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  1. steels12

    Level Up (A5E) Is Sun Wukong a valid selection for the spell Polymorph?

    RAW? Yes. But as a fair, honest, and compassionate DM, if you tried to do this ass-pull at my table I would kill you with my bare hands But always ask your DM :)
  2. steels12

    Level Up (A5E) Are Bard Hymns Overpowered?

    If you wanted to be the most optimum possible, yeah probably, but this is a human game with human actors, and players feel a lot safer knowing they currently HAVE +5 to all saving throws, or that the enemies currently ARE taking -1d8 to damage rolls, rather than having to remember that those are...
  3. steels12

    Level Up (A5E) Are Bard Hymns Overpowered?

    The only complication to that interpretation is that Hymns are specifically stated to function "like spells" requiring concentration. This implies that while they CAN be targeted on an "as you need it" basis, they absolutely can function as a full-round buff that can be placed on a PC at the...
  4. steels12

    Level Up (A5E) Are Bard Hymns Overpowered?

    The first idea wasn't inherently bad, I just genuinely don't know if BA usage would become oppressive to bards. My party's bard is multiclassed with Warlock and uses Quickling Sprint quite a bit, and the BA would prevent spells like healing word too. Not to mention if the DM made a weapon that...
  5. steels12

    Level Up (A5E) Are Bard Hymns Overpowered?

    It would be heavily dissuasive towards BA spellcasting, but I haven't done a deep-dive into how reliant bards are on their bonus action. It could also pigeon-hole the bard a lot, where they feel like their BA is now dedicated to helping the party instead of being theirs to do with as they please...
  6. steels12

    Level Up (A5E) Are Bard Hymns Overpowered?

    While the focus right now is strongly on the "+CHA amount of players effected" I do think its counterpart level 4 choice: "Battle hymns no longer require concentration" is insanely strong as well. Firstly because it's a level 4 ability, but also because not only does it allow the bard to now...
  7. steels12

    Level Up (A5E) Are Bard Hymns Overpowered?

    This is about as bad faith as it gets, I apologize if I gave you a reason to be so uncharitable in your interpretation. I never at all said to get rid of hymns or that they didn't fit the bard at all. In fact, at the bottom of my post I explained that I even retuned every hymn for my own party...
  8. steels12

    Level Up (A5E) Are Bard Hymns Overpowered?

    Totally agree, which is why I would never ask to get rid of hymns, just make them a bit less omnipresent. The big problem I have is that they're just passively ALWAYS good and it's never really a choice, it's just "Do I want to make this combat easy? Y/N?" and it's a simple on-and-off switch...
  9. steels12

    Level Up (A5E) Are Bard Hymns Overpowered?

    Every day I get closer and closer to just posting my bard re-tune before having playtested it extensively lol I do generally feel like this "conceptual" idea is what most people will land on, but it ignored the sheer omnipresence, power creep, and lack of actual meaningful choice that is...
  10. steels12

    Level Up (A5E) Percussion and String Art Specialties Need Help

    I'd be very interested as well, but I don't want to give the impression that it's all bad, just I think the tuning is a little off. I've been debating about making a huge deep-dive effort-post about my problems with bard (and maybe Barbarian next) and then proposing my re-tune to the community...
  11. steels12

    Level Up (A5E) Percussion and String Art Specialties Need Help

    Bards, in general, are exceedingly powerful both in combat and outside of combat. One of the big problems as well, something Lichmaster very briefly kind of alluded to but didn't mention directly, is that bard get a bunch of cool abilities, but as they level up they don't really get MORE, they...
  12. steels12

    Level Up (A5E) Percussion and String Art Specialties Need Help

    This was actually one of the really big problems my campaign ran into with our Bard. I took some time out this month to really dive deep into the bard class (not so much the subclasses yet), and it seems like especially the "String" specialty is almost purely made for Lore bard. Now, I know we...
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  14. steels12

    Level Up (A5E) The Berserker Rage HP Cap Makes No Sense

    I'm gonna be honest, Berserker is a class that feels like it lacks a LOT of polish, but the core ideas are good. My party have both a Berserker and a Bard and we've all been noticing an insane amount of scaling and just general class use imbalances, to the point that last week I actually went...
  15. steels12

    Level Up (A5E) Vehicular / Siege Combat

    Hey all, So my party's been taking a run through the Plane of Fire and currently they're embroiled with some pirates amidst the Sea of Fire. This naturally involves a lot of magical ships and is the first time I've introduced naval combat and any sort of siege weaponry into our campaign since...
  16. steels12

    Level Up (A5E) Crafting / Maintenance Rules Clarification

    I understand WHEN to make the check, the questions were in reference to the failure states
  17. steels12

    Level Up (A5E) Crafting / Maintenance Rules Clarification

    Hey all, my players and I have switched over to a5e and they've just killed their first dragon. Naturally, they're both recuperating from the fight and also eager to craft with these new dragon parts. However, I'm finding some of the rulings are a bit vague, I was hoping people might be able to...
  18. steels12

    Level Up (A5E) Fighter stacking Combat Maneuver swap + Maneuver Specialization?

    Hey all, quick question: unsure if anyone's had a read on this, but I'm curious how you'd all rule a synergy between two traits of the fighter class: Combat Maneuvers "At 1st level, you gain the ability to use combat maneuvers. You gain proficiency in two combat traditions of your choice. You...
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