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    To RoytheOdd, here's a thread for questions and answers

    Re: New questions Yeah, but at a slower rate. They can do it once at 5th level and then every 3 levels there after. No Diplomat feat, it may have a different name though. There are alot of new 2 Skills at +2 Feats. +1 to Spell DCs for one school, it stacks with Spell Focus. +4 AC...
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    To RoytheOdd, here's a thread for questions and answers

    Burning Ray isn't on the spell list, sorry.
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    To RoytheOdd, here's a thread for questions and answers

    Yeah, I don't play Wizards much so I can't say if the mechanics have changed at all (they look the same) but they still add to the spells effective level. It looks like it works the same to me. Every rank in Speak Language you gain an additional language and Bard is the only class it is a...
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    To RoytheOdd, here's a thread for questions and answers

    Unfortunately that kind of stuff is in the DMG, all we've got is the PHB. Sorry.
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    To RoytheOdd, here's a thread for questions and answers

    You're right, my bad. I took the book homelast night and read more throughly (yesterdays answers were all from just picking through the book as I read). It's in the Bard's Arms and Armor section and Bards can ignore the Arcane Spell failure of Light Armor but not Shields, Medium or Heavy Armor.
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    To RoytheOdd, here's a thread for questions and answers

    Ok I'm back. To answer the question about Roy, he's good he just has alot more to do than me. It's actually alot easier for me if there are several questions at at time so each quote and reply gets more done. I'll get as much answered as I can.
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    To RoytheOdd, here's a thread for questions and answers

    Ok, that's it for today, I'll come back and answer more tomorrow (and will have my 3rd Ed book with me).
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    To RoytheOdd, here's a thread for questions and answers

    Quicken Spell adds 4 to the spells level.
  9. S

    To RoytheOdd, here's a thread for questions and answers

    This copy didn't so that's a probable no but it's still possible.
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    To RoytheOdd, here's a thread for questions and answers

    It allows you to Feint as a Move action.
  11. S

    To RoytheOdd, here's a thread for questions and answers

    Most of the bonuses that familiars provide went up to +3 with the exception of Save bonses that are still +2 and the Toad that gives a flat +3 HP. Otherwise it looks pretty much the same. There is a table that shows what level at which you can take what familiars. Sorry, I don't know enough...
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    To RoytheOdd, here's a thread for questions and answers

    Don't jump on me if these aren't actually changes but they look different to me. Half-Elves no longer get the Elven find secret doors ability but they now get +2 on all Diplomacy and Gather Information checks.
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    To RoytheOdd, here's a thread for questions and answers

    Many of the Monks feat replacement special abilities (Stunning Fist, Deflect Arrows) have been changed into bonus Feats with 2 options as to what to take. For example at 1st level a Monk can take either Stunning Fist or Improved Grapple. The attacks that Monks get has changed alot too, now...
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    To RoytheOdd, here's a thread for questions and answers

    Bluff, Concentration, Craft, Knowledge (Arcana), Prefession, and Spellcraft. I don't know if this has changed at all.
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    To RoytheOdd, here's a thread for questions and answers

    Sorry, a change on the "nope sorry" for Sorcerer spell swapping. I was expecting something like that to be in the special abilities but it's actually described in the Spells section. Sorcerers can "Swap" a spell at 4th level and then at each even level thereafter (6th, 8th etc.)
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    To RoytheOdd, here's a thread for questions and answers

    Yes, they also continue to move at 20' with Medium and Heavy loads. +1 AC all the time (no sacrificing attacks), +2 AC when taking a total defense action. That I can see there's no special not about casting in armor so Bards seem to be just as limited as Wizards in that respect.
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    To RoytheOdd, here's a thread for questions and answers

    I work with Roy and currently have the PHB so I'll field these. Their not as 'magical' as the Wizard familiars. Druid's companions gain bonus AC, Hit Dice, Str/Dex, and a couple of special abilities. Also they get the Share Spells ability and Druids have bonuses when training and dealing...
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    3.5e Ranger... Little Improvement But Still...

    If you wanna go Sword/Shield or 2-Handed you should really just have chosen a fighter. Now that you mention it though I am considering adding in the Monster Hunter and the Surviver (both skill oriented paths) as options.
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    Warlords of the Accordlands?

    The game is base on their Warlord: Saga of the Storm CCG, it's a fairly standard campaign setting by the looks of it with some very interesting changes to many of the races. If you just want background type information on it check out www.warlordccg.com, the games main site and...
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    Drawing a weapon-AoO or not?

    I belive it was in one of the AEG books (either Swashbuckling Adventures or SpyCraft I'm not sure) that drawing a weapon provokes an AoO unless you have the Quick Draw feat. I like the ruling only because it makes the Quick Draw feat much more practicle to take.
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