I have noticed that while 5E has accumulated quite a number of player facing options in the form of races and archetypes, all of those options are built for character creation rather than advancement. In 5e, after 3rd level PCs are pretty much on a linear track as it relates to mechanical development (with the usual caveat that casters have a little more versatility as they go).
Does 5E need more meaningful choices as characters move through the mid to high levels? Should there be a 5E equivalent of Prestige classes, or should archetypes have more choices available as they level? Could or should 5E embrace a model more like PF2 where class and race abilities are represented by an ongoing buffet of ability choices?
Does 5E need more meaningful choices as characters move through the mid to high levels? Should there be a 5E equivalent of Prestige classes, or should archetypes have more choices available as they level? Could or should 5E embrace a model more like PF2 where class and race abilities are represented by an ongoing buffet of ability choices?