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    The Walking Dead 2.13 - Besides the Dying Fire (season finale - SPOILERS)

    Hershel and Lori die. Both are too annoying to live.
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    Which class do you hate the most?

    Assassin... No real place in a heroic campaign.
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    What Makes a Truly Memorable Villain?

    Two ways... The villain is recurring without raise dead or similar. Or, the baddie does something heinous to make the players hate him, her of it.
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    What would the Bandit King do here?

    How about they construct a large wooden badger...
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    Good spell to cast via Miracle for my evil cleric?

    Good thread - I would go with Forcecage or Firestorm. Radiant Assault is another idea, as you get the damage effect and then the unhittable dude would have to make a save or be stunned or dazed, I believe.
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    1st level half-ogre paladin.

    I would highly recommend Charging Smite - triple your smite damage, which will really be nice as you go up in level.
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    Questions: Overchannel, Skirmish

    I believe skirmish damage applies only when you move on your own, but I cannot recall where I saw that - maybe the FAQ?
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    Stormfire Ring

    I don't have the book with me today, but I don't see why not? I would assume you mean in round 2 as a new standard action, activate the veil?
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    spell-like abilities times per day - question

    I've always played it as A. Yes, it's a decent amount of magical firepowers, but a level 1 or 2 sorcerer is going to be tossing around a lot of spells/day at that level. I think it's described that way in some monster descriptors or books.
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    High level psion advice?

    I was thinking about using a psion down the road for my campaign as well. Can't a sorcerer also spam a battlefield with high level spells for an entire combat as well? I mean, using Arcane Spellsurge and Greater Arcane Fusion and you have 2 spells going off as a swift action and then a...
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    Evil classes

    I'd second the hexblade - I like mettle as an ability and tossing curses around, too.
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    fatal flaw: low hitpoints

    Bribe the DM for hit point rerolls!
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    Good "evil" spell suggestions wanted

    Stream - your entire post contained excellent suggestions. Thank you everybody, but especially you.
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    Crit question

    Any build that gives you extra attacks will increase your chances of landing a critical hit, so it is perfectly viable when combined with a two weapon fighter or a double weapon fighter, as they will get more attacks than the norm. If you've got a 20% chance of a crit (17-20) and 5 or 6...
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    Double weapons

    This is correct - don't have anything else to add on, just wanted to affirm Alzrius.
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    Good "evil" spell suggestions wanted

    This would mostly be spells in the level 4-7 range - good spells for some evil clerics and wizard/sorcerers. (Not necessarily Evil domain or Evil descriptor, just something a bad guy would use) Hoping for at least a few that offer no save or no SR, as the good guys often make their saves as...
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    Best 9th level clerical spells for two evil clerics

    If the bad guys know where the PCs are - hit them with Storm of Vengeance and let it run its course. Potential to deafen anybody within the storm, 6 lightning bolts that each do 10d6 damage, acid rain, 5d6 of hailstones, plus they need to make a fairly high concentration check to cast a decent...
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    Feats that improve rage

    Mad Foam Rager can be very useful, as it can delay the effect of any spell, once per day... I've seen that put to good use before.
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    Template for Constructs?

    According to MonsterForge, you can add the Ice Beast template to a Retriever, as well as Yellow Musk Zombie. Ice Beast is from Frost Burn, while YMZ is from Fiend Folio.
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    One round casting time spells?

    Thank you Thorian! What a list.
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