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  1. V

    The Necromancer's Skull (Judge - covaithe)

    Joining in the slaughter, Vlastos summons a horrendous cloud of force daggers at m5 onto the blob therein. He uses his orb in the casting of this spell (for extended duration if needed): Cloud of Daggers 1d20+4+1 vs Reflex -> [16,4,1] = 21 for 1d6+4 = 7 Die, vile abomination!!!
  2. V

    The Necromancer's Skull (Judge - covaithe)

    Hey, Trevor, snorts Vlastos, I bet Steppyn wants to see you kill that thing with one strike, real sneaky like, ha ha ha, laughs the wizard maniacally, so hard he nearly wets himself and in view of his own flaccid combat offering, ha ha ha, so do I, so do I!!! Have at it, slayer!!! You too...
  3. V

    The Necromancer's Skull (Judge - covaithe)

    While maintaining the light cantrip, Vlastos fires a silvery bolt of force at the orange blob: Die, you abhorrent glob, he mutters... Magic Missile 1d20+1 -> [3, 1] = 4 Damn, says Vlastos, as his strike explodes harmlessly against the wall, badly off the mark! Vlastos Human Wizard...
  4. V

    The Necromancer's Skull (Judge - covaithe)

    OOC: Steppyn Trevor (10 feet) Vlastos (went 3rd to provide light - prestidigitation on orb) Vixo Skalisss If noone objects, else submit an alternative, and I'll go with it... Vlastos Human Wizard Initiative +4 Passive Insight 17 Passive Perception 12 Senses normal HP 24 Bloodied 12 Surge...
  5. V

    The Necromancer's Skull (Judge - covaithe)

    Vlastos snickers at the banter between the spellsword and the thief regarding stealth in part because he too has never been any good at it, though he has seen Steppyn "disappear" and wondered at the art. I'm best in 4th position, I believe, he mentions, and then waits for either Skalisss or...
  6. V

    The Necromancer's Skull (Judge - covaithe)

    Vlastos backs out of the way to let the rogues do their work (and to avoid any trap damage...) Vlastos Human Wizard Initiative +4 Passive Insight 17 Passive Perception 12 Senses normal HP 24 Bloodied 12 Surge Value 6 Surges Per-Day 8 AC 14 Fortitude 13 Reflex 15 Will 15 Second Wind not used...
  7. V

    The Necromancer's Skull (Judge - covaithe)

    This morning is excellent for finding tombs, Vlastos thinks to himself as he draws the razor across his skull. A thin trickle of blood, he wipes it off so as to complete his ritual. He pauses to clutch the familiar polyhedron in his pocket - inspiration is needed today. Then, travelling with...
  8. V

    The Necromancer's Skull (Judge - covaithe)

    Vlastos joins the group as they head to camp (right?). Early to bed, early to rise, he says to noone in particular... We still have no clue as to where the tomb is... ...surely the dawn will shed new light on the situation. I'll take first watch if no one else minds, he offers. Vlastos...
  9. V

    The Necromancer's Skull (Judge - covaithe)

    Hmm,.... if Skalisss needs the time off, that changes things for me, Steppyn; it was his dragon breath that turned the tide in the fight as I recall. Let's hole up in one of the abandoned buildings till dawn, taking turns with the watch. We could consider in safety how to proceed from there, and...
  10. V

    The Necromancer's Skull (Judge - covaithe)

    Vlastos marvels at the rogue's resilience. Aye, Steppyn! If you're good to go then so am I, though I would hear from the others, too. If we only knew where to look for this damn "owner". Three of us had just examined the northern section of this graveyard when we were attacked. I don't...
  11. V

    The Necromancer's Skull (Judge - covaithe)

    OOC: Agreed on the rest, as you might have noticed by now, I'm a little rules lite even on some of the basics. Thanks for the info - old editions of D&D are gradually dissolving.
  12. V

    The Necromancer's Skull (Judge - covaithe)

    Embarrased and educated by Vixo's quick and appropriate action with regards to Steppyn, Vlastos suddenly realizes that, yes, you can actually do that - heal check, that is. He thus attempts to administer to Skalisss - DC15 ->[18,1] = 19 - and does so successfully. C'mon Skalisss, shake it off...
  13. V

    The Necromancer's Skull (Judge - covaithe)

    Good God man, exclaims Vlastos horrified at Steppyn's plight! Can anything be done for Steppyn lest he meet our patron's patron untimely and sorely unfairly to boot?
  14. V

    The Necromancer's Skull (Judge - covaithe)

    OOC: Thanks for the do-over - but I think I blew the flow of the fight edit -sorry. Here's the new action. New action: Vlastos pivots to L12, turns and launches a silvery bolt of force into the already wounded zombie pup at J12 - Die, accursed dog, he howls! Standard action: cast Magic...
  15. V

    The Necromancer's Skull (Judge - covaithe)

    OOC: Wasn't sure if I should wait for Trevor or not - so here goes? Vlastos skurries into postion (at L11) and fires a magic missile at the butt of the zombie mutt on Steppyn (O13) - we must not get outflanked, he cries! Move Action: move to L11 Minor Action: Standard action: cast Magic...
  16. V

    Tavern Thread: The Hanged Man

    Vlastos as well.
  17. V

    The Necromancer's Skull (Judge - covaithe)

    "Shall we investigate the northern graves, then", Vlastos asks? "Skalisss, you the man, er, dragonborn. Perhaps, if you take point, maybe Trevor and I can follow (on either flank) and we can just assume our hidden rogues (is Vixo hidden) are within easy distance for devastating surprise...
  18. V

    The Necromancer's Skull (Judge - covaithe)

    Though he doesn't want to cramp anyone's style or efforts, Vlastos is a little concerned about the party getting separated at dusk just in front of the graveyard, and he voices this concern - we're going to need light sources soon, for example. He then tries to remember the lore of the region...
  19. V

    The Necromancer's Skull (Judge - covaithe)

    This is easy, thinks Vlastos, admiring the astounding astuteness of the kobold. He takes a deep breath, takes in the environs and Yes!!! Perception 1d20 + 1 -> [10,1] = 11
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