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  1. Pell-Mell

    Enemy-less adventures?

    I have both played through and ran an old Side Trek adventure from Dungeon Magazine called "One Winter's Night". In this short adventure, you have to free a trapped woodsman from beneath a tree in the middle of a snowstorm, using only the tools he had brought. Also, goblins are on the warpath...
  2. Pell-Mell

    Something like Forgotten Realms meets Star Wars?

    In Dragon Magazine 277, they presented Greyhawk 2000. It is set 1000 years in the future and could be helpful for research for seeing what a modernized D&D setting might look like. Since you are playing GURPS, you may want to check out the excellent GURPS Technomancer. Definitely a different...
  3. Pell-Mell

    Summoner

    A couple of other things that are helpful: Having premade stat blocks for your summoned monsters is important so you don't slow down the game. You can download a set here. It is easy, particularly as your summoner gains levels, to overlook some random but useful spell-like ability of a...
  4. Pell-Mell

    Spell-less Paladin: Where?

    Complete Warrior, Page 13.
  5. Pell-Mell

    Suggestions for a templated roper

    If you wanted to go for something to enhance its alien appearance, you could apply the "Non-Euclidean" template from the Book of Templates. It looks like it would be fairly easy to apply. For something a little different, consider the following duo: Have the roper on the far side of a cavern...
  6. Pell-Mell

    Playing a wizard at low levels

    A couple of other tips: For the scrolls, focus on some of the longer duration spells that can be setup before combat. Mage armor is great example. For 12.5 gp and 1 XP, you get a +4 AC for 1 hour. This can free up your available slots for more useful spells. At this point, even 1 minute/level...
  7. Pell-Mell

    He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime!

    First, thanks for all the comments and interest! About Mere: For those not familiar with the Sunless Citadel module, there is a gnome fighter 1/cleric 1 named Erky Timbers who is prisoner of the goblins. Gnomes are not native to the setting, so Mere Bertiks, who is human, was created to...
  8. Pell-Mell

    He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime!

    CASE FILE 001: THE CASE OF THE MISSING HOLYMAN Session 4: A Girl Named Mere Dirk threw the unconscious ice dragon into the cage as Case Nine bent the mangled bars back into place. The rogue rubbed his hands on his jeans, "Well that's that. Let's take a breather and see if the gobo's come at...
  9. Pell-Mell

    How would you explain this for a campaign setting?

    Several Orbs of Storms in the vampire's control could make sure the amount of daylight is to their liking. It would only take 10 minutes to go from sunny day to heavily overcast, and it could have the nice visual effect of seeing the clouds ripple out from the citadels of the vampires. Also...
  10. Pell-Mell

    City Ruins

    Another vote for Dwellers of the Forbidden City. Not only is a great adventure and setting, it conveniently features a wizard and his abode. It is also available electronically.
  11. Pell-Mell

    D&D 3E/3.5 Best Way to Improve a Wizard's AC

    A few other things to consider: Wand of Mage Armor (750 gp): With a one hour duration per casting, this will last for quite sometime. Also, if it gets dispelled, it is easy to replace. While not as good as the greater version, it does not take a valuable 3rd level spell spot and is much...
  12. Pell-Mell

    Story Hours Index (Authors, add your own):

    Title: He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime! Subtitle: The Case Files of Chance and Nine Author: Pell-Mell Number of Threads: 1 Type: Fantasy/Modern/Sci-Fi System: D&D 3.5e with Modern D20 elements Setting: Homebrew Started: November 2006 Status...
  13. Pell-Mell

    He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime!

    CASE FILE 001: THE CASE OF THE MISSING HOLYMAN Session 3: Chasing the Dragon The robot slammed the trunk shut, the red glow of the setting sun turning his armor to flame. Looking to the darkening sky, the Lud-Man could see the scarred face of Big Moon1 shimmering on the horizon, its little...
  14. Pell-Mell

    He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime!

    Both characters began at second level: Dirk as a Human Rogue 2 and Case Nine as a Warforged Fighter 2. The Sunless Citadel was the first adventure for the group and a lot of the back-story was worked out during the first few games. The players came up with the idea of a private eye agency on...
  15. Pell-Mell

    He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime!

    I wanted to take a moment to thank those who had provided the kind words above. I truly appreciate the comments and I hope you will continue to enjoy the storyhour. While I am not familiar with Alfred Bester, I am huge fan of Jack Vance, specifically the "Dying Earth" stories. Although his...
  16. Pell-Mell

    He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime!

    CASE FILE 001: THE CASE OF THE MISSING HOLYMAN Session 2: Attack of the Big F'ing Spiders Dirk fished a crushed box of Belkers1 from the inner pocket of his leather jacket, frowning at the state of affairs as he flipped the lid open. Half full and all mangled. Picking the best of a poor lot, he...
  17. Pell-Mell

    He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime!

    CASE FILE 001: THE CASE OF THE MISSING HOLYMAN Session 1: Out of the City, Into the Desert The Orion '23, the pride of the autocart industry of New Lud some 20 years past, roared across the desert.1 The unshaven man at the wheel fiddled with the radio, switching between rebel radio stations...
  18. Pell-Mell

    He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime!

    CASE FILES FILE 001: THE CASE OF THE MISSING HOLYMAN [or THE SUNLESS CITADEL] FILE 002: THE CASE OF THE STOLEN KEY [or MAD GOD'S KEY]
  19. Pell-Mell

    He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime!

    CHARACTERS Dirk Chance Human Rogue Dirk is a smooth-talking, chain-smoking, perpetually unshaven man in his late twenties. Born in the city of Asheril, a sprawling metropolis and the largest trading hub on the Continent, he has a rather checkered past. However, he has always been plagued by a...
  20. Pell-Mell

    He's a Chain-Smoking Detective. He's a Robot on the Lam. Together, They Fight Crime!

    THE CASE FILES OF CHANCE AND NINE - Session 9 (Part 1): The Gangs All Here - - Updated March 23, 2008 - INTRODUCTION I have recently begun to run a homebrew D&D 3.5 campaign for two of my friends. Both are fairly new to D&D 3.5, but have played AD&D 2nd edition in the past. As time goes on, I...
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