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    D&D 4E 4ed leveling on gameplay

    The ideas brought up by the OP seem, in my opinion, to have a great deal of merit. The implied mechanics seem both simple and elegant, and I will certainly give a great deal of thought to building/modifying a system based on these ideas for my next campaign (my group has just started an E6...
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    Game vs Game System

    The following is an amalgam of guesswork and some of my general feelings/opinions, nothing more; I agree that 4e seems (to me) to be more of a defined game, and less of a system that can be used to construct games for use by a gaming group. I also think that 3e was a step closer to “defined...
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    D&D 4E When will 4E break?

    Before I answer this, I have a question.... How many times exactly can my party of 5 bow carrying Warlords invoke "feather me yon oaf" in any given round? Could we send 25 arrows flying by all yelling it in sequence? I think it will be interesting to see how many same-class ability loops can...
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    Another sacred cow. Autohit on 20. Keep or Slay?

    I've used the same rule since my 2e days. Natural 20's always hit, but if the attack would miss on the roll of a 20 if not for the "autohit" nature of 20's, then the attack cannot result in a crit. So with the caveat of the aforementioned house rule, I say keep both the "20 always hits" and...
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    2E vs 3E: 8 Years Later. A new perspective?

    What I personally miss about 2e is the “toolkit” functionality of it. In the years that I was a DM using the 2e system, I ran (among others) a sci-fi campaign, a stone-age campaign, a players-as-young-deities campaign, players as a kind of spiritual “men in black” during the renaissance (what...
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    Easing into TT RPGing from PbP

    Welcome to the table, Altair. I never did the play by post thing, so I’m not sure that I can be as helpful as anyone who has gone that route, but I think that I can contribute a few pieces of advice. First of all, I am also less than stellar at playing female NPCs. If the NPC in question is...
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    Explain the appeal of critical fumbles to me

    My group has used critical misses since I started playing, and when I inherited the magic DM hat, I continued to use them. Perhaps critical miss is the wrong term, it's more like a fumble, actually. Whenever a natural 1 is rolled during an attack, The DM rolls to see if a fumble occurs, and...
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    4th ed, the Good & the Bad?

    As I recall in 2e.... You could only backstab things that were generally humanoid, they specifically discount beholders and the like. The creature in question must have a discernible "back" which rules out jellies and the like. I would think that the humanoid requirement would hit that one...
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    But what if I LIKE Anime/Video-game tropes in my D&D?

    Warhammer armies are divided largely by race. Thus one of my players has abour 200 high elf army models, one has a couple hundred orcs, and orc siege equipment, likewise with another player for dwarves, another for undead.... I'm sure you can see where this is going. Of course they didn't...
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    But what if I LIKE Anime/Video-game tropes in my D&D?

    Mourn - Perhaps we are slow at setup, or perhaps looking through several cases worth of the relevant warhammer army for the "correct" minis takes awhile. Likewise returning the individual minis to their specific place in the correct case takes time. Perhaps you fail to realize just how large a...
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    4th ed, the Good & the Bad?

    AllisterH - Indeed this is the case. That's kind of the point, just because the rogue doesn't have a specific "hinder enemies" class feature, that doesn't mean that it can't use other skills and class features to hinder enemies. There is more (in my experience) to running a good character of...
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    What classes did you play, which did you like?

    I can't vote in the poll because you specify because of the mechanics... When a player really wants a certain feel or concept that isn't setting breaking, isn't that why the Gods of all Gaming gave us house rules? If mechanics are in the way, bend them until they aren't or just chuck 'em and...
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    But what if I LIKE Anime/Video-game tropes in my D&D?

    Mourn - It is quite true, many of my group are warhammer players and a great many of our minis that saw use were drafted from warhammer armies. Encounter appropriate minis have to located in their case, be pulled from case, placed on battle mat, moved every turn, eventually cleared and...
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    How much of your typical play time is combat?

    I voted 10-20% as 20% or so is probably the average, some combat heavy sessions run closer to 30 or 40%, then again some sessions run 0% as well.
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    4th ed, the Good & the Bad?

    Mustrum_Ridcully, and to a lesser extent Mourn.... Ok, list of very sloppy, off-the-top-of my head generic ways that a rogue can help a party in a fight... Well the first thing that I can think of is UMD, but that might be seen as cheap, as MDs are so varied and diverse that UMD is probably...
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    4th ed, the Good & the Bad?

    Leugren, do you take a few levels of mage first to represent the mouser's training during which he earned his name? If so, you can use scrolls and wands and other assorted mystic goodies well before your general rogue's UMD would kick in reliably. So I'd go for using some of those toys, along...
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    But what if I LIKE Anime/Video-game tropes in my D&D?

    I too, was disappointed in general with NWN, though to be fair I found that there were a few good multi-player servers that were a lot of fun. As far as taking a bunch of time to make tactical decisions, well, that sounds like SRPG territory to me, so NWN might not be the best choice of media...
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    4th ed, the Good & the Bad?

    You know I played my share of rogues way back in the 2nd ed days. I had a blast with them, as I recall. I never got backstab damage versus undead, constructs, or a whole boatload of other enemies. Heck, I even failed to backstab the vast majority of plain vanilla humans and orcs that the party...
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    But what if I LIKE Anime/Video-game tropes in my D&D?

    Gods know that I love video games, I’ve even played a number of MMOs. I think that there is a whole lot of bad anime out there, but there is also a fair bit of good anime which I happen to enjoy quite a bit. (read “good anime” as “anime that I like” and “bad anime” as “anime that I don’t like”)...
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    Interesting World Generation Idea

    In the general vein of “non-traditional” (read: not done 100% by the overworked and generally underpaid DM) paths of world-building, I offer one of my recent experiences. In my never-ending search for cool things to integrate (read: shamelessly steal and use) into my games, I happened across...
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