Search results

  1. fearsomepirate

    D&D 5E How do you feel about games without Feats and Multiclassing?

    Barring feats feels more like a hit on the Fighter. If you're a wizard, for example, you can spend all the ASIs you typically get in a campaign on INT, CON, and DEX, and be just fine. But for a typical Fighter six ASIs by 16th leaves you pumping up an ability you probably don't use much, when at...
  2. fearsomepirate

    D&D 5E How do you feel about games without Feats and Multiclassing?

    I don't like multiclassing because it's invariably a path to munchkinism. Feats are fine, because IMO you just don't need as many ASIs as they give you. Some of the feats are stupid (crossbow expert), but not stupid enough to house-rule.
  3. fearsomepirate

    D&D General It's not a video game.

    Back in my day, beating Super Mario Bros 3 meant playground bragging rights, and doing it with a Game Genie did not. Regardless, D&D isn't a multiplayer video game. Reading the module ahead of time to know where the traps are and how many times to hit the BBEG before you can use Power Word: Kill...
  4. fearsomepirate

    D&D General It's not a video game.

    In video games, D&D has more in common with single-player games than MMOs. You're playing through a story once, not loot-farming a boss 735 time to get a rare drop. Playing a game with a walkthrough the first time is generally regarded as pretty lame, if not "cheating."
  5. fearsomepirate

    D&D General It's not a video game.

    For me, it's more of an issue with monsters. I was running an online game, Forge of Fury I think, years ago, and when they ran into some invisible duergar, one of the players piped up, "It says here that this is a short rest ability for them, so if we leave and come back in 15 minutes, they'll...
  6. fearsomepirate

    D&D 5E How to defeat creatures with legendary actions?

    Since D&D isn't a board game or video game, the difficulty is purely a matter of adventure design. I've played very easy B/X sessions and very difficult 4e sessions. The biggest change impacting difficulty over the years has been the philosophy of adventure design, not the rules themselves. When...
  7. fearsomepirate

    D&D 5E How to defeat creatures with legendary actions?

    I've killed a lot of PCs. I don't use homebrew monsters because that sounds like work, something I am firmly against as a DM. Mostly I just don't really give a crap about trying to "balance" anything and leave it up to the players to figure out what to do. Running things this way also means I...
  8. fearsomepirate

    D&D 5E The (almost) no-damage wizard: tell me your favorite spells

    A moving object seems a little rules-lawyery, but a 10x10 zone of hot steam that the monster's nearest neighbors are sitting in would be a straightforward way to get a lot out of the spell without having to argue corner cases.
  9. fearsomepirate

    D&D General Rulings, not Rules: How Will You Solve the Bard / Half Elf Dilemma?

    I voted #2, in that the Bard class as written seems to be unconscious of any conflicting rules, and therefore should be read as overriding them.
  10. fearsomepirate

    D&D 5E How to defeat creatures with legendary actions?

    The Paladin should use Compelled Duel, and the Druid should use Entangle. The Artificer should cast Warding Bond on the Druid. The Druid and the Artificer should both have Longstrider already cast on them (both Druids and Artificers can cast this spell), making it pretty easy for them to stay...
  11. fearsomepirate

    D&D 1E AD&D two weapon fighting

    This seems to be the most sensible way to read the AD&D rules. Every text must be interpreted in its cultural context:
  12. image-w856.jpg

    image-w856.jpg

  13. fearsomepirate

    D&D 5E The (almost) no-damage wizard: tell me your favorite spells

    Seems like it could be even more useful to put the fog cloud around its target.
  14. fearsomepirate

    D&D 5E The (almost) no-damage wizard: tell me your favorite spells

    What sort of object are you creating with Phantasmal Force to blind an enemy?
  15. fearsomepirate

    D&D 5E The (almost) no-damage wizard: tell me your favorite spells

    I should add that the last character I played for more than 2-3 sessions was a Valor Bard for Tyranny of Dragons, so most of my spells were of the Illusion/Buff/Debuff variety. Illusory walls, illusory floor spikes, illusory wall blades...lots of stuff to do with Major Image. So far, Color...
  16. fearsomepirate

    D&D 5E The (almost) no-damage wizard: tell me your favorite spells

    I'm probably going to go Illusionist, since then I can use Silent Image to create illusory monsters with sound, e.g. scare goblins off with an illusory owlbear. Our current party composition is Barbarian, Monk, Ranger, Cleric, Wizard, and since IME Wizard single-target damage is pretty lame...
  17. fearsomepirate

    D&D 5E The (almost) no-damage wizard: tell me your favorite spells

    I did not notice Blindness was non-concentration. Definitely taking that.
  18. fearsomepirate

    D&D 5E The (almost) no-damage wizard: tell me your favorite spells

    I'm playing a wizard in our new campaign, and my plan is to take no damage spells outside of cantrips. No Fireball, no Magic Missile, no Disintegrate, none of that. Now, I don't want to hear about why this isn't optimal. I know it isn't! If this wizard ends up dead, oh well, new character sheets...
  19. fearsomepirate

    D&D 5E Am I missing something with Favored Foe?

    You explicitly said that if there's a Ranger and a Rogue in the party, you won't be sending the Ranger's Companion on any scouting. Why is this your decision? Are you the Ranger? Because presumably, if a Ranger chose a stealthy Companion, such as a Panther, he intends to use it. I frequently see...
  20. fearsomepirate

    D&D 5E Am I missing something with Favored Foe?

    Players who dictate to other players what they're allowed to do tend not to be popular at any given table. Being able to bring more firepower when scouting isn't a bad thing. It's a good thing. If PWOT is up, you can go scouting with Clattery Clankles, the Noise Domain Cleric. Spells are a...
Top