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    Airwalkrr's Shackled City OOC (D&D 3.5)

    He is, although he'd indignantly deny it, a fairly arrogant soul. He knows that he's trifling with powers of a fell nature, but is absolutely convinced that he can do so without being corrupted. Make it a curse, though...that's an interesting angle, and that could work with quite well with the...
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    Airwalkrr's Shackled City OOC (D&D 3.5)

    There's a character that I have long wanted to play; if you don't find him suitable, I'll happily make another pitch -- I've been really wanting some 3.5 gaming of late. Simon Sinople is a Dread Necromancer (Heroes of Horror). He doesn't think of himself as a "dread" anything, mind -- he's...
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    Confirmed: Magic items and summoned monster stats in PHB

    Honestly, people.... If the players want to be water-merchants, run with it. Let 'em discover that the reason that there's no Decanters is because the merchants backing the water caravans don't like the idea. And they aren't shy about using bribery, violence, or whatever to keep their...
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    Dragonborn: A bit of blue-skying

    My initial reaction to the idea of Dragonborn was, frankly, disapointment. I'm looking more and more at a sort of fairy-tale inspired setting, and just going by the name "dragonborn" really didn't quite fit. But my feeling is that my campaign world isn't just MY campaign world: It's ours, the...
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    REALLY old school settings

    The latter. Again, Stardust is the perfect example of what I'm talking about: Magic is common, but it still something powerful, and mysterious, and in no way taken for granted. Sort of the opposite of Eberron in that respect. (Nothing against Eberron, mind. It's still my favorite 3.5...
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    REALLY old school settings

    A simple question, spurred on by 4E's "Feywild" and my just haivng re-read Neil Gaiman's wonderful Stardust: How many of you have run and/or played in D&D games with an explicitly "Fairy-Tale" styled setting? To be honest, I'm not 100% certain of what I mean by this. "I knows it when I sees...
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    Adusting Psionics. A little.

    I don't have a problem saying it; he wouldn't have a problem hearing it. I wanted to give it a shot this time, though. The Psi rules have enough fans that I'm wanting to see how they work in an actual game, and this seems as good a time as any.
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    Adusting Psionics. A little.

    Let me start by being blunt: I know sweet FA about the Psionics rules. Because that, I've avoided using them...but I've got a player who wants to play a Psion, and there's really no real reason for me to say no to him, beyond my own prejudices. It's an Eberron game, after all, and it's not...
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    How Generic is Races of Eberron?

    My take, admittedly for a home-brewed setting, was to rename them "Soulforged".... 'bout thirty years ago, priests of the minor diety Malek Steeleye developed a spell/ritual called the "Sacrement of Steel". This allows the soul of a recently dead mortal to be placed into an artificial body...
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    Terry Pratchett's "The Luggage"

    How does GURPS stat the Luggage, anyway? Of course, as I recall it did originate in a D&D game, if not in quite so malevolent a form.
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    Cure Minor Wounds 1/Minute

    Here's something kinda relevant.... The Binder, from Tome of Magic, has access to a vestige called Buer at level 7th level. Buer grants, among other abilities, a "Healing Gift". This allows the Binder to cure 1 hit point of damage as a standard action, as often as he likes, OR cure 1d8+level...
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    Polymorph: A Thought

    There are, it seems, problems with Polymorph. I don't think that this is much in debate at this juncture; the flurry of new books makes it really damned difficult to keep track of the capabilities of the many monsters that have been introduced, and balancing them? Not an easy task. So, based...
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    Wizard Or Sorc.

    A big equalizier, it seems to me, is a feat in Races of the Dragon. Versatile Spellcaster, I think that it's called? Whatever the name, it allows a spontaneous arcane caster to use two lower-level spell slots to cast a single higher-level one. So you can use two 0 level spells to cast a 1st...
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    Kobold Small-unit tactics

    It's the one with the magic train, and the magical airships, and the magical mile-high towers, and the magical robots. It's also my favorite D&D setting, by a long chalk, and I'd cheerfully run another Eberron game if I could do it proper justice. But what I meant by "high magic" is that it's...
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    Kobold Small-unit tactics

    The bit that I didn't make clear is an important one. The kobolds are patrolling a city filled with (mostly human, some humanoid) civilians. Most of whom are none too happy about their presence, let alone that of their draconic master. Setting up a lot of traps is therefore not an option --...
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    Kobold Small-unit tactics

    That's pretty much my thinking. They're no smarter than human beings, it's just that -- in this particular case -- they're rather more disciplined than the average peasant. And while they are indeed numerous, they're an occupying force and overwhelming swarms just aren't a viable option. (The...
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    Kobold Small-unit tactics

    D&D. Typical sort of setting, lacking the "high magic" feel of Eberron. A black dragon rules a large city, and the surrounding territory, with the aid of a vast army of kobolds. Said kobolds aren't all that tough, but they're smart, well trained, and know how to work as a unit. And of...
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    Map Symbol Fonts?

    I like making maps. Sadly, I'm really bad at it. Really, really bad. Awful, even. I've tried a couple of different commercial products, but none of them are quite intuitive enough for my purposes. It hit me today, though, that there might be another way for me to manage. Fonts. There are...
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    Knocking a foe off balance

    I've been trying to remember the source of this Feat, or even just the name, and consistently failing. So hopefully someone here has a better memory than I do! Whatever it was called, the feat let you hit a foe and force him to make a check of some sort. Fort, I think. If he fails, he loses...
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    Quiver Equivalents

    Let's say you've got a guy who specializes in throwing things. Hard. If he was an archer, he could use the Quiver of Whatsisface to carry umpty-billion arrows, and produce them as quick as a wink. And he could do the same thing if he was tossing javelins at people, right? What if he wants to...
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