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    New Feats.. ya or nay

    Weapon High Master (Fighter) Prerequisite: Base Attack Bonus +12 Weapon Focus (any weapon), Weapon Specialization (same weapon as focus) You have become so skilled and apt at using the weapon you have specialized in, you know how to better increase the maximum amount of damage when you fight...
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    New Weapon/Armor Enchantments

    A new one Healing... +2 Enchantment... The gods watch the battles of the mortals and when a mortal shows great prowess in battle and scores a hit that oohs and awes the gods, they repay him/her for such great work by a little assistance in battle. When a critical hit is scored the weilder...
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    Improving Heavy Armor

    I was wondering about making new armor, its a bigger form than full plate. Greater Plate AC Bonus: +12 Max Dex Mod: -1 Check Penalty: -12 Weight: 100 lbs Movement: 10' 5'
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    Magic the Gathering Wiz/Sor Spells

    Fatigue (Necromancy) Level: Sor/Wiz 2 Components: V,S,M Casting Time: 1 action Range: Touch Duration: 1 round/level Save: Fort negates SR: Yes The mage incapsulates his hand in negative energy that when a successful touch attack is made against an opponent he is drained 1d4 points of...
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    New Weapon/Armor Enchantments

    Bleeding: +3 Enchantment. This can only be instilled on slashing weapons. The weapon deepens its wounds with every successful hit, causing more damage per round. There are no bonuses with this weapon until after a successful hit is scored. After that first hit, the next hit, the wielder...
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    New Weapon/Armor Enchantments

    Learning: +2 Enchantment. The weapon learns, through repetitive success how to most effectivly strike an opponent and guides itself to weak points. This enchantment gives the weapon no bonuses to attack or damage until after a successful hit is scored. After a successful hit is score, the...
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    Alternate counterspells, a la Magic: the Gathering?

    Alright Guys, this is the one i really want to be liked the most, this is my favorite spell in the game, and i really want it to be acceptable... so please try to work on it with me. Counterspell (Abjuration- which ever Dispell Magic is) Level: Wiz/Sor 2 Blue 2 Components: V,S Casting Time:1...
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    Magic the Gathering Wiz/Sor Spells

    Hey Michael, im cool with that, i was refering for me, let me use your spell, just change the name of it, i was asking if you thought you liked it.... and i was asking if the current way mine is made was alright in your opinion.
  9. U

    New Weapon/Armor Enchantments

    Thanks Clay_more, i will look into that, and i will increase the modifier for greater critical... bye
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    Magic the Gathering Wiz/Sor Spells

    Static Orb (Abjuration) Level: Sor/Wiz 5 Magic 5 Components:V,S,M Casting Time: 1 action Range: Medium (100ft +5ft/level) Area: 5'radius/ 2 levels Duration: 1 Round/Level Save: No SR: Yes The wizard slows time down to a halt in a specific area. A small ball floats from the spell casters hands...
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    New Weapon/Armor Enchantments

    Slowing +2 Enchantment....When a weapon with this enchantment on it makes a successful attack with this weapon, the opponent struck may only take a partial action for his next action. After that one action he resorts to normal speed.
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    Magic the Gathering Wiz/Sor Spells

    Michael>>>> How about using your 5th level spell as a better counterspell, and there is a perfect card in magic for it,, i think its kinda cool,,, Arcane Denial... huh,,huh, you like, you like? Have Arcane Denial the one that there is no chance to fail, and you could leave me my counterspell...
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    Magic the Gathering Wiz/Sor Spells

    Paralyze (Enchantment{Mind-Affecting}) Level: Brd 4, Destruction 3, Sor/Wiz 3 Components:V,S Casting Time: 1 action Range: Medium (100ft +5ft/level) Target: 1 creature Duration: 1d4 +1 round Saving Throw: Will Negates SR: Yes Magical energy you cast seeps into the brain of your opponent and...
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    Magic the Gathering Wiz/Sor Spells

    I see, thats cool, what about mine though, what about a 2nd level spell that doesnt always work, is that alright to you, i think it is fair placement on the level scale,,
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    New Weapon/Armor Enchantments

    Hey I appretiate your criticism guys, keep it up, do you have some ideas of your own, and what do you think about the other ones, am i way off base or something,, i think they arent too bad. Thanks
  16. U

    Magic the Gathering Wiz/Sor Spells

    Hey thanks for the replies,,, the steam blast is a max of 1d4 points of damage +1 damage per level. So the maximum damage that could ever be dealt is, 14. not 10d4... sorry for the unclarity of that. I honestly dont think the counterspell is not that complicated, i just dont see it as too...
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    New Weapon/Armor Enchantments

    Hey guys, i have been thinking, The DM's Guide is not that expanded on different weapon and armor enchantments. Sure there a good many, but there could be more. List some of your ideas for armor and weapons giving them the proper enchantment modifer afterwords. Here is some of mine, i can think...
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    Magic the Gathering Wiz/Sor Spells

    Alright Guys, this is the one i really want to be liked the most, this is my favorite spell in the game, and i really want it to be acceptable... so please try to work on it with me. Counterspell (Abjuration- which ever Dispell Magic is) Level: Wiz/Sor 2 Blue 2 Components: V,S Casting Time:1...
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    Magic the Gathering Wiz/Sor Spells

    Ok, revision to spells ive posted Drain Life is a 4th level spell (to make it higher than vamperic touch) Steam Blast, absolutly nothing to be changed in regards to damage. I think it is very fair, and not over powered. The damage is nothing compared to a magic missile, or the strength of a...
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    Magic the Gathering Wiz/Sor Spells

    Mind Sludge (Enchantment {Mind-Affecting}) Level: Brd 3, Sor/Wiz 3 Components:V,S Casting Time: 1 Action Range: Medium(100' + 10'/level) Target: 1 creature Duration: 10 Minutes/level Saving Throw: Will Negates Spell Resistance: Yes This spell really only works against spellcasters. This spell...
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