why the player could get annoyed when they actually start playing the class. Essentially, wizards are paying for their class features when others aren't and don't get those features until they get back to town unlike other classes. It would annoy me...
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    D&D 5E Professions in 5e

    If you're dead set on keeping professions as a formalized part of the game with very strict rules, yeah I guess that would be the way to go. Honestly, I'd try to play the game without changes (or with minor changes) to begin with, and then add/change things to fit your group. In actual play...
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    D&D 5E Professions in 5e

    To build off this, by RAW Backgrounds are also able to be freely edited to fit the character concept. So if a default Background doesn't quite fit, you can edit or create a new one to properly reflect the profession of the character.
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    D&D 5E Professions in 5e

    As I think others have mentioned before, don't think of actions as skill checks. The players say want they are trying to accomplish. The DM decides if a check is necessary. This should be based on whether or not there is a meaningful consequence of failure, what they are trying to accomplish...
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    D&D 5E Oil+Alchemist's Fire

    I don't agree with your assertion that enemies can't do anything to counter it. If a DM say that they can't wipe it off or something because the description doesn't mention anything about that, then that is a problem with the DM's lack of improvisation. It's perfectly reasonable to improvise an...
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    D&D 5E Oil+Alchemist's Fire

    You could think of the extra +5 each time as the the oil at the point of impact as quickly burning off, increasing the amount of fire damage, but not lighting the rest of the oil on fire. So a quick flash of heat rather than setting all the oil on fire.
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    D&D 5E 5e "Anyspell," Would You Allow the Enclosed Spell?

    Just make Anyspell an action to cast. Change how it works so it allows you to cast a spell with a casting time of 1 action or 1 bonus action as a reaction on your turn. That is much closer to how reactions actually work.
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    D&D 5E Reduced standard array in exchange for a bonus feat at 1st.

    I don't think there's anything wrong with that sometimes. I think sometimes too many DMs want to put the onus of remembering everything on players when it would be clear their characters would easily remember it. As a player, I shouldn't be penalized for forgetting something that happened a...
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    D&D 5E Reduced standard array in exchange for a bonus feat at 1st.

    I also have been playing with the idea of giving the players a list of feats that they can pick at 1st level. The list would exclude most of the combat feats and other more powerful feats. It would give the characters options that wouldn't make them more powerful in combat, but still let them...
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    D&D 5E Reduced standard array in exchange for a bonus feat at 1st.

    Seems to work fine. Even taking a feat that gives an additional +1 to your main stat, you'd max out at a 17. I'm guessing you are trying to prevent an 18 in your highest stat with this method.
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    D&D 5E 5e "Anyspell," Would You Allow the Enclosed Spell?

    I want to make sure I'm understanding how this works. You are using your reaction + action to cast any spell on your spell list (under the level that anyspell was cast) even if it wasn't prepared. It seems pretty powerful. It's essentially a workaround to preparing spells. Feels like it...
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