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  1. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 59 Season: Rebirth. The Orngaddrins warn the young sailors that the next river outlet that falls between their village and Ceannbhrat Buaircineach has a very narrow mouth, strong currents, and a steep falls. If their small vessel becomes trapped in the current, it will likely...
  2. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 73. Season: Stasis. The two youths take cover and enhance their ability to hide, mystically and instinctively, in the only manner that they are currently able, which is to bend light. It is not much, yet, but it is helpful. Two of the Headhunters remain visible in the path...
  3. MacConnell

    Upward from Land's End

    Cycle: 498: Season: Stasis. Day: 15 In the few hours that it takes for the party to reach the Southern Trade Route, Sprthnt becomes dissatisfied with the chosen course of action. It is not a lack of appreciation of nor disrespect toward his friend; but having time to think more about it, the...
  4. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 49 Season: Rebirth. Being out of his element, Falcon looses the first wrestling match and could be surprised to find that the other youth congratulate him on his effort, and they sound sincere. After a few moments rest, he takes a second match and wins. The third match he again...
  5. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 73. Season: Stasis. The path from Bridgetown to South Road Fair is a fairly easy 8 days’ walk. The first 3 to 4 days south are through deciduous forest, with two additional days through southern prairie, then the final days are through predominantly conifer forest. The weather...
  6. MacConnell

    Upward from Land's End

    Cycle: 498: Season: Stasis. Day: 15 With the extent of the injuries, especially those life threatening, the party needs a full day for Cormorante and Kuwaia to recover, a process that should have required seasons instead of hours. Despite the environment, Britta and Cina have no difficulty...
  7. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 73. Season: Stasis. Unfortunately, nothing is trapped in the nets on either side of the compost pile. On a positive note, when Whisper stirs the pile with a retrieved stick, many beetles are disturbed and begin to run about, some taking to flight. While the knuckle sized...
  8. MacConnell

    The Lunaedriac

    Cycle: 497. Day: 41 Season: Rebirth. It takes five days for the youths to sail from Vit Spira to Bergbaulager, making it a full Tenday with a day spent exploring at each stop. During the time ashore, 10 pieces of flint are discovered, along with ten ingots of tin. The finds are a little...
  9. MacConnell

    Upward from Land's End

    Cycle: 498: Season: Stasis. Day: 13 With the extent of injuries to all of those involved in the melee, the remaining physical fighter have become slower than the archers. Britta and Cina both choose new targets and fire before the Katalians can act. Britta chooses the enemy nearest...
  10. MacConnell

    The Mystery in Bridgetown

    Cycle: 498: Day: 73. Season: Stasis. With the completion of the Rebirth Season, the rains have lessened to an occasional light spattering or nightly mist. The winds are light and variable in direction, and the temperature is becoming hot, especially in the Central and Southern Regions. Plants...
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    1710366855032.png

  12. MacConnell

    The Mystery in Bridgetown

    Two Cycles previously, shocked and disgusted by his tribe’s brutal lifestyle, Wild Jaguar decided to leave his Katalian crew. He roamed alone for a short time, finally arriving in Bridgetown. Never before having seen a place with so many buildings and each of them so well maintained, especially...
  13. MacConnell

    The Mystery in Bridgetown

    Not much trade is conducted with the regular caravans that pass through, as necessary tools and construction materials are usually acquired, when needed, by deliberate expedition of a local resident or two. The tavern is the main source of outside income, as the caravaners, when stopping to...
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    IMG_0204.jpeg

  15. MacConnell

    The Mystery in Bridgetown

    The Untamed Wilds is a magic infusion, early technology, fantasy world populated by men and monsters. Of course, some men are monsters. The particular technological age is currently developed to the early Iron Age, progressing toward the Age of Discovery. The actions of certain individuals...
  16. MacConnell

    The Lunaedriac

    Cycle: 497. Season: Rebirth. Day: 30 While not manning the rigging or the till, each youth is able to discover the motivation for collecting the mineral and metal items. Slate is a dull, opaque, dark-gray stone of moderate hardness that tends to break, naturally, into flat plates, often used...
  17. MacConnell

    Upward from Land's End

    Cycle: 498: Season: Stasis. Day: 13 Since the Katalians could sense the party members’ talent for mysticism, just as the Sojourners could sense theirs, the first of the enemies to strike at Cormorante, as he begins to walk away, simply points at the prone man, causing him further corrosive...
  18. MacConnell

    Some Stories Are True

    Cycle: 497. Season: Rebirth. Day: 13 The small wooden carvings are all very similar but not identical. It appears as if each man had carved his own, explaining the differences but the intention was to make the same figure, which is a male savanna lion. The male of this feline can be almost as...
  19. MacConnell

    The Lunaedriac

    Cycle: 497. Season: Rebirth. Day: 25 A single day or ten hours is needed to sail straight from Recompensa-do-Rio to the unnamed Maldrog village at the southern end of the lake. The Maldrogs are grateful for the alcoholic beverage and offer a feast for the youths in addition to trading a leather...
  20. MacConnell

    Upward from Land's End

    Cycle: 498: Season: Stasis. Day: 13 The Katalians are slightly faster than anyone in the party. Two close with Cormorante, one closes with Kuwaia, and one closes with Sprthnt. The last two separate, looking for the party’s archers but are unable to pinpoint their exact locations. Each...
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