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    Level Up (A5E) The Berserker Rage HP Cap Makes No Sense

    I don’t see anything that prohibits a Berserker from refreshing the duration of their rage before it expires. It would also be an odd restriction in my opinion.
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    Level Up (A5E) Unlikely Wield + 3 Extra Attacks Interaction

    I agree with this analysis. I’d rule that creatures that can already hold more than two weapons get to wield an additional dual-wielding weapon without using a hand.
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    Level Up (A5E) Mixed heritages and Paragon gifts

    Sounds like some grist for the GPG.
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    Gate Pass Gazette What Would You Like to See Going Forward?

    One thing I’d like to see that’s not on this list is more options for existing class features. More exploration features for each classes, more furious critical, bardic battle hymns, herald smite options, sorcerer metamagic, warlock invocations, etc.
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    Level Up (A5E) Are nets melee weapons in A5e?

    Sorry if I wasn’t clear. In O5e, a net is a ranged weapon because it is on the ranged weapons table. As far as I can tell, every other weapon with the thrown property in A5e is a melee weapon. The net in A5e was moved to the “miscellaneous table,” along with two melee weapons, the garrote...
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    Level Up (A5E) Are nets melee weapons in A5e?

    Is the net a melee weapon in A5e? It was moved from being a ranged martial weapon in O5e to the miscellaneous table. It has the thrown weapon property, but on melee weapons, thrown is merely an option. The lance is a melee weapon on the same table. Can you make melee weapon attacks with a net?
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    Level Up (A5E) Eldritch Scythe+ maneuvers?

    By RAW, any maneuver that lets you take the attack action, then allows you to replace a weapon attack with eldritch scythe. Of course, eldritch scythe is a melee spell attack, and most maneuvers only benefit weapon attacks. So the scythe won’t get any riders from the maneuver, which is often...
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    Level Up (A5E) Multiple Maneuvers per turn

    Level 7 adepts can select Maneuver Rush, which lets you use two maneuvers in one action once per short rest. The wording is keyed to an old version of maneuvers, so I’m not really sure how it’s supposed to work though.
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    Level Up (A5E) Eldritch Scythe+ maneuvers?

    Point him to the Dread Knight in GPG #8. It has what he needs.
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    Level Up (A5E) AG Maneuvers good for purely ranged characters

    There is a Savant subclass, the Vanguard, that allows the use of melee tricks with ranger weapon attacks within 30 feet. Something similar could work as a house rule with some traditions, or as future subclass features or magic items. Edit: An additional thought I had is that many melee...
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    Gate Pass Gazette Cipher Sword shenanigans

    The real advice here is work it out with your DM. But I’ll give my opinion: 1. The cipher sword seems fair game for an infusion. 2. If the artificer doesn’t maintain the infusion, “any infusion [they] fail to maintain vanishes and reverts to a mundane item.” I don’t think you can be...
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    Level Up (A5E) Berzerker Furious critical interaction

    Thanks for clarifying. Just wanted to say thank you for designing the most interesting 5e martial class, period. The berserker rules, and in my opinion sets the standard for martial class design.
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    Level Up (A5E) Barbarians without "reckless attack"

    A berserker can have a 17-20 crit range at level 5 pretty easily, so a berserker should be getting crits more than an O5e barbarian. Zealous stance helps a lot with accuracy and stacks with advantage. And there are maneuvers and crit effects that help generate advantage, so the berserker can...
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    Level Up (A5E) Improvised Weapons: Ever the Smart Move?

    The Adept’s Brawler also lets you spend an exertion to use a basic maneuver. That’s a pretty decent action economy leg up, but I’m not convinced it’s actually that good.
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    Level Up (A5E) What’s the best savant trick for a signature move?

    For similar reasons, I think Attention Diverting Aegis could be really good. It might be hard to make a proper tank from a savant, but if you can manage to remain hidden, you could force every enemy to save or have disadvantage on every single attack they make. I think that’d potentially...
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    Level Up (A5E) What’s the best savant trick for a signature move?

    You’re absolutely correct. That is much better, although I still think it’s pretty bad. Even in a typical three round combat, a savant probably wants to be trying to single-target crowd control the most dangerous bad guy, so I’m not sure it’s a good idea to dump strength and dex and rely only...
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    Level Up (A5E) What’s the best savant trick for a signature move?

    The problem with Assess Vulnerability is that you can only use it for 1 attack per enemy. That’s pretty bad, and I think it’s a trap option.
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    Level Up (A5E) Help me understand the Marshal

    I think the Marshal is undertuned at the moment. To me it feels balanced for O5e, but martial classes in A5e are substantially boosted. For example, handing a sneak attack out to the rogue is great, but a rogue in A5e has an easier time triggering a reaction attack through maneuvers...
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    Level Up (A5E) Draft of the Bladesworn Warlock: an A5e Hexblade and 1/3 Martial

    Don’t get me wrong—criticizing is way easier than creating! I think there’s a lot of potential here. I think a separate subclass feature makes sense. Maybe at level 1 you get some (1st degree), then more at 6 (2nd), and 10 (3rd). I think allowing EB to be used with appropriate maneuvers...
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    Level Up (A5E) Draft of the Bladesworn Warlock: an A5e Hexblade and 1/3 Martial

    The subclass basically puts everything good about martial classes on the warlock chasis. Compare it to O5E eldritch knight—it basically does everything that subclass did and then way, way more. The biggest problem is probably allowing EBlast to become weapon attacks. More attacks than a...
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