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  1. Storm-Bringer

    Just posting to make you all jealous, I HAVE THEM

    My first Warlock will be named Prince.
  2. Storm-Bringer

    Marking and AoE

    But it does give an advantage to characters that have AoE powers. Non-casters can generally only target one or maybe two, including the marker. Wizards or other spell casters have plenty of area effect powers or spells.
  3. Storm-Bringer

    Minion Fist Fights

    I hadn't heard that. I agree, thank God. I will grant that it isn't necessarily simple, but I hold that is the price for flexibility. I understand not everyone enjoys that, but then arguing that simplicity is the ultimate goal rather presumes that it is the highest 'good' (not that you are...
  4. Storm-Bringer

    Minion Fist Fights

    Before I begin, don't take any of this as applying to you personally. I don't know if you hold any of the views I refer to. Most of it is general argument using your points as a springboard. Except that is backwards. From the first information about Golden Wyverns, the proffered solution was...
  5. Storm-Bringer

    Minion Fist Fights

    That is because the discussion moved towards how cool and mechanically innovative minions are. Minions are still a method of putting rubber bumpers and training wheels on your encounters, in an effort to make players feel like they accomplished something by popping soap bubbles disguised as...
  6. Storm-Bringer

    I miss CG

    Easy Peasy. Character serves in the Imperial Army for a few years, learning how to use a sword and fight the barbarians. After the term of service, they return home, and being from a family of no small means, secures a place in the Senate. After a year or two, the hidden corruption in the...
  7. Storm-Bringer

    Minions and Temporary HPs

    So, 'minion' meshes poorly with 'hit points', or the rules conflict.
  8. Storm-Bringer

    Minion Fist Fights

    At least one of us is getting something out of the exchange. :) But, before I get in trouble, I will take this as a friendly tip, as I need those from time to time, and I will let Hong go about his merry way without me.
  9. Storm-Bringer

    Minion Fist Fights

    Then use everything else in the statblock except the hit points. For that, just note a '1' and move on. Secondly, there are no bandaids, because it isn't an issue in previous editions. There were no minions. What is being described is how it could have easily been done before. Further, its...
  10. Storm-Bringer

    Minion Fist Fights

    I hardly think your household pet counts as fact checking. Perhaps you should try studying math. Oh, I see. So it is just uncritical supporters that loudly and endlessly tout the new rules as being 'revolutionary' and 'liberating', as though each new tidbit has never before seen the light of...
  11. Storm-Bringer

    Minion Fist Fights

    The only thing a higher post count seems to provide is an skill bonus to posting nonsense. Clearly, the correct answer is "If you could do it (easily) in previous editions, it isn't really an improvement". In other words, the whole concept for minions could have been a short-ish article in...
  12. Storm-Bringer

    Minion Fist Fights

    But there is no difference. You are rolling a 'skill challenge' to shut off the damage that is taken on a somewhat random basis. It doesn't really matter whether it is a horde of angry orcs or one orc with the same hit points and same number of attacks. That you have distributed the damage...
  13. Storm-Bringer

    Minion Fist Fights

    Why? If it is just a narrative device to simulate the swarm of bad guy henchmen anyway, why would it be difficult to just give higher level creatures 1hp in previous editions? Previous editions had a built in 'avoid damage on a miss-effect', because no one did damage on a miss.
  14. Storm-Bringer

    Minion Fist Fights

    Yeah, the DMG in previous editions was harsh the way it prevented people from doing that. A friend of mine found an underground cyberpunk to remove the tracking device from his DMG so he could put 1hp opponents in his game. It was harrowing for a while there. Oh, wait, that means you could...
  15. Storm-Bringer

    I miss CG

    As I demonstrated, it was not poorly written. I can name literally thousands of writings that are the constant source of argumentation on any number of topics. That has nothing to do with them being poorly written. What a lot of people reading the alignment rules seem to have a problem with...
  16. Storm-Bringer

    I miss CG

    Poorly worded? In 1st edition, the PHB was sparse but clear, and the DMG was quite explicit in the descriptions and how to use them. The 2nd edition PHB and DMG both have an entire chapter on alignment, with clear cut examples such as this: The PHB for 3.5 is quite explicit, going so far...
  17. Storm-Bringer

    Minion Fist Fights

    After however many pages since my last reply, I still don't see minions as anything besides Wandering Damage the PCs have to pass the Minion Skill Challenge to overcome. They are no different than using mobile traps. Mobile traps that use AC instead of DC for your skill check, and have a 1/'PC...
  18. Storm-Bringer

    D&D 4E 4e: Death of the Bildungsroman

    I don't oppose those changes. But surely, you aren't saying that the changes will de facto facilitate everyone's fun equally? That somehow, since the changes appeal to you and your group, they are inarguably the best method? If fun is your goal, why would you adhere so tenaciously to the...
  19. Storm-Bringer

    Excerpt: Economies [merged]

    I fully endorse this post. My 1e Magic User had one of those for a while. Used the claws to batter a ship's hull in the harbour. Good times, good times...
  20. Storm-Bringer

    Excerpt: Economies [merged]

    Well, in Dark Alliance, we always stocked up on a few recall potions just in case. After we gathered up too much to carry, we zipped back to the hub, sold some stuff off, and went back to adventuring. I guess this saves them from having to put 'potion of recall' into the treasure tables...
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