Search results

  1. M

    Help me develop a mythology

    you could create a negative and positive aspect of each archetype. The Lawgiver can be the ruler and fair judge, but he can also be a Tyrant. The Soldier can be a defender but also a bully. The rogue can be the embodiment of skill and luck, but also chaos and lawlessness. just Ideas.
  2. M

    How to make D&D more like Exalted?

    If you have access to the Spycraft system, action dice are great. They also use critical success and failure on skill rolls. Vitality and wounds are good, especially if you make sure NPC classes don't gain vitality. It will set the PC's and certain NPCs well above the masses, emphasizing their...
  3. M

    Fighter School Combat Styles

    Oriental Adventures has ideas with Martial Arts styles. After you get the pre-req of both feats and skills, you spend a feat to represent style mastery. There is no need to restrict the style to unarmed attack. Using Third-party and Home-Brewed feats, you can make more schools than you can...
  4. M

    Complete Divine info?

    The pattern I have noticed for products that are "second teir" in marketing is we will see more info in about 2-3 weeks, when the review copies are sent out. "In the Works" at the end of this month will have an exerpt most likely. All their energy is on the Psionics. Just after Complete Divine...
  5. M

    Help me! I'm afraid to kill my players!

    I'm not fond of killing PCs on a regular basis. However if one dies he dies. The very first session In the campaign I run, A PC died. He is still dead. The cleric in the group is now just about to hit 9th level, so raise dead will be available, but I don't know what the player's view on it will...
  6. M

    How do your Gods get Power?

    Pantheon fun. In the homebrew I am slowly(very slowly) making, the Gods came from beyond the primal chaos. The gods were "called" to what would become reality by the collective of what would become mortal souls. They are powerful in their own right, but can interact with reality only through...
  7. M

    The flip side of the insta-kill discussion... What good are mooks?

    mook use and love Mooks allow bad guys to see the capabilities of the parties. Yes, i as DM know what they can do and what tactics they default to, people they meet and fight don't have an internet or message boards to share that data. Mooks allow flanking attacks and thus sneak attacks on...
  8. M

    How open are you about playing DnD?

    with apologies to James Brown. Say it Loud! I'm a Geek, and I'm Proud! Most of my wardrob is gaming related T-Shirts, so the people at my gym see it. I read game books at work during my lunch hour. Let me tell you how fun it was reading Evil form AEG when a sales rep brought in a client on a...
  9. M

    I'm looking for

    Does anyone have suggestions for a new type of Evil Antagonist that might be fun to see in a setting? High level rogues can be good for an intrigue/mystery style of game. Multi-class w/ Aristocrat and they can have a foe who can control both sides of the law to make the characters' lives hell...
Top