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  1. L

    Where Have All the Gamers Gone?

    Not to mention much more complex and varied. What you get out of gaming is not only cheap, but of much greater entertainment value than bowling.
  2. L

    Worlds of Design: “I Hate Dice Games”

    Thanks for the information. I'll definitely take a look for inspiration.
  3. L

    Worlds of Design: “I Hate Dice Games”

    If I understand the question correctly, there would still be some uncertainty for the players at the beginning of an encounter. They would generally be unaware of many of their opposition's characteristics, for example. I plan for some of the character development to be based around abilities...
  4. L

    Worlds of Design: “I Hate Dice Games”

    I haven't played fate, but my understanding is that invoking aspects gives a bonus to dice. Maybe invoking aspects to determine margin of success/failure on a task would work. When I started working on the system it was mostly as a challenge to myself. It was also because as far as I could...
  5. L

    Worlds of Design: “I Hate Dice Games”

    I'm sort of in the middle of developing a deterministic (ie. non-random) tactical table top role-playing game. I say tactical, because a large emphasis of the mechanics and gameplay will be surrounding tactical combat encounters, similar to the way D&D and Pathfinder are generally constructed...
  6. L

    Creature effect omniscience and self-harm

    I hadn't thought of that.
  7. L

    Creature effect omniscience and self-harm

    Just seems like the general rule prevents all sort of potential powers from working. Dance of Death might as well read "the target will not make melee attacks against you." Which is less powerful, less interesting, and less fun. I don't believe the power was designed with the general rule in...
  8. L

    Creature effect omniscience and self-harm

    Found another one today, without errata that I can see. PHB 126 Dance of Death Rogue level 27 encounter Standard Action Hit: 3[W] + Dexterity modifier damage. If the target makes a melee attack against you before the end of your next turn, you can have it attack another creature of your choice...
  9. L

    It’s LAUNCH DAY For The Pathfinder 2 Playtest!

    Based on paying attention to the previews and skimming through the playtest document, it's probably akin to a change from 2e to 3e.
  10. L

    Creature effect omniscience and self-harm

    Ah, thanks. That's helpful. I'll check for specific power updates before posting next time I notice something like this.
  11. L

    Creature effect omniscience and self-harm

    Yeah, I thought an example would help, but I unfortunately didn't take specific note of which powers do this and couldn't find one quickly. Let's see what I can find with a more concerted effort. Okay, Phantom Reality [Arcane Power 114] is an example, I think: So, the creature can still...
  12. L

    Creature effect omniscience and self-harm

    Hello, I'm not sure if there's a thread dedicated to this already. I couldn't find anything online addressing the issue. There's this weird bug in 4e. "Whenever you affect a creature with a power, that creatures knows exactly what you've done to it and what conditions you've imposed." (PHB...
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