My players are about to encounter some wood elves in the "fair folk" tradition and I am having trouble thinking of ways to impart their mercurial, capricious nature. Most of the ideas I've had so far I've dismissed as either random behavior for the sake of random behavior (which is erratic and frustrating for players) and pure dickishness (which is really frustrating for players). In particular, I'm keen on showing, rather than telling, the players the characteristics that are important. I'm open to any ideas, from encounters to RP to just flavor scenes or character quirks that I can use for NPCs.
Some ideas I've had so far:
- The Wood Elves have little sense of property and ownership, so they will willingly give any item they have, but not only expect it returned, but will borrow items in turn.
- Wait until a player engages in a common, innocuous activity and have every Elf in the area draw arrows on them as they have inadvertently angered the spirits of the forest.
Some ideas I've had so far:
- The Wood Elves have little sense of property and ownership, so they will willingly give any item they have, but not only expect it returned, but will borrow items in turn.
- Wait until a player engages in a common, innocuous activity and have every Elf in the area draw arrows on them as they have inadvertently angered the spirits of the forest.