Search results

  1. T

    No Druid flight abilities akin to Cloud Chariot?

    Um, yeah, no. Re-read those powers and then re-read lvl 22 Cleric utility Cloud Chariot. One lasts 5 minutes, one lasts until you take an extended rest. So...yeah, very very different. Not to mention the extra peeps you can take along with you. I'm thinking a nice power like... Murder of...
  2. T

    Is Aegis of Assault the worst mark?

    yep, I agree, been playing a similar character and the AoA just doesn't seem to be good at all IMO. I've had it twice come up in 6 or so sessions, and at least one of those I know, perhaps the second as well, were because the DM wanted something interesting to happen. Basically I have a great...
  3. T

    No Druid flight abilities akin to Cloud Chariot?

    Ok, so I've looked through the Druid powers in an attempt to see what I assume would be a gimme. Make the Druid into a bird so they can fly. I fully expected a spell where they might not be able to make attacks or whatnot while flying, and that'd be fine with me. But to be able to travel as a...
  4. T

    Shifter racial feats? Worthwhile?

    Yeah, I'm pretty underwhelmed by them as well. As far as I can see you aren't missing anything.
  5. T

    Shifter powers, annoying pre-req?

    I think partly I was not in the right frame of mind, still thinking about 3.5 shifters. But reading the feat Cliffwalk Shifting made me think if you wanted/needed that ability while not in combat you'd have to bang your head against the cliff for awhile before you'd shift and then be able to...
  6. T

    Shifter powers, annoying pre-req?

    So I noticed this in the Monster Manual but it didn't sink in till I got the PHB2. I'm really not a fan of the fact that Shifters have to be bloodied to shift. Anyone else annoyed by this? Tellerve
  7. T

    Multiple elements resistances and vulnerabilities question

    I agree, I wasn't happy with the errata change and am still not. It just doesn't feel right to me. You could always house rule it back of course. Tellerve
  8. T

    Last Breaths of Ashenport ?s

    Hmm, interesting. I'm thinking as much as I like this adventure that it may be too much for the group to finish in a sitting. It looks like a 2 if not a 3 session adventure. I'll have to look it over again and see what I think. I really like the adventure though on a quick look over. Tellerve
  9. T

    Last Breaths of Ashenport ?s

    Have decided I think I'm going to run the 4th edition version of this adventure and just wanted to see if anyone on here has run the adventure or played through it and have any insights on parts that felt weird/wrong or didn't work, or generally any advice on making it all it can be. thanks...
  10. T

    One off adventure Help!

    Half are current players in my group. The extra players are the old friends who are veterans that know a little bit of the 4th rules, but have played 3rd and such and I don't foresee it being too technically challenging for them. Roger- Umm, well, maybe you could have asked a question to help...
  11. T

    One off adventure Help!

    My birthday is coming up and some old friends that I don't see too often but used to play with are going to be in town. I want to run a one-shot adventure with them, 4-6 or so hours hopefully and do it in 4th edition. I plan on making up the characters myself with the character generator and...
  12. T

    Swordmage- Assault or Shielding?

    I agree, but our rogue is slowly learning his role. Still think the other mark was a better idea having played Assault.
  13. T

    Swordmage- Assault or Shielding?

    Well, I'm playing an Assault swordmage and I thought it would be great to bounce around the battlefield but so far not so much. When I mark something it also tends to be what I'm fighting or something close enough that it comes to fight me, Close burst 2 just isn't to far to mark. I have run...
  14. T

    Poison Damage and extra effects ?

    After looking at the glossary of terms in the Monster Manual, specifically Immune and Resist, I think having a resist only protects you against the damage of said type. Therefore, a resist poison thing wouldn't protect against immobilization or what have you, just as a pc's power of thunder...
  15. T

    Poison Damage and extra effects ?

    I have a game today and there is likely going to be some PCs getting hit with some poison damage. Those attacks include immobilization as part of the poison and I have one character that has a poison 5 resistance through her armor. Now, I am probably missing this somewhere in the book, but...
  16. T

    WotC announced non-randomized minis

    Where do you find miniatures for 19 cents? Tellerve
  17. T

    D&D 4E Does 4E still really hate shields?

    I have Tide of Iron for the fighter I'm running as an NPC for my group and I also haven't found it as useful as I had originally thought. I still think it is a good at-will and won't change it out, but just not as great as I thought. Combat Challenge allows you to attack once, it is an...
  18. T

    Random Treasure Table?

    I too would be really excited to see thing working, including the magic shop thing as well. I think that could be really handy. Sadly I have no XML experience whatsoever. Tellerve
  19. T

    Swordmage Tips

    Ahhhh, I see says the blind man. Well that's a pretty nifty little power-ruskie right there. Sadly we aren't going by those rules in the campaign I'm playing in as I'd love to have picked up Perception. I also lamented the lack thereof for being able to make the sharp eyed warrior able to...
  20. T

    Swordmage Tips

    Are you saying Perception is one of your trained skills? How'd you manage that when it isn't on the list? Tellerve
Top