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    Creepy...

    Zombie goodness So I'm playing in a GURPS infinite worlds game and the first world our team went to was turned out to be Gotha-20. For those who are not familure the Gotha worlds are a supclass of hell worlds that have been overrun by zombies. So as were looking threw the ruins of what is now...
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    Creepy...

    Hell fire So a friend of mine was mentioning that horror is all in presentation, in that spirt I have an idea for a very frightening necromancer for a lowish level campaign. The first part of the encounter would have the PC's meet one of the village folk with the curious disfigurement of...
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    Creepy...

    Fun with potions So there was a very cool encounter in one of my old first or second ed suplements, a tresure hord containded a box of asorted potions in metal vials and a family of rust monsters moved in. Just as the pc's are at the right spot the rust monsters are feeding on the vials and...
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    Wal-Magic, a question of assumptions

    I tend to asume the monitary components represent stuff like that as well as the item to be enchanted. The asumption that boggles me is that wizards would treat making magic items lightly in the first place or that there would be mages who speshalized in enchanting objects. The reason for this...
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    Counterspelling -- Does It Work?

    One thing you could do is just use the folowing rules for inishitive, act last declare first. I've done that in one dnd group i was in (though our party sourcerer dint do any dispelling, so if he had the inishitive in the first place. Obviously he would still have to make his spellcraft check.
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    A question about Magic and Law enforcement interacting

    conspiracy I do like the backround checks for truth seers but I would think that clarics of the state religion would act as truth seers for the courts (being men of god and therefor above suspition). But what if it this case the clergymen were duplisitus of aiding in the commition of purgery...
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    What makes a Campaign setting Interesting to You?

    Almiky and time So I played in a plainscape game a few years ago and we spent some time on a plane called almiky that was a homebrew of the dm's. I really enjoyed it because it was so different from normal dnd settings. For instance the culture bearers were the dwarfs and the Orks. Humans...
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    Creepy...

    Fallen gods Hi im new to the forum but Iv been reading through the weird/creepy thread and loving it, I also have an idea to contribute, though not something thats actually been used. Before I start I just want to apologies in advance for the spelling mistakes of which I'm sure there will be...
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