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  1. M

    A talk on the concept of "failures" in a skill challenge (no math, comments welcome)

    To Stalker0, I agree this failure issue is a problem. I like the three methods of challenges suggested earlier, but I also have another idea. Something like: for each complexity, there are a set number of successes, and set number of failures. In addition, each player has a buffer of one or...
  2. M

    Collected Core Handbook Errata

    I think you may be over-rating it. My 4 player group (Warlock, Paladin, Cleric, and Fighter) took on an encounter including needlfang drake swarm, 2 rat swarms, and the weakest flying drake and survived. They took out the needlefangs, one rat swarm, and the flying drake, and fled the remaining...
  3. M

    Monsters and Armour...

    Time consuming? You listed an example above that fcan't have taken you much more than a minute. With a spreadsheet and the formulas, you could do it in about two clicks. As Mustrum Ridcully said, that's a perfectly valid way to go, but there might not be a similar creature. They are intended...
  4. M

    Monsters and Armour...

    Regardless of whatever might have been said by one or two people, the people who you are responding to now are not saying that.
  5. M

    Monsters and Armour...

    The system isn't meant to create finished, usable monsters. It is meant to give you the ballpark figures that you should build your monster around, and then - using those and looking at monsters similar in role and power to the one you create, you then finesse those numbers to create your...
  6. M

    Monsters and Armour...

    You can set the lower score to any score you want, as long as it is less than the higher score. You aren't using point buy here. You just choose a number that seems to fit the monster and its roll in the adventure. This single point answers all your other points of complaint in the example you...
  7. M

    Monsters and Armour...

    You're quite right. Maybe the drow is wearing scale. That would fit.
  8. M

    Monsters and Armour...

    The drow warrior has AC 24. This is: 10: base +6= chainmail +5= Level/2 +3= Monster Magic Threshold (see DMG page 174). So, the armour adds up perfectly. The Monster Magic Threshold is a general bonus that monsters (and NPCs) get to let them keep up with PCs. If you give them magic items of...
  9. M

    Nonlethal / subdual damage

    I think this is just a coup de gras - it doesn't matter whether target is conscious or not, he just needs to be helpless. Characters die at negative hit points equal to bloodied anyway. I think the only way to do this is for at least one of the guards to take a Ready action: "if anyone strikes...
  10. M

    Nonlethal / subdual damage

    Alternatively, PC: "8 damage!" DM: "That's enough to take him out. Describe how it happens."
  11. M

    Compiled info on upcoming classes & races

    I wonder if there'll ever be a martial controller. What would that look like?
  12. M

    Collected Core Handbook Errata

    It's strange that people find that one confusing, because it's the area of Wizard that acts exactly like it did in 3e.
  13. M

    The thing about monstrous races...

    One thing to take account of when designing those races: the monsters stats are designed at a certain level, and a PC of those levels will have some stat bonuses.
  14. M

    Fix for Orb

    Then sleep spell renders the victim unconscious, not merely asleep. A DM would be within his rights to say you don't get a perception roll to wake up, until after you make your saving throw.
  15. M

    Fix for Orb

    That makes sense.
  16. M

    Fix for Orb

    What do you think the wording of Sleep should say?
  17. M

    Fix for Orb

    People have pointed out that the Orb + Sleep combo is probably broken, if combined with a very high WIS. Has anyone suggested a fix for this? One thing I'm considering is: apply the rule as written for the first save, then reduce the WIS bonus by 2 per turn till it reaches zero. Or, it applies...
  18. M

    Sneak attack and Fey Step

    That's exactly what I did, too, but I wondered about the precedent. If teleport-style powers become more easily available at higher levels, I don't want to have to undo things then.
  19. M

    Appraising Gems - Any Suggestions?

    Yep, this is my experience too. I've used appraise/evaluate-style skills in other games successfully, but in those games, you don't get treasure in every encounter. It's just too much of a hassle in DnD where you might need several rolls for every single lot of treasure gained.
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