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  1. Trit One-Ear

    D&D 5E Help developing Drow plot

    Nevvur - You have it right, they're pretty much moving from behind the scenes, though they do have a small presence in the city - enough to put pressure on the higher ups and keep an eye on things. They have had the Archmage issue orders to seal the city to outsiders though, which has drawn some...
  2. Trit One-Ear

    D&D 5E Wild Magic surge for all?

    I will likely do as you all suggest, and allow a roll twice and pick option. Some wild magic results can be pretty disruptive to the party, and to the story as a whole. FWIW, the wild magic element is a new development for the city. Previously magic had just been enhanced, but the unstable...
  3. Trit One-Ear

    Help developing Drow plot

    Sorry, duplicate post!
  4. Trit One-Ear

    D&D 5E Help developing Drow plot

    Hey all, I'm looking for any ideas or insight into helping me flesh out the next "chapter" of my campaign. Super open to hear any cool ideas you all come up with! The heroes are currently en route to a major city which has mysteriously closed it's gates and cut off all communication. One of...
  5. Trit One-Ear

    D&D 5E Wild Magic surge for all?

    Hey friends, Been ages since I posted anything, but I'm launching the next "chapter" of my campaign this weekend, and wanted to run some thoughts by folks. The party is currently en route to a city in which, for mysterious reasons, magic has always been heightened and strengthened. Recently...
  6. Trit One-Ear

    D&D 5E Members of a King's Council?

    Thanks for the responses all! Glad to hear I have the basics covered, and now have some fun ideas to introduce some other potential political players. For those who asked, a little background and detail on how the kingdom is set up: The kingdom was formed ~150 years ago by unifying the local...
  7. Trit One-Ear

    D&D 5E Members of a King's Council?

    Hey all, My players are likely to meet up with a few if not all of the members of the King's Council in a session or two. Up to now, I've specifically left them vague and undefined, but figure it's time to lock these characters down! So... what positions should the council have? Stealing...
  8. Trit One-Ear

    D&D 5E Werewolves/rats and damage immunity

    These are all helpful thoughts. A session or two before, the heroes will (likely) be at a masquerade party. I'm preparing a little logic puzzle of types, where heroes have to deduce who's behind what mask, and what information they hold. There will be lots of red herrings in this, but I like...
  9. Trit One-Ear

    D&D 5E Werewolves/rats and damage immunity

    Good responses. I am interested in this being an opportunity to think outside the box with their tactics. Trit
  10. Trit One-Ear

    D&D 5E Werewolves/rats and damage immunity

    I'm about to toss my heroes into a town with a secret thieves' guild of wererats (potentially with some other lycanthropes for flavor). We're pretty new to 5th edition still (but have played a ton of 3rd and 4th), and I'm adjusting my expectations of combat in particular; namely, I feel the CR...
  11. Trit One-Ear

    D&D 5E Starting gear for Tomb of Horrors

    Yes, the online Dungeon one. I agree, most of the traps are negated by players making "good choices," even if those choices are somewhat arbitrary at times: [SPOILER]The crown and scepter is a 50/50 chance of instant death for example. We were just built out to the point where we had an...
  12. Trit One-Ear

    D&D 5E Starting gear for Tomb of Horrors

    Hey all, In a few weeks I'll be running the D&D NEXT playtest version of Tomb of Horrors for some old friends, and can't freaking wait. I've played it as a player before and had a fantastic time being turned into a nervous wreck. My question is: With such loose rules regarding magic items in...
  13. Trit One-Ear

    D&D 5E Interactive map for my campaign

    Glad you all are enjoying it. It was fun to make, if a bit time consuming now and then. I recommend not making a map as big as I did unless you feel you need to; filling it with the various brushes took a long time. If you make something with it, be sure to post so we can all see! Trit
  14. Trit One-Ear

    D&D 5E Interactive map for my campaign

    Hey all, Just wanted to share something I've been working on for a while now that's finally, well if not finished, ready for the public. I must give credit to Ymenk over on Reddit for his example, and the collection of links which he (and then I) used to make our maps...
  15. Trit One-Ear

    D&D 5E A maladroit rogue?

    Actually, I see human rogues more than anything else. And that was before 5th's feat awesomeness.
  16. Trit One-Ear

    D&D 5E A maladroit rogue?

    I'm inclined to agree with DEFCON 1, though I do think it'll be less-than-optimal. With Expertise you can be competent with some skills you want that your low Dex is otherwise hurting, using finesse weapons with strength is passable, but most of your damage will be coming from Sneak Attack...
  17. Trit One-Ear

    D&D 5E Creating a Calendar

    I'm not particularly planning/expecting the calendar or dates to be a huge factor in the table. I am, however, rapidly becoming seduced by the charm of world-building, and this kind of detail was mostly fun for me to create. If I can give the players a lot to sink their teeth into, then I'm...
  18. Trit One-Ear

    D&D 5E Rogues (melee-based) & Two-Weapon Fighting: Why not always do it?

    I feel like just the other day I saw a post asking why a rogue would ever go melee, as opposed to ranged. It may have been on another message board, can't recall. Not trying to spark up that debate, I'm just curious the variety of responses I've seen regarding this issue. To me, it's a strong...
  19. Trit One-Ear

    D&D 5E Creating a Calendar

    I hadn't actually thought about having to use on the fly table-side honestly. Remathilis, you bring up some very good points there; I'm not sure my players (or even myself if I'm being honest) would be able to use the made up days and months in the moment. I was planning it more for my use doing...
  20. Trit One-Ear

    D&D 5E Creating a Calendar

    Hey all, So I'm getting obnoxiously into world building for my home-brew campaign. Most of it is based off preexisting D&D mythos (Gods, races, monsters etc. generally follow Grayhawk/Eberron roles/relationships with some minor tweaks), but has a unique history and geography. I've decided I...
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