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  1. rogue_richard

    Publishing Software - What Do You Use?

    No problem. I've used it, and though it has a learning curve, once you get to know it, it is pretty intuitive. They also have a very active user community, and the help they provide is very good. Glad I could help. Richard
  2. rogue_richard

    Publishing Software - What Do You Use?

    We use Adobe InDesign for everything we do at Rogue Games. I have also heard of some using OpenOffice.org, Scribus, and MSWord. Richard
  3. rogue_richard

    [Rogue Games] Announcing the Colonial Gothic Primer

    My pleasure. I like to help. Richard
  4. rogue_richard

    [Rogue Games] Announcing the Colonial Gothic Primer

    LOL. It also is a format that some people really like. At 36, I am finding myself as Old School, because I like book. :D That is something we have talked about, and we have not decided on, one way or the other. They system is pretty easy to learn, and my opinion is that once you learn it, you...
  5. rogue_richard

    [Rogue Games] Announcing the Colonial Gothic Primer

    James and I like bound and printed works too, however, the advantage PDFs have, is that it allows us to test the market for some of our ideas. Thousand Suns, is designed using d20. Colonial Gothic and Fourth Millennium use the similar 2d12 System, but tweaked to fit the particular settings...
  6. rogue_richard

    [Rogue Games] Announcing the Colonial Gothic Primer

    The primer is PDF only. However, the Rulebook, out this August, will be bound. 6"x9" softcover, 240 pages. In fact all the Colonial Gothic books, as all the Fourth Millennium books, will be in this format. The upcoming Thousand Suns will be released as a PDF, and depending on how the...
  7. rogue_richard

    [Rogue Games] Announcing the Colonial Gothic Primer

    Awesome. We are at Rogue Games are really excited about this game, and all the other games we have in development. If you have any questions, let me know. I will be more than happy to answer them. Thanks! Richard
  8. rogue_richard

    [Rogue Games] Announcing the Colonial Gothic Primer

    April 9, 2007 (Chicago, Illinois) — Rogue Games is pleased to announce the PDF release of the Colonial Gothic Primer. Weighing in at 80-pages, this PDF is an introduction to the forthcoming historical supernatural roleplaying game-- Colonial Gothic. Colonial Gothic Primer provides a...
  9. rogue_richard

    Rogue Games annouces Thousand Suns™

    Makes sense to me. ;)
  10. rogue_richard

    Rogue Games annouces Thousand Suns™

    It seems as if all of our recent projects are happening like this. While I am working on 1776, I got hit with an idea that will not go away. It is fun, but tiring sometimes. :D Richard
  11. rogue_richard

    Rogue Games annouces Thousand Suns™

    I'll let James handle Thousand Suns, I can answer your questions about 1776. 1776 is not d20, it uses 2d12. The system is loose and allows for a more cinematic feel of play. The mechanic is one I am proud of, and it plays very well, it is easy to learn, but does not get in the way of letting...
  12. rogue_richard

    Rogue Games annouces Thousand Suns™

    Thanks, I am really excited about this myself. When James told me the idea, and said he was going to write it at the same time as he does the new edition of Fourth Millenium™, I thought he was crazy. From what I have seen, and from what he has told me, the game is going to be fun. This whole...
  13. rogue_richard

    Rogue Games annouces Thousand Suns™

    Price has not been set, but neither James and I believe in high prices. Once I know how big this thing is (James is still writing it) then the price will be set. Richard
  14. rogue_richard

    Rogue Games annouces Thousand Suns™

    Rogue Games annouces Thousand Suns™ March 9, 2007 (Chicago, Illinois) — Rogue Games is pleased to announce James Maliszewski’s Thousand Suns™. Thousand Suns™ is a stand-alone OGL science fiction roleplaying game that includes all the rules needed to play. In addition, it describes the Thousand...
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