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  1. Adb0782

    D&D 5E (2014) Chronurgy wizard

    I was thinking also about it, but in this case i would go custom lineage race, +2 int, starting with 17 +1 from one of the half feats you mentioned. The problem here seem to be the lack of con saves, i can get warcaster as feat at 1st level and probably it will solve it, but this will delay the...
  2. Adb0782

    D&D 5E (2014) Chronurgy wizard

    I though this was a good subclass for Battlefield control, that's the reason I wanted play it. About the familiar activate arcane abeyance, i think any kind of monkey familiar can activate it, as a skeleton or zombie also, and if it's the familiar i should be able to put it in it's stone form...
  3. Adb0782

    D&D 5E (2014) Chronurgy wizard

    Hello, I'm building one wizard from chronurgy school, stat should be 8 str 14 dex 14 con 16 int 12 Wis 8 Cha It's a variant human. Any advice to mix better stat are welcome. Actually i put 14 dex because i thought to get the first level in artificer, for the mid armor and shield competence, but...
  4. Adb0782

    D&D 5E (2014) Chronurgy wizard

    I'm building one wizard from chronurgy school, stat should be 8 str 14 dex 16 con 16 int 10 Wis 8 Cha It's a variant human. Any advice to mix better stat are welcome. Actually i put 14 dex because i thought to get the first level in artificer, for the mid armor and shield competence and con...
  5. Adb0782

    D&D 5E (2014) Mounted Beastmaster

    I was also making some considerations: The snake at lv 3 has as same HP as a wizard and till lv 5 seem it still has around same hp the wizard have, than from lv 5 maybe aid can help with keep its hp similar to wizard, but i suppose the problem are area effect spells and crits that can kill the...
  6. Adb0782

    D&D 5E (2014) Mounted Beastmaster

    Well, the one flyer with flyby available is the pteranodon, but i was thinking also that this can become very useful from when the companion can perform the help action with the ranger bonus action, so from lv 7. This make me think about get shapershooter at lv 8 (changing also the fighting...
  7. Adb0782

    D&D 5E (2014) Mounted Beastmaster

    Well, i think we agree to0, but im not sure as i didnt understand parts of your post above this. Anyway what i mean is simply: a beastmaster can mount his companion and still make it attack or take the help action sharing the same initiative with it, as they share initiative due the companion...
  8. Adb0782

    D&D 5E (2014) Mounted Beastmaster

    Sorry but im not really sure to had understand what you mean. Assuming a character mounting something, we know he have separete initiative with the mount, except the mount is trained and the character mounting it decide to control it. If he control it, the mount share its initiative with him...
  9. Adb0782

    D&D 5E (2014) Mounted Beastmaster

    I still have some doubt about the rules anyway. I saw many DM ruling it different. For what i got till now, other interpretation of this is: According to Ranger's Companion rules, "It takes its turn on your initiative. On your turn, you can verbally command the beast where to move (no action...
  10. Adb0782

    D&D 5E (2014) Mounted Beastmaster

    ok, but than an uncontrolled mount companion have 2 possible scenaries: 1) it act before the ranger, so it can simply move and do nothing else, than in the ranger turn, with the ranger's bonus action and action, it can perform the help action or attack action being not controlled anymore. But...
  11. Adb0782

    D&D 5E (2014) Mounted Beastmaster

    I just went to read about it in the PHB. I always used controlled mounts (horses mostly) so i didnt know so much about this. My interpretation is that the companion is a controlled mount (The Beast Master chapter in the PHB say that the companion act with the BM initiative and that for move need...
  12. Adb0782

    D&D 5E (2014) Mounted Beastmaster

    Uhm...than for play with advantage is better a no flying creature. A giant poisonus snake can make a good job with 10 ft reach and poison boost to damage, unluckly being a small race he cant use reach weapons for what i understand, but a bow with shapeshooter is fine as well and it still allow...
  13. Adb0782

    D&D 5E (2014) Mounted Beastmaster

    I was thinking about the pteranodon (or vulture if my DM will be stingy lol) as campanion of a small race ranger. The campaign should get till lv 10, i suppose at lv 4 shapeshooter is kinda mandatory (so till lv 8 it wil stay with a +3 Dex) for hit from more far and for damage boost, as archery...
  14. Adb0782

    D&D 5E (2014) Working around Spirit Guardians

    I finally decided to go with Vhuman twilight/war mage 16 str, 8 dex, 12 con, 13 int, 20 wis (+4), 8 cha warcaster, +2 wis, +2 wis, sentinel Ill not use guardian of faith (except maybe in some final, very long, boss fight) and ill go with spiritual weapon and cantrips + spirit guardians. For...
  15. Adb0782

    D&D 5E (2014) Working around Spirit Guardians

    well, the twilight cleric seem a solid pick with the war wizard, SAD was not a big priority, actually i was going with the hexblade for grasp of hadar more than darkvision, but having to get the grasp that devil sight was good as well. The reason were that with grasp of hadar i still have a...
  16. Adb0782

    D&D 5E (2014) Working around Spirit Guardians

    The twilight domain and the war magic school seem work well, the initiative will be great as the saves and the AC, without can quicken BB it lose some DPR but that shouldnt be a problem. Ill check later also about twilight cleric with some sorcerer dips and ill try with some dip in warlock as...
  17. Adb0782

    D&D 5E (2014) Working around Spirit Guardians

    Maybe i misunderstood you anyway, im sorry,, because maybe you mean just to use eldricht blast and not BB and GFB on this hex 2/divine soul x and not on the pure class. If this is the case, than the reason for use BB is because you gonna prevent them from move and so keep them in range of SG...
  18. Adb0782

    D&D 5E (2014) Working around Spirit Guardians

    I claryfied this is 2 hexblade/x divine soul sorcerer (DS/HB/DS/DS/DS/DS/HB/DS...) so it get a 5th lv spell slot at lv 11...but before work kinda same anyway, just dont consider guardian of faith and upcast aid to lv 3 instead than 4... What you said about eldricht blast dont let your character...
  19. Adb0782

    D&D 5E (2014) Working around Spirit Guardians

    yea i corrected the post before your reply, its 5d8 from SG, but it get 6d8 at lv 13 not 14, as i said this is a 2 hexblade/X divine soul sorcerer (DS/HB/DS/DS/DS/DS/HB/DS...) Action economy is 1) spirit guardian or precast it when its possible 2) BB attack and choose what to do with bonus...
  20. Adb0782

    D&D 5E (2014) Working around Spirit Guardians

    i got only 2 lv of hexblade, not 3, and what you are missing is the damage from spirit guardians: spirit guardians at lv 11 can deal 6d8 (5d8 more realistic) to every creature in the area (15 ft). We can assume just 2 creatures but probably will be more. Now if in your turn you command 1...
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