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  1. Arcturus_Rugend

    rings of blinking and rogues

    Hong: As always, I find your opinions entertaining. That won't change the way the rules are written, but it does make you look a bit spiteful. :D
  2. Arcturus_Rugend

    Charging and flyby attack

    Just an FYI. : There's an Improved Flyby feat in Sav. Spec. that lets you use avoid the AoO from Flyby if you use your extra partial action as an attack. So it functions as an aerial Spring Attack of sorts, but is more versatile with the possibility of using your partial for something different...
  3. Arcturus_Rugend

    rings of blinking and rogues

    I agreewith the first part of your statement. Uncanny Dodge does help you against invisible attackers, no matter what the nature of their invisibility. The fact that it functions versus invisibility is clearly stated in the feat. The fact that it works against an ability SIMILAR to invisibility...
  4. Arcturus_Rugend

    rings of blinking and rogues

    Hong: You asked "Since when have the 3.0 rules implied that neither blindfight nor uncanny dodge help?" I thought I indicated this clearly before, but I'll give it another shot. Uncanny dodge states you retain your AC bonus vs. an INVISIBLE attacker, not a blinking one. As has been shown in a...
  5. Arcturus_Rugend

    Shield bashing -- a large shield is a light weapon?

    Actually, it's weapon SIZE that makes a weapon "light" for a character. I don't think the off hand has anything to do with it, other than that's where a "light" weapon works better than one that isn't. Last time I checked, a large shield is bigger than a lot of the "medium" weapons, let alone...
  6. Arcturus_Rugend

    rings of blinking and rogues

    Well, that certainly does complicate things. :p By the letter of the spell text, Hypersmurf is correct. Makes you wonder how many of the designers used "ethereal" and "incorporeal" interchangably while writing this spell or if this wording was intentional. [edit: Why would having a weapon...
  7. Arcturus_Rugend

    Theurge-Smacking Goodness

    I think you're using more interchangably with different in respect to resources. A character who can cast more low level spells does not have more resources than a character who can cast higher level spells, just different resources. One character who can do two lesser things can't be counted...
  8. Arcturus_Rugend

    Shield bashing -- a large shield is a light weapon?

    Yes, a 10-15 lb. "light" weapon that can cover about half your body does seem a bit odd. I haven't heard any errata or clarifications to the contrary, however. Sometimes common sense and the rules just can't "play nice" together.;)
  9. Arcturus_Rugend

    Feat Question

    PHB p. 77 says that you can acquire a feat at the same level you gain the prereq. So if you wanted the feat Dodge, for example, you could take it the same level as you receive your new ability point from leveling. (edited for grammar)
  10. Arcturus_Rugend

    rings of blinking and rogues

    Cheiromancer: I hadn't heard that, but it seems that it's would be difficult to believe. I think the rogue is on the high end of the class power scale and that's without constant sneak attack. I'd be curious to hear one way or the other, though. Destil: I remembered something similar, but I...
  11. Arcturus_Rugend

    Death Knell vs a Troll

    I assumed Yellow Sign knew how subdual and regen. works, so yes, fire and/or acid are necessary. BUT, if you actually DO get a troll into negative HP's, yes, it works. How's that dead horse feeling NOW, HUH? Let's give it another kick :D
  12. Arcturus_Rugend

    Feat Question

    Don't think of the feat as something you "use," rather think of it as a part of the level progression. If you had a fighter character, you wouldn't say "Do I have to take my BAB increase right now, or can I do it later?" The only reason it seems different with feats is because you can derive...
  13. Arcturus_Rugend

    Death Knell vs a Troll

    Yup. The troll's regeneration only works on damage and does not prevent spells that outright kill a creature.
  14. Arcturus_Rugend

    Eek! Help me lower spell failure!

    That spell failure percentage applies to arcane spells only. As a cleric, you cast divine spells. No worries.:)
  15. Arcturus_Rugend

    Paralasis Effects - Immunities?

    Yup, the "handiness" factor of that ability just went up a few notches. :D
  16. Arcturus_Rugend

    Feat Question

    The PHB says you get a feat at X character level. It doesn't say you get the feat at a later level when you can do something more interesting with it. :p Basically, you get the feat at X character level, meaning as soon as you are a level X character. To do otherwise would be to ignore the level...
  17. Arcturus_Rugend

    Paralasis Effects - Immunities?

    Don't forget Hold Monster. Other than that, I can only come up with creature abilities, like that of a ghoul. It's a handy, but not super powerful ability.
  18. Arcturus_Rugend

    rings of blinking and rogues

    That's probably the way it SHOULD work, and any DM who's reasonable will probably house rule it that way, but it's not the way the rules are written. Where's 3.5 when you need it?
  19. Arcturus_Rugend

    [MotP] Zone of Respite: Overpowered?

    I'm reasonably sure the spell blocks all entry AND exit via magical interplanar transportation, but if it only prevents entering, the spell is not as powerful as I thought. As an argument for how I originally read the spell and how I think it is intended, it says "interplanar intrusion," not...
  20. Arcturus_Rugend

    rings of blinking and rogues

    The rules for the spell actually do mention this in a way (as someone who can see invisible creatures and strike at them can attack the blinking character normally) in terms of offense, but not defense. Using this combination to allow a defense against blinking is in no way official, but it...
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