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  1. M

    Amusing Jump Detail

    Well, there already exists rule 0 for these sort of things. There should be a rule 0.5 as well...the "don't make me smack you" rule. It would come in handy for situations like this... P-Ok, I'm running full out in one direction 20' and then jump back the other way 10' GM- ok <SMACK> Solves...
  2. M

    How far can you see...or Where the @$&# did THAT shot come from?

    Thanks guys. I figure I'll run the sniper scenario and just see what happens. Realistically, they should be able to head for cover pretty easily, which is good. It was more just to put the fear of god into them anyway. I want to set up an Artremis Entreri style uber-assasin reoccuring BBEG...
  3. M

    How far can you see...or Where the @$&# did THAT shot come from?

    Yeah, I'll have to GM it fairly carefully to avoid a completely unbalanced game. What I was most interested in is if anyone knows about how far away you can see a person. And how much detail you can make out at that range. I mean, half a kilometre is pretty far, but I'd imagine you'd still be...
  4. M

    How far can you see...or Where the @$&# did THAT shot come from?

    Ok, about how far can a person see in moderate forests/plains etc? I've got an archer/sorcerer NPC who's taken the Far Shot feat and is using a composite longbow. He casts true strike (+20 to hit) and lets fly. Now, the true strike counters the -20 he'd take from 10 range increments, allowing...
  5. M

    Scorching Ray Sneak Attacks.

    Ok, this confuses me. If it's a different attack roll, and a different target, what makes it the same attack? Just the fact that it comes from the same source? I can understand it from a game balance point of view, or even the "you can only aim carefully at one point" view, but what would be the...
  6. M

    Scorching Ray Sneak Attacks.

    Ok, strange that I don't agree with everyone else, but as I see it, there is no reason why you WOULDN'T get sneak attack bonus on both rays. The 2nd ray is a completely seperate attack, is it not? You don't even have to target the same enemy with it. So if you target two enemys, both of whom...
  7. M

    Underwater Spellcasting

    Since you can use somatic components with a single hand free, I've got to assume that they wouldn't be very large gestures. Having spent some time underwater, that kind of stuff should be reletively easy. Same goes with most material components (allthough they'd be kinda soggy) The only...
  8. M

    Wildshaped wolves and improved trip

    Simple question, probably been asked before. Can a druid who has improved trip, while wildshaped into a wolf, attack...use the wolfs ability to trip after an attack... and then use improved trip to attack again after the trip?
  9. M

    invisibility on objects?

    Yah, I kinda figured it would be a lot less, but HOW much less is the key. Situation is this. I've got this BBEG who has REALLY ticked off my players. I'd like to set him up as a reoccuring foe, but knowing my luck and theirs, he'd be dead the first time they see him. Love to have a ring of...
  10. M

    invisibility on objects?

    Alright, quick one. If adding invisibility to a wonderous item would cost 12000gp (3 caster level* 2 spell level*2000gp continuous item) How much would you charge for an additional ability added to an item that made THAT item and ONLY that item invisible?
  11. M

    Wildshape type change?

    When a druid wildshapes, does his type change? Specifically, is he potentially subject to an animal growth spell?
  12. M

    command

    "Probably with people issuing commands like "autodefenestrate" (ie - throw yourself out a window), and DM's letting stuff like that rule the game." That actually came up a time or two in the past. My Dm handles the situation pretty well I thought. My well educated cleric cast the spell and...
  13. M

    command

    my biggest saddness That was my biggest sadness when I started 3.5 I used to play a cleric that got SO much fun out of the Command spell. It was one of those spells that didn't have a lot of power "up front" but lent itself to so many excellent and creative uses. I used it for so many...
  14. M

    TWF and Haste

    Ok, probably been argued to death... if so, just post a link to the thread. If not.... From the SRD on Haste: "When making a full attack action, a hasted creature may make one extra attack with any weapon he is holding" So, does the guy get one extra attack, or one extra attack per weapon...
  15. M

    Is anyone else ticked off at "core" splash books?

    Specifically certain prestige classes that allow combine spellcasting classes. I'm playing in a campaign that considers anything put out by WOTC to be "Core". The prestige class that's really gotten my goat is Cerebromancer from the expanded psionics handbook, but there's an equivilant "mystic...
  16. M

    Slow Fall and Tumble

    Actually, I believe you only have one DC per opponent, not per threatened square. Same with AoO... you only provoke an AoO form the FIRST threatened square you move out of (for each opponent) As for the size thing, it helps to remember that "tumble" doesn't mean "roll around" so much as "move...
  17. M

    My @!@#! Player abusing Feather Fall

    Ok, maybe this will help? It MAY seem like metagaming, but let's just replace the "I ready an action to shoot if he casts a spell" with "I ready an action to shoot if he comes through the door" Now, if you got shot once or twice as you came through a door, I'd think it would be pretty sensible...
  18. M

    Reach Weapons through occupied squares

    Thanks Smurf. You're quickly becoming my game's go-to answer guy. You can back up an arguement with "it says so here in the players guide" or "hypersmurf says so" with pretty close to the same authority.
  19. M

    Reach Weapons through occupied squares

    I hate to ask, but I feel ok about it because smurf seems like a stickler for this sort of thing himself. Do you have any RAW quotes or anything to back up the "reach weapon = ranged attack" arguement? Why would THIS come into play and not the "firing into melee" problems? Don't mean to sound...
  20. M

    AoO against people out of reach?

    even against the weapon?
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