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  2. Shades of Eternity

    Arms companies in gaming

    For me when I think arms companies, I think Rifts. I really loved Wilk's laser line and recently picking up Northern Gun 1 and 2 really gave me that nostalgic feel for both the fluff and crunch. plus the world allowed expansion into elements that you just don't get in other games (ex...
  3. Shades of Eternity

    Arms companies in gaming

    This has always been a bit of an issue that I've been on the fence. I love arms companies, whether it's the various ones in rifts, Cyberpunk 2020, Shadowrun, or smith and robards in deadlands. However, they always feel like a double edged sword. You often end up with a ton of bloat that...
  4. Shades of Eternity

    D&D General Dinosaurs in your campaigns

    I stand by the Forgotten Realms became much crappier when they decided to retcon Saurials. bring back the dinosaur folk!
  5. Shades of Eternity

    Canada Worldbuilding

    Dive into the captivating world where nature fights back! Join us on this thrilling journey as the vibrant landscapes of Northern Ontario transform under the mysterious Green Creep. 🌱 Hodgepocalypse Ontario: A Thousand Fragments - Part 3 - The Green Creep
  6. Shades of Eternity

    D&D General Dinosaurs in your campaigns

    What I did to compensate is make most megafauna magically resistant and it really jacks up the danger. like the Hyaenodon has become one of the iconic monsters of the Hodgepocalypse because it's big, sneaky and when you drop a fireball on it, it has a tendency to laugh at your actions before...
  7. Shades of Eternity

    D&D General Dinosaurs in your campaigns

    I made my own. I worked under the old school idea that dinosaurs are particularly suseptable to demonic possession, thus creating terrorsaurs. aka demonic dinosaurs. However, the cybercult often compensates by surgically removing possession and replacing them with bionics, thus creating...
  8. Shades of Eternity

    Canada Worldbuilding

    Next part of hodgepocalypse Ontario. See if you can guess the number of very specific references from 70's-80's canadian culture. :p Hodgepocalypse Ontario: A Thousand Fragments - Part 2 - Locations of Note
  9. Shades of Eternity

    D&D 5E Thamesfolk for 5e

    I really like the thamesfolk from fallout london so decided to take a crack at them. open to any and all feedback. feel free to remove the stat modifers if it offends. *************************** Thamesfolk (Player Race) Tainted by the pre-war pollution and post-war radiation of the River...
  10. Shades of Eternity

    Canada Worldbuilding

    Speaking of Ontario. https://www.hodgepocalypse.com/2024/11/hodgepocalypse-ontario-thousand.html :D
  11. Shades of Eternity

    Canada Worldbuilding

    Some more for manitoba https://www.hodgepocalypse.com/2024/11/keystone-wastes-part-5-dam-good-trading.html?m=1 https://www.hodgepocalypse.com/2024/11/keystone-wastes-part-6-ursineholt.html?m=1
  12. Shades of Eternity

    D&D General How do you use giants in your game?

    I got one thanks to the latest Mario and Luigi game. It was once a mighty continent, but the giants broke apart the continent, leaving behind a chain of islands. Our heroes need to convince the giants to put the continent back together one piece at a time, like one giant lego set.
  13. Shades of Eternity

    D&D General How do you use giants in your game?

    I really do think a way to solve this disconnect is to allow young giants to be viable pcs. When they get older, they get turned into NPCS. suddently players have buy in because of projection and will do a lot of the busy work for you and it gives them a "retirement plan."
  14. Shades of Eternity

    D&D General How do you use giants in your game?

    When I ran Storm Giant's thunder, the party was a Star Gate crew requested by locals to deal with the giant activity. I used Ultramodern 5 for the PCs. They had local tech support from the Gnomes and drove around in a Green Studebaker across the Realms While we never finished it, the giants...
  15. Shades of Eternity

    D&D General How do you use giants in your game?

    One of my most favorite interpretations of giants doesn't come from Dungeons and Dragons, but from Palladium Fantasy Role Playing Game: Mount Nimro. Review of Mount Nimro - RPGnet RPG Game Index They are organized into clans based on subspecies and a pecking order where it's almost a last...
  16. Shades of Eternity

    D&D General How do you use giants in your game?

    I absolutely love megafauna, especially repackaging ones from perhistory so no problems there, but giant humanoids are in a wierd uncanny valley where they are very familiar but very comparatively mundane and difficult to use due to their defining characteristic. I think my base premise if I...
  17. Shades of Eternity

    D&D General How do you use giants in your game?

    Just saw this Giants are neat but are underplayed in the world of gaming. they are almost like mecha that they are unfeasible. Even in my Hodgepocalypse I stick to giant animals over giant humanoids. So based on your own favorites and experiences, how do you use giants in the game of your...
  18. Shades of Eternity

    D&D General Brainstorm: Kwalish's guide to Innovation

    Thought up in another thread, but lets see what we stew up. I want a Artificer splat book that is called Kwalish's guide to Innovation, where we meet the famed gnome since Greyhawk is now on limits and it would also be a great place for construct type monsters. :D What would you want in this...
  19. Shades of Eternity

    D&D General Smurfs as PCs?

    Handy Smurf One of the greatest artificers ever. The Dam Alone is really an amazing piece of architecture. plus another piece of his handiwork. https://smurfs.fandom.com/wiki/Clockwork_Smurf_(real)
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