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  1. E

    The Planes Through Illumus

    ooc: is this dead?
  2. E

    Maddgoths Castle (Chapter 2)

    Melkolf does not take damage from falling. Instead, he manifests Catfall. Upon hitting the ground, he RUNS. (Manifests Catfall as an Immediate Action, Runs as a Full-Round Action)
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    The Portal (Army)

    You head downstairs, and find a dungeon. No, not a series of encounters full of monsters, a prison. One of the cells is occupied by a long-dead corpse, another contains a few old barrels. the rest are mostly empty.
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    The Portal (Wanderers)

    Which requires additional money, as the innkeeper is pleased to inform you.
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    Maddgoths Castle (Chapter 2)

    ooc: Zuh? The swarm's only big enough to cover the Roper's space... it shouldn't be attacking us unless we're in the same space as the Roper. That being said, if the bats are indeed attacking us, Melkolf ceases concentration. He will pull out some acid, and carefully apply it onto the...
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    Adventuring: A Dice Game

    Hmm... That's pretty hard to do without drastically changing the game mechanics. I'd recommend some fearsome debt-collection muscle, and a system of dealing with those unable to pay (ie: in lieu of paying your substantial debt, you can [insert adventure hook here]... or have all your posessions...
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    Box Of Wonders

    Sounds interesting... I'd like to see your tables. That being said, I'd balance it by adding some kind of cost to open the box... make it coin-operated perhaps? (somewhere around 5 PP sounds about right) Also (although again, I'd need to see your table before going into specifics) I'd shave...
  8. E

    The Portal (Army)

    Some time later, the rogue returns. Apparently, none of the mages has a spell that will open the door. They say that it may be possible to break it open physically... but the door is otherwise impassible for the time being.
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    Maddgoths Castle (Chapter 2)

    ooc: ah, hell. didn't catch that. in that case... he doesn't move.
  10. E

    Maddgoths Castle (Chapter 2)

    Melkolf, noting the attempts to pull the thing down, discreetly moves out of the way... while maintaining concentration on his summoned bats. He knows that this one spell indicates victory... the bleeding caused by their attacks ensure such, if nothing else. All he needs to do now is keep out...
  11. E

    Adventuring: A Dice Game

    I'd figured that someone would crunch the numbers sooner or later... but with 4-siders? Maybe I wasn't clear enough in saying six-sided dice... It seems to me that decreasing the size of the dice rolled increases both the risk and the profit... increasing it does the opposite. In my...
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    Maddgoth’s Castle (restart?)

    Heh. Sorry about that, my fault entirely. Didn't notice that this had started... but I got the email. Which was a miracle in and of itself, really... I check that email box on the twelfth of never, except when I'm looking for confirmation emails.
  13. E

    Maddgoths Castle (Chapter 2)

    ooc: Damnation, didn't notice this had started. Ah, well, my fault entirely. Curses... I can't rely on Alchemical Fire to fight this thing, I don't nearly have enough of it... how can you beat what is immune to your power? Ahh, of course... indirectly. Melkolf summons a Swarm of Bats into...
  14. E

    The Planes Through Illumus

    ooc: looks like he's not posting... what to do now?
  15. E

    The Portal (Army)

    "The trap shouldn't reset at all, now, unless someone actively tries to fix it." He shuts the door. The stairs lead up and down. The stairs up lead to a trapdoor, which will not open. The rogue determines that magic has been employed to seal the door.
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    The Portal (Army)

    Behind the door is a long, narrow corridor, with arrowslits facing outwards... and dead bodies within. It doesn't look like anyone actually made it in here during the attack... it seems more likely that magic was used against the defenders... many bear scorch marks or acid burns. Some of their...
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    Maddgoth’s Castle (restart?)

    Posted. I await the IC thread.
  18. E

    Maddgoths Castle PCs

    Melkolf Zaduras NG Human Wizard (Diviner) 3 / Psion (Sage) 3 / Cerebremancer 2 Male, 32 Years Old, 5'10", 150 lb, Black Hair, Gray Eyes, White Skin Patron: Deneir Str8 -1 Dex14 +2 Con10 Int20 +5 (22 +6) Wis13 +1 Cha10 HP: 24 AC: 17 (19 vs Selected Opponent when Psionically Focused) BaB: +3...
  19. E

    The Portal (Army)

    After a period of dicing, one rogue steps forward. He examines the door carefully... then opens it VERY slightly, and sticks a long, thin, bladed tool through the opening. A loud thunk is heard, and the tip of a blade pokes through the door. "Just a little wire that needed cutting. That...
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    The Portal (Wanderers)

    ooc: Carpentry isn't a knowledge skill... in any event, you realize that it's more a job for masons then carpenters... wood would mostly just burn.
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