Search results

  1. M

    Roleplaying Fair Folk

    My players are about to encounter some wood elves in the "fair folk" tradition and I am having trouble thinking of ways to impart their mercurial, capricious nature. Most of the ideas I've had so far I've dismissed as either random behavior for the sake of random behavior (which is erratic and...
  2. M

    Fantasy laws, papers and permits

    For my campaign, in which arcane magic is inherently dangerous and tightly controlled, an Arcane Order sanctions all arcane magic users and issues them licenses to cast magic. Practicing magic without a license is strictly punished. Having a license requires certain obligations (tithing...
  3. M

    Reworking Summon spells

    I, too, have toyed with this idea, giving wizards a thematic spell list. I tend to think Sorcerers would have more room to escape the themes, as they are untrained, natural casters. Isn't summoning an evil creature itself considered an evil act? Likewise summoning good? It's sort of fuzzy...
  4. M

    Reworking Summon spells

    Fair points, but I think it is okay to have spells that are mechanically inferior to others if they achieve a unique or flavorful effect as I think people (my players, even) will still choose them. I believe they will still choose to play demon summoners even if the spell is less powerful or...
  5. M

    Reworking Summon spells

    You definitely rolled on a random table, but I don't remember if it was explicitly said that they came from the surrounding area.
  6. M

    Reworking Summon spells

    I guess my intent was to make it more useful it certain scenarios but less of a 'go-to' spell. I like magic to be dangerous and risky. Perhaps the summoned demons/devils could be of higher level to make the spell more desirable? Of course, that could make it more dangerous if the demon...
  7. M

    Reworking Summon spells

    I'm currently working on a low-magic/quasi 'realistic' homebrew setting and house rules set for my 3.5 group. One of the things that has come up in my revamps of some spells is Summon Monster/Nature's Ally/Undead. I don't like the notion that the caster summons a Celestial Dog or Dire Bear or...
  8. M

    Arcane College One-Off Ideas

    This board is always a great source of ideas, so I figured I'd try here with this. I'm running a 3.5 one-off session with my usual group and new girlfriend. I am trying to get her into gaming and she really likes Harry Potter, so I figured I would set the game in an arcane college. I've...
  9. M

    Ship Graveyard Dungeon Ideas

    I'm working on a dungeon for my 3.5 campaign that will be in a ship graveyard. My setting is low magic, and the players are pursuing a merchant prince from a nearby trading city who has been enslaving illegal magic users for his dark cult's nefarious purposes. After they disrupted his...
  10. M

    Random Tables for Dungeon Dressing - Bits

    07. Small pewter figurines on a shelf with a lit candle for each figurine. Figures include a child, a woman, an older man, and a warrior.
  11. M

    It's now a desert

    Perhaps there is a god that goes through cycles of death/rebirth that coincide with the disappearance/reappearance of the sea. So long ago the sea god died, took on the desert aspect, now it will die again and be reborn as the sea god. I'm thinking sort of an ancient Egyptian type feel, but...
  12. M

    What Would You Like to See in a Pirate Campaign Setting

    I like the idea that the PC's ship is as much of a character as they are. It should be vividly described and have interesting or unique features, along with a pithy name. After all, if they're going to spend a lot of time on the ship, it needs to be a robust setting.
  13. M

    D&D 3.5 New Campaign Idea

    No worries and I appreciate the words of warning. Actually, sort of going through it, writing it out, and explaining it helps me to make sense of it everything. Constructive criticism is always welcome; after all, I am new at this :) A thought I had at lunch was that perhaps the inquisitor...
  14. M

    D&D 3.5 New Campaign Idea

    Thanks for the ideas. That is the conclusion I've kind of come to. As a player, I always hated having random NPCs with little to no characterization just show up and give us quests or antagonize us. I want the inquisitor to be a future ally or enemy for the party, perhaps even for beyond...
  15. M

    Need Ideas for a world destroying evil

    Perhaps have them assassinate certain individuals believed to be linked to a "Cthulhu cult." There will be no proof of their involvement beyond circumstantial evidence of occult paraphernalia. Perhaps you could even interrupt one of their rituals, or prevent one of the targets from killing one...
  16. M

    D&D 3.5 New Campaign Idea

    Thank you so much for the help, I've incorporate many of these ideas into my campaign. Since you were such a big help in the big picture, I thought maybe you'd have some suggestions for something a little more specific. The "theme" of this chapter of my campaign is lust and excess. My PC's...
  17. M

    Diabolic Pacts Rules

    The thing is, he agreed to and signed the contract, but we (the rest of the party) were unaware of the contract. My notion is that our souls are not the ranger's (the signatory's) to promise away. Its like selling property that doesn't belong to you. I realize that its ultimately the DM's...
  18. M

    Diabolic Pacts Rules

    So on our last adventure, the ranger entered into a pact with a chain devil to get a cure to a disease afflicting an island. In return, he promised that neither he nor our party would harm the devil as long as he remained in "the East." Should the party violate the contract, our souls are...
  19. M

    D&D 3.5 New Campaign Idea

    I like it, thanks for the input. It adds a different dynamic to angels vs. demons and, practically speaking, gives me a power source for druids, shamans, and the sort. That it is indifferent at best further differentiates it from the standard "Earth Mother" tree-hugging, flower-child fare. I...
  20. M

    D&D 3.5 New Campaign Idea

    First time DM here, looking for some plot help for a 3.5 campaign. My campaign world is somewhat grimdark with a distant, unreachable God. The religion is monotheistic with a powerful, Catholic-esque church. The devils are fallen angels and have conquered the demons and use them as...
Top