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  1. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    There is "more complex." A champion is much simpler than a rogue or battlemaster fighter. It's just that the most complex martial is less complex than the simplest caster. Which only reaffirms that the dichotomy exists, though the question is less about that dichotomy existing and more about why...
  2. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    I think we're getting closer to the crux of the issue. What you're saying is that since martials have no options, they don't have the opportunity to feel like they wasted an option. Your also saying known casters also have that feeling, but I'll disagree with that because even known casters...
  3. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    That depends on the player. There are systems that basically run like that. As for the average D&D player, I don't even know if the average D&D player likes D&D rather than them playing the most popular system. But as long as this style of play is stated upfront. I don't see why it would fail...
  4. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    The game will definitely seem overwhelming to a beginner from any point of view, but I do still stand that the fighter is much simpler to build. The wizard's main Stat is Intelligence, yes. But their secondary, tertiary, and quandary stats are very important as well. Where they put their dex...
  5. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    Is that true? I've seen this claim before but I've never seen D&D marketed as a system that encompasses all genres. In fact, the DMG states "Heroic Fantasy is the baseline assumed by the D&D rules." It then describes what "Heroic Fantasy" is. It should be noted, alot of the fantasies that many...
  6. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    They may have seen it as too costly to do again. 4e sold okay at best, but by throwing out a plethora of base classes and other player-facing material several times sometimes within a year, they were working harder and printing more for less overall quality and sales. It's not like most 4e...
  7. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    I'm guessing the problems with which you're referring to are essentially that some players do not get to play their favorite types of characters, or at least ones they believe they'll enjoy. I understand that. But from my perspective, that's less of a problem and more of a consequence of...
  8. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    I didn't want to assume that you enjoy 5e. I imagine some people may dislike 5e for any number of reasons, but may want to join in the discussion. I may have missed it if you did clarify that you enjoy 5e.
  9. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    What type of bells and whistles? I assume "without spells" means without magic in general. So a large list of descriptions and effects that aren't useful in-combat, but very useful outside of combat? And I assume they work similarly to spells in that they don't require a roll to successfully...
  10. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    Would the same argument not be true for casters? They have a larger array of options, but they rely on their options being effective more than a fighter since a poorly optimized fighter is still relatively consistent. The bonuses from strength and athletics synergize with an overall class'...
  11. Asisreo

    D&D General worst (real) advice for DMs

    It's especially harsh because most players that take long on their turn do it with good intentions for the whole group. Usually, they're considering things like getting rid of a threat that could kill a PC or positioning themselves or their effects so that it doesn't hurt an ally.
  12. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    Where does this expectation come from? Previous editions? The tone from previous, more mundane adventures that occur before the high-level things? Or from the way the book is written? Personally, from the way the book describes high-level adventures, I can understand why people expect all...
  13. Asisreo

    D&D 5E Truly Understanding the Martials & Casters discussion (+)

    The point of this thread is to get into the meat-and-potatoes of the ongoing discussion about martials and casters. By now, it's been 8 years since WoTC released 5e, and the debate has built up more and more over the years. It's been covered almost exhaustively and there are even threads...
  14. Asisreo

    D&D General worst (real) advice for DMs

    This one is the most painful. I was about to say this one. Especially if it was contrived after they done it. They probably had no way to know you didn't like what they were doing but now they've gotten cursed or whatever because you're bitter that your loveable goblin wasn't as loveable as...
  15. Asisreo

    D&D 5E My most basic advice for DMs who want more interesting & dynamic combat

    Give your players false information, in combat. Illusions are a great way to shake up combat. Have that Ogre on the other side of the room be an illusion so that the martial characters erroneously go the wrong direction when the true threat is a disguised archmage. This means that players will...
  16. Asisreo

    D&D 5E My most basic advice for DMs who want more interesting & dynamic combat

    Wanna know something fun? Remember the Sentinel feat? The one that prevents enemies from positioning well. Well, some monsters can basically inherently have that part of the feat because they have auto-grapple attacks. When a monster uses an OA with a grapple-hit, the player can't leave...
  17. Asisreo

    The "I Didn't Comment in Another Thread" Thread

    I remember I was in math class in 1st grade and casted my first spell. But I need help, guys: I thought Summon Greater Demons was a concentration spell but I can't seem to end it? It just keeps following me with invisibility until I stub my toes. Is there a cleric that knows Dispel Magic?
  18. Asisreo

    The "I Didn't Comment in Another Thread" Thread

    I find having to make the same discussions continuously, ad nauseum is more than exhausting. It feels like people value being right than learning on a fundamental level, such that they'll make claims more for the value of entertainment and "pwning" the other person rather than going at it with...
  19. Asisreo

    D&D 5E Beast master wants to use pet to get +5 to passive perception

    I can go either way. It doesn't really matter if the Ranger is getting +5 to passive Perceptions during those times. If I want an ambush encounter, I'm fine with someone's specialty being very useful. On the other hand, I don't want to map up scenarios where other players might want to "think...
  20. Asisreo

    D&D (2024) New Classes for 5e. Is anything missing?

    This was exactly the mechanic I used for a hpmebrew bloodmage a while ago. You definitely need to curate their spell list because even with the damage sacrifice, certain combos get really strong. Them being a half-caster means they'd be able to make all their spells non-con by level 15, which...
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