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    Half-orc Scout spearfighter needs feats

    Although it is a 2 feat investment, going for Fleet of Foot in Complete Warrior (and its prerequisite, Run) might make a pretty good addition to your build if you can make the Dex 15 requirement. Fleet of Foot allows you to make one direction change during a charge. Dragon 331 had an article...
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    What percentage of your RPG time are you DMing?

    current year: 75% last year: 50% the previous 7 years of my gaming: 90-100% each year
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    Have you ever refused to come back from the dead?

    So, if you're a paladin who has lived a hard life wrought with tragedy and heartbreak fighting back the forces of evil, you're going to turn down your reward of basking in the glory of your deity for all eternity in order to continue suffering?
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    In-game Rituals and Character Development

    One way that I promote character development, is occasionally when there is down time, I give xp for in-character conversations. For instance, the PCs are on a week-long voyage on a ship from [Point A] to [Point B]. The captain will invite the PCs into his chamber for a meal, during which the...
  5. C

    Planescape: The Perfect MMO Setting?

    And Planescape with Sigil as the hub would make important aspects of MMO playing have an actual in-game logical reasons for existing. Whenever you and your party wanted to head off into an instance, then just step through the right door and you are instantly teleported to the place you want to go!
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    Can fire/water/air elementals be grappled?

    If it has a Grapple modifier listed in the Monster Manual, then it can be grappled.
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    Metamagic Rods--Overpriced?

    Chaining, Sculpting, and Substitution made it into the Compendium, in addition to Reach. Chaining and Sculpting cost about half their Complete Arcane listed cost, while Substitution remained at the same cost.
  8. C

    Blinking on the Outer Planes?

    According to the 3.x Manual of the Planes, the Ethereal is coterminous with the outer planes, so it would function. In 2e Planescape, however, it would not function.
  9. C

    Replacing the Astral plane with Spelljammer

    Find a door to Sigil.
  10. C

    How long are your combat rounds taking PER PLAYER? Speedchess vs slowChess

    For the most part, my players take about 30 seconds, with the exception of when alot of dice are being thrown around, like during AoE spells with damage and saving throws hitting multiple creatures.
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    [Planescape] Questions about Sigil

    "Nobody's ever seen the outside of Sigil because there may not be an outside." (Sigil and Beyond pg59).
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    [Planescape] Questions about Sigil

    1) Yes 2) There is a phrase in the Cant, "Climbing for Sigil", which synomynous with "a fool's errand". The Spire is believed to be infinitely tall. Even if a being could climb to the "top", they'd be disappointed because conventional belief is that Sigil floats above the spire and doesn't...
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    3 Years of Unearthed Arcana

    Armor as DR - at higher levels when monsters start dealing lots of damage on an individual attack, people wanted the increased chance to avoid the damage entirely than have the DR, especially the tanks. Damage Conversion - pain in the butt to keep track of as a DM running multiple monsters and...
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    101 Exciting Fight Locations

    3) inside one of those ridiculously colossal++ epic monsters 4) Freefalling through the Elemental Plane of Air when none or only a few of the combatants can fly 5) On a sheer face of rockface against creatures with a climb speed
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    Counter-intuitive monsters

    Of course the Barbed Devil can't out-grapple Behirs and Remorhazes! The Barbed Devil is a medium creature and those are huge creatures. You automatically lose when you try to start a grapple creatures two or more sizes larger than you. Besides, Barbed Devils don't need to beat Behirs or...
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    Illusionist with a hostage, what would you do?

    Are you willing to bet the hostage's life on the chance that the DM didn't give the Death Blow feat (Complete Adventurer) to the person holding the knife?
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    Should cool be a mechanic?

    The way I see it, the "Cool Mechanic" is partially what Action Points represent. They give you a little extra omph when you need help in pulling off something that should ordinarily be just a little beyond your character's abilities. As a DM, I put a bit extra emphasis on the descriptions of...
  18. C

    Isn't there a chart for Knowledge Checks?

    In Dragon magazine, in their "Ecology of ______" articles they present tables like what you are talking about.
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    Are zombies "smart" enough to take AoO's?

    The way I see it, the rules of AoOs are just a way to describe a momentary lapse in defense. In a typical combat round, each character makes many jabs, thrusts, and parries. An AoO represents an attack that ordinarily wouldn't get through defenses, but due to special circumstances. An AoO is...
  20. C

    Throwing Open the Floodgate

    My experience with such a thing is that it inherently causes the powergamer streak in all players to come to the front. Actual roleplay becomes almost totally absent. The players take on too much of a "Look at this coolthing I am and can do" mentality. This absolutley killed a recent attempt...
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