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    Adventures INSIDE a tavern

    I recall an adventure idea where someone was poisoning guests at an inn with a mold that turned them into zombies over night and then using the mold-zombies to work an underground tunnel beneath the inn. I forget what the tunnel's use was for ultimately.
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    Is there a feat...?

    You could also just multiclass into a level of Barbarian. Nothing wrong with a d12 hp, +1 BA, and some new skills. Oh, and the Rage.
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    D&D 3E/3.5 [3.5] - Can you Take 10 or Take 20 on a Hide check?

    I suppose this makes a bit more sense. Just give them a +20 or something for having so much time to prepare the perfect hiding spot, camouflage, etc. It really makes little difference as far as the DC for the Spotters then. Of course, it can still depend on how you rule a natural 1 on a Hide...
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    D&D 3E/3.5 [3.5] - Can you Take 10 or Take 20 on a Hide check?

    Because the rest of the rules make sense in a real world situation too? I'm just saying that it's a game here, and people will play it how they want. Getting all bent out of shape about how someone chooses to roll or not roll dice seems a little crazy.
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    D&D 3E/3.5 [3.5] - Can you Take 10 or Take 20 on a Hide check?

    Thank you. The circumstances that so many people are talking about, where a PC has time to set up an ambush, essentially allows for them to take 20. If it'll be an hour before the target of the ambush comes by, there is nothing stopping the PCs from rolling a Hide check every round for 1 hour...
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    Altered Warforged

    I'm really not sure why you and your friend decided that warforged were "unplayable" in their as written setup. You have to remember that the Living Construct traits means your character never has to eat, sleep, breathe, and can't become fatigued. That right there is pretty significant. Also...
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    Tweaking spellcasters - feedback please

    As someone who is currently running a wizard character, I too found the thought of leveling up and gaining more spells while out trekking through the plains a little odd. And then I realized that perhaps my character already had some of these higher level spells already in his spellbook, perhaps...
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    how do you make a Fighter be not-boring?

    Oh, Danny. He of many words. I'm completely with you about how to make a fighter interesting. It's all about characterization with fighters. Why are they doing what they do? What type of warrior are you? Add a little tribal flair for a primitive character, some swashbuckler levels for the...
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    Confess your lack of taste

    In a similar vein, the only Joss Whedon show I've seen and really liked was Firefly, though I like the episode he did of The Office. I just don't get the Whedon fandom. U2, Coldplay, Oasis, and many other pop/rock bands' appeal is completely beyond me. I'll admit to knowing and enjoying some U2...
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    Talk Nerdy to me

    I like the parody, but loath the original song/band. Poison has never been my cup of tea (*Ba dum, tish!).
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    Giants and editions (question)

    The funny thing about the "giant" in Time Bandits is that he's actually rather short (maybe even a dwarf) but he has the stocky/muscular look that Terry Gilliam wanted for a giant.
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    When Villains die early (or when PCs can still surprise you)

    I've had players unexpectedly quash my villains or their plans in wonderful ways, much like the OP's story. I generally let them enjoy the surprise victory and then throw them into something bigger. The whole, "Behind a villain is a another villain" scenario is a good one, but sometimes you may...
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    First time Magic User Advice?

    Yes. However, depending on how much role playing you like to do, putting high stats into something like Con or Str can make for an interesting wizard character. I am currently playing a wizard specialized in Transmutation with Illusion and Enchantment as forbidden schools. This means I have no...
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    Toughness Feat Alternatives?

    Consider the -13 HP idea yoinked. On a more related note, I've houseruled Toughness to grant what Improved Toughness currently grants (+1 HP per HD) and find that it is something my players actually consider taking. Sure, at the lower levels it is less power than the Toughness feat RAW but it...
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    First time Magic User Advice?

    Runestar speaks the truth. Sorcerors are good fun because you can pick a few attack spells and just blast away, but if you pick a spell that turns out to be useless you'll be stuck with it for a while. Wizards don't have the same amount of firepower, but they can learn ANY arcane spell if they...
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    How much prep do I need for a sandbox?

    For me, creating a sandbox took a long time. I drew out a world map, figured out which countries were at odds with each other, where trade routes went, and all kinds of other details of that nature. Then I let the players go in a city and they did what they wanted. I spent literally days working...
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    Is 4e bringing new players to the game?

    This is just my own postulating, but I'd hazard that many people didn't see the problems of 3.x as being quite as serious, or at least unintuitive, as the problems that 2nd edition presented. THAC0, lower numbers being good some of the time, etc. don't really make for a user friendly mechanic...
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    Tick-based initiative systems -what are your experiences?

    Dang. Ninja'ed. I saw the thread title and immediately thought, "You can't fight evil with a macaroni duck".
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    "Daily lane closures due to zombies."

    I thought about the public safety issue for a moment, then said, "Naw. This was awesome!" I figure if someone calls 911 about zombies they deserve to get laughed at.
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    D&D 3E/3.5 Fav 3.5 core class

    My vote went for wizards. While they're incredibly weak at lower levels, which sucks, they quickly become the most versatile characters once they reach that magic 5th level. The free item creation/metamagic feats are always dandy too.
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