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    Magic Items #2

    Or not. The rule could be as simple as: "As the start of the creature's turn, roll 1 d6. A rechargable power the creature has recharges if the number on the die matches the value for the power's recharge." (Or something similar but written by someone who had more than 20 seconds to think of a...
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    New Article: Death and Dying

    But it's not a problem unless the DM is trying to "win" against the players. A correction to my previous post. A DM is not a player. He/she is a referee, a rules-interpreter, a set designer, a moderater of events, a guide for the players, a game-world builder. A player has none of these...
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    New Article: Death and Dying

    All players do adhere to this rule. NPCs are not players. It's in their name: "Non-Player Character." The DM is a unique class of player. DM's have always opperated under special rules. Nothing new here.
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    Countdown to the Realms: Magic in the Forgotten Realms

    If nothing else, this realms shaking event is good for bringing in >quote< Great motes of free-hanging earth balance on nothing but air, amazing all those who chance upon these mighty demonstrations of nature’s glory. >unquote< Nothing, and I mean nothing says "Welcome to a fantasy world" like...
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    Dragon intrigue without magic possible?

    He's not submissive, he's not defenseless. He's enthralled, but not by magic. By power and majesty. Same way people in the real world can be submissive to religious organizations. Have you ever stood before a religious leader, a charismatic politican, or even a tiger and felt the awesome...
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    Dragon intrigue without magic possible?

    A noble house has an estate outside of a major city. Dragon flys in and "talks" to the lord of the family. Thing is, the dragon, being a frelling dragon, is a creature of majesty and awe. This is no mere monster with a high CR, this is a dragon. Its words rumble with the wisdom of ages long...
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    Help me re-craft module H3!

    Having played through H1-H3.5 (didn't quite get all the way through H4, although my wizard did become king), what we did was simply set out a simple set of fights for the party to deal with. The party was treated as a 'special forces unit' in the army. We fought other 'special forces units'...
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    D&D 4E 4e Playtest Characters

    Very thoughtful work. A few questions though: Although I have no proof, this is likely to be something Line of Sight only. A 4E goal is to cut down on 'game breaking' abilities, and being able to 'port through doors, walls, etc can be game-bending if not entirely breaking. Star War has...
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    New article - Elves, Eladrin and Drow. Oh, my!

    Actually, I just came up with a way this works, fits in with the racial predispositions of each one, and will annoy everyone who's not elven blooded. The term "elf" is actually the name for the whole group of fey creatures who are now elf/eladrin/drow. The elven people call themselves 'elf'...
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    DragonLance the DVD... Rated NC17?

    Goldmoon was 29. We know this because as the black dragon is aciding the love of her life, she's busy raging at her dead mother. I'm twenty-nine mother! Twenty-nine and childless! They've taken my youth! They've taken my people! -- Paraphrased from some page in Dragons of Autumn Twilight...
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    Raise Shields!

    Or, another possibility is that we're both right. One martial power choice gives the block talent with shields, another gives something like evasion while carrying a shield. I could easily see a shield talent tree: Shield Block (gives block talent) Shield Cover (gives evasion (more or less.))...
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    Raise Shields!

    From Design and development: Elite Bulettes The fighter is also in range of the burst, but he brushes the soil aside with his shield. From a (probable) excerpt from Races and Classes: Feats and fighter powers will allow a sword & shield fighter to accumulate greater AC bonuses and the ability...
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    So, eladrin's can teleport around? ..nail...coffin...rogue already obsolete?

    Eladrin 'port' by slipping into the Feywild --which is an imperfect echo of the material world-- and moving across the space to where they want to appear in the material world. But guess what? The Feywild is an echo of the real world. Things there are probably similar to what exists in the...
  14. L

    Avatar Tonight!!!!

    avatarchapters.com For all your "I'm only going to watch it this way because I... forgot to program my VCR. Yeah, that works." internet goodness.
  15. L

    Bloodied

    Can you please link to the reference for this one? I don't remember seeing anything about it.
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    Design & Development: Quests

    While certainly a CRPG port, there's nothing bad about this idea. A good way for everybody to remember outstanding plot hooks. Yes, I know players should do better than "We're suppose to kill Guy A, recover plot item Alpha and return it to Allied Dude #1, right?" having something in their...
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    Star Wars Saga

    Taken from the (semi)-official errata thread on WotC site: Used Vehicles (Errata) Used vehicles aren't as good as new vehicles: You take a -5 penalty on all Mechanics checks with used vehicles, and every time you move down the condition track you move an extra -1 step.
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    Star Wars Saga

    I understand what you're saying and agree with you on some level. (There will never be something like electric judgement in my campaigns.) However... in the Revenge of the Sith that runs through my mind, Anakin does his flip over Obi-Wan, and the Jedi only cuts off the Sith's legs. Anakin...
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    Star Wars Saga

    I allow my Force-sensititve players to access dark-side talents like dark rage and revenge (I think they're called), whenever they like (if dramatically appropriate). But, if they don't have the talent it costs them 1d4 Dark Side points each time. That way they have to be careful about using...
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    Beyond level 30?

    This is better handled by simple house-rules that better fits your playing style than by instructions from on high. DM: "Okay you 20th level dudes, we've finished this arc of the story. Everybody gets back 5 (or 10 or 2 or all or whatever, pick a number that fits your game) Force/Action...
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