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  1. Ruin Explorer

    Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative

    I agree that it's a bit much but I think the purpose is because they're figuring some people entirely new to RPGs and maybe not great at keeping track of stuff will be playing, and for them I could see that being helpful. Having read the book in more detail (still not done) I will say I...
  2. Ruin Explorer

    I am surprised I am still excited for Daggerheart

    That's my point though - dozens of licenced games, and only these three have survived and honestly no Star Trek game has ever done that hot - they've been at best decent success. And I say that as a big Trek fan, I've consistently by surprised by them not doing amazing given the huge RPG...
  3. Ruin Explorer

    World of Warcraft: The War Within

    All of the raids in TBC were frankly at least a little overtuned, and player numbers reflected that with how sharply they dropped off after the first few bosses in Karazahn. Sunwell though was just insanely overtuned and thus relied on you having geared the hell out of your raid, which was part...
  4. Ruin Explorer

    World of Warcraft: The War Within

    I don't think there should be ANY 5-month timegated grinds that's for starters lol. The big problem here is that MMORPGs have repeatedly allowed utterly toxic player-gated communities to form and continue. The first MMORPG to go this way, was, bizarrely, GW2, which fell almost immediately into...
  5. Ruin Explorer

    D&D General 1s and 20s: D&D's Narrative Mechanics

    I mean, I think there are two issues with this: 1) Relatively few games do "hard code that dial" though. And the games people object to explicitly don't. Daggerheart is a great example. One can't even argue that it "hard codes that dial", because it explicitly, repeatedly explicitly, does not...
  6. Ruin Explorer

    D&D General 1s and 20s: D&D's Narrative Mechanics

    I have to admit, 35 years I've played with a lot of DMs, and I've never come across one who couldn't make up ad-hoc descriptions who wasn't totally new to RPGs entirely - even then a lot of totally new people are immediately good at it because it's a basic skill! You have to be able to do it...
  7. Ruin Explorer

    D&D 5E (2024) Eberron - skycoaches and bastions

    Brutal but fair yes lol. Talk about a low-speed chase!
  8. Ruin Explorer

    D&D 5E (2024) Eberron - skycoaches and bastions

    Yeah I could see 10 mph, because that's above comedy-skit speed (imagine doing a chase scene at 3 mph lol), and a person would have to least run a little bit to keep up.
  9. Ruin Explorer

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Does one necessarily start at a specific "end" though? I mean, a lot of games I've looked in the last few years, they've gathered a lot of stuff from trad, narrative (and please let's not call it "nar" lol) and even games that don't really fit into either (like 4E D&D), and it's unclear where...
  10. Ruin Explorer

    D&D General 1s and 20s: D&D's Narrative Mechanics

    Yeah it's interesting that that seemed to concern some people, because to me that's not even a particularly narrative approach. Graduated successes which required interpretation existed long, long before GNS was ever discussed, and DMs and players have decided results together for as long as...
  11. Ruin Explorer

    D&D General 1s and 20s: D&D's Narrative Mechanics

    Sure, but because of two factors, I see that as pretty good evidence of "special" hostility that is directed towards narrativism (and again, which used to be directed towards gamism, even before we called it that). 1) In the original post I made, I was pretty clear I was referring to a...
  12. Ruin Explorer

    D&D General 1s and 20s: D&D's Narrative Mechanics

    Yeah but what's interesting to me is people who prefer the dwindling numbers of simulationist games don't tend to be the ones expressing hostility. Rather it is often fans of D&D, very much including 5E, which as you say is more narrative influenced than pre-4E editions. Like that Reddit post...
  13. Ruin Explorer

    D&D General 1s and 20s: D&D's Narrative Mechanics

    So your position is that you feel you are personally being persecuted by the narrativists thus it's okay for you to be as you put it "hostile"? Is that right? If so that is fascinating and really supports my point re unique hostility, I'd suggest. It's pretty funny that you consider yourself a...
  14. Ruin Explorer

    D&D 5E (2024) Eberron - skycoaches and bastions

    3 mph is literally comedic levels of slow, though, below normal healthy adult walking pace. It's less than half the speed of a stagecoach going at a normal, moderate pace, which it itself not exactly fast.
  15. Ruin Explorer

    D&D General 1s and 20s: D&D's Narrative Mechanics

    All the Shadowdark tables I've seen have been pretty short, evocative and cool. I like a good table, just not endless pages of dull ones!
  16. Ruin Explorer

    D&D General 1s and 20s: D&D's Narrative Mechanics

    You did not, in fact, explain it. The reality is that narrative styles and games face some peculiar and specific hostility in the present day and calling pointing that out "bias" is a bit silly. It's interesting to me because that hostility didn't emerge until they became popular and somewhat...
  17. Ruin Explorer

    D&D General 1s and 20s: D&D's Narrative Mechanics

    Clunky is stuff like Rolemaster with it's endless tables. High production values is D&D or Daggerheart or arguably Shadowdark for that matter (and intentionally retro look doesn't conflict with high production values).
  18. Ruin Explorer

    D&D General 1s and 20s: D&D's Narrative Mechanics

    So can you explain how I'm "biased" when I literally don't have a preference as you seem to be acknowledging? I mean to be honest right now I'd love to see a real slick high production value simulationist fantasy RPG but everyone seems happy enough with clunky ones. AFAICT the only games I'm...
  19. Ruin Explorer

    D&D General 1s and 20s: D&D's Narrative Mechanics

    Agree to disagree about what exactly? It seems a bit strange to ask for that whilst literally labelling my opinions as "BS" in the sentence before, but you could at least clarify the object of the request. You also haven't explained how I'm "biased" despite running and enjoying both narrative...
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