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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    Did any of them replied to you? : )
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    D&D 5E Survivor Adventure Paths- TOA ANNIHILATES THE OPPOSITION!

    Princes of the Apocalypse 3 (-2) Tomb of Annihilation 10 (+1) Sad thing to see Stahd and OotA go first than PoA...
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    D&D 5E Tomb of Annihilation in Eberron

    Hello there, If possible I'd like some opinion on this take on Nangalore: Since Medusas have a special place in Eberron as daughters of Kyber, I think this place could be better explored We have a nice hook with Thelanis Court (SoX, pg 65) for an encounter with a fey court of a Nymph queen...
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    Half Orc Druid (Land)

    I'd like tips on making a Half-orc Druid (Land:Grass) for an Eberron game. Could you please help me? Dump stats? Spell selection? Overall combat scheme?
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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    Also, who his Eerag? For sure I'm adding workload by adapting to my favorite setting, instead of using it in Faerun or just dropping it in Eberron as is (which are two other valid approaches!), but I think this will make the experience more enjoyable for me (as the scenarios fit better my...
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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    Since I'm not the most experienced DM, ToA is proving to need a lot of work. CapnZapp 's topic on what-links-to-where (and vice-versa) is an example, as is ExTraled posts on how to prepare the big picture. Being past those problems (I hope), I think the other challenge is to make the days...
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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    Based on @extralead posts, I made a skeleton of the adventure (again, I'm adapting it to Eberron), which I show below. Keep in mind that the trip length seems a bit long, but heck, this (and Omu) is the most interesting part of the adventure IMHO. I'll probably change the Death Curse form -1HP...
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    D&D 5E Tomb of Annihilation in Eberron

    Hello, Based on extralead posts in Enhancing Tomb of Annihilation, I made a first draft of the skeleton of the adventure (below)... keep in mind that the trip length seems a bit long, but heck, this (and Omu) is the most interesting part of the adventure IMHO. I'll probably change the Death...
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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    They give life to Port Nyanzaru, but you don't have to use them directly. I had a similar doubt in post #198: what is the point in each of the Merchant Princes. He's presence is "Neutral". You could use him as the sole seller of magic items OR make him apper to supervise one store the PC's are...
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    D&D 5E Tomb of Annihilation in Eberron

    I know the feeling. It's the worst part of using Xen'drik, in my opinion: I won't have the right props... or it'll have to make'em. The same thought crossed my mind... but I don't have that much available time to game, and is an excellent opportunity to explore the continent. Moreover, the...
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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    As you know, I'm adapting Tomb of Annihilation to Eberron's Xen'drik. I'm now thinking NPC, their purpose and effects on quests... especially the Merchant Princes. Right now that's what I got is the important stuff about the Merchant Princes: Ifan Tal’roa is in league with Yuan-ti and...
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    D&D 5E Tomb of Annihilation in Eberron

    I think the adventure is most enjoyable between 1st-6th level, where exploration is indeed dangerous. When it reaches the dungeon crawl part (namely Yuan-ti Temple and the Tomb), it gets more "simple". Anyway, opinions... Somehow I fell I'm the only one thinking about using Stormreach instead...
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    D&D 5E Point Buy vs Rolling for Stats

    That's exactly what I wanted to hear... As a player, I'd prefer Point Buy. As a DM, I'd prefer Standard Array... just to hinder the Min/Maxers that go with as many 8's as they can... That makes me a bad person? A bad DM?
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    D&D 5E Point Buy vs Rolling for Stats

    So... back on topic (but not reeeeally): Point Buy or Standard Array?
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    D&D 5E Tomb of Annihilation in Eberron

    For those interested, a few additions: Expanded City Rumors and Guides Included Side Quests based on Secrets of Xen'drik First draft of an adventure flow based on @extralead's ideas Now I'll probably "study" Secrets of Stormreach to get to know the major NPCs of the city and draw some...
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    D&D 5E Running Tomb of Annihilation as a hexcrawl at higher level

    This is why playing ToA in Eberron s so much fun: with the Travelers. USe, you can have an in-game explanation why they suddenly reached that amazing monkey bridge and why your jungle-savvy character gets lost in the jungles of Xen'drik
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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    In theory, that should only happen by 5th level, and by then the PCs should have already reached Omu (or be near there) so that's not entirely a problem. Good to know! But by your description it seems players must do almost every sidequest in order to reach 5th Level before Omu (and then some...
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    D&D 5E Tomb of Annihilation in Eberron

    I like this idea a lot! Maybe he's a member of the Morgrave University, that makes Artus Cimber an Indy of sorts. Maybe Mezro didn't "vanish", it just turned into a frozen hell due to the Ring of Winter's power (or to some other Eldrich Machine activated by the Ring). And maybe he's being...
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    D&D 5E [SPOILERS] Enhancing Tomb of Annihilation

    Well, I didn't see it in another post, so here are a few awesome links do enhance Tomb of Annihilation (or just simplify your DM's life): PoweScore Step-by-Step Guide: http://thecampaign20xx.blogspot.com.br/2017/09/dungeons-dragons-guide-to-tomb-of.html (this guy always do some amazing work at...
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    D&D 5E Tomb of Annihilation in Eberron

    It really helps with simplicity, since the "core" Xen'drik (from Stormreach to the volcanos at south) is almost 5x bigger than Chult. By comparison, the Chult peninsula is roughly the size of Skyfall Peninsula (from Stormreach to Titan's Teeth). However I don't think it's fun enough to run it...
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