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  1. Dross

    Celestial Brilliance

    The comma separating the evil outsiders and undead harmed by sunlight makes me think the first option is correct: Evil outsiders, undead creatures that are specifically harmed by sunlight, take 2d6 points of damage each round in the bright light. One thing I'd add though: It is "bright...
  2. Dross

    Crazy good races.

    For us it is usually a campaign theme/style question. If it fits it is possible, if it does not then you can't do it. We don't really have an "anything goes" style, and even our more "open" games have fairly set limits on sources available. Personally the important thing is that no one ends...
  3. Dross

    Fochlucan Lyrist build help

    I suspect it is because there is no clause saying you can't (which the PHB does but unsure of other books). It is the class description of "druids are forbidden to teach this to non-druids" bit that would have me say no. Then again given the style of game, this is one thing I'd have the PC...
  4. Dross

    Chill Touch Question

    Its the 2nd option. The instantaneous mentioned in this case refers to the effect going off each time you touch someone, not the whole spell (at least that how my brain works it). You might notice this elsewhere for touch attacks including more than 1 attack. And yes, they should have worded...
  5. Dross

    Stealing The Nish

    WB these are quotes from post #5, #9 & #35 respectively. To me 5 & 9 contradict 35. My reasoning is: posts 5 & 9 says: not having initiative in the first round is not that bad because I can delay to get initiative in the next round and have the advantage. post 35 (and others) says...
  6. Dross

    Stealing The Nish

    The rules use the term "cyclical" for combat because after the 1st round, it then goes in an order and a "round" is more a bookkeeping term (for durations and the like) rather than a distinct entity on it's own WB I need something clarified. You replied to this with this I think I'm seeing...
  7. Dross

    Stealing The Nish

    Besides delay, Ready Action and Refocus are the only other ways I'm aware of that allows you to change when your actions go: readied action; changes your initiative to just before the condition that triggers it. You may or may not have nish from this. refocus; acts as if you had rolled 20 for...
  8. Dross

    Stealing The Nish

    Water Bob, I'm confused, I think that you are trying to say that it does not matter who gets initiative in the first round, delaying to go first in the 2nd round is usually/typically better. I disagree (apologies but this ended up being long-winded) Once an order is determined and you run...
  9. Dross

    Throwing a non-throwing weapon

    The feat Throw Anything from complete Warrior allows you to throw a weapon you are proficient with at 10' range increment and no penalty (Dex 15, BAB+2). There are other feats out there about throwing stuff (improvised weapon?) hhhmmm, that's what you get opening a number of threads at once...
  10. Dross

    Disarm and Tripping

    For disarm do not forget 2handed gives +4
  11. Dross

    Crafting and gold limits.

    Another way to look at it is that the WBL table indicates what they should have NOW, no matter how they got what they did, be it looting, buying or crafting. Soyou crafted all those items yourself? So you loose all those exp and still can only have the stated amount of $$ in items.
  12. Dross

    Unstoppable Undead

    Try a knowledge:Religion check. Roll high enough and find out what they are and maybe what they can be hurt by (if you have not already done this). If given the chance at research, research. Otherwise it is just weapon and muscle time (with buffs) or magical nukes.
  13. Dross

    Weapon Referance Needed

    I'd say a "Flame will work with Frost ability on a single blade" phrase is not there. There is nothing stopping a Flame + Frost single blade weapon existing. Actually I'd say the that spells like Heat/Chill metal indicate the opposite, they only affect the opposite when explicitly stated like...
  14. Dross

    Spell Components & Design

    A number of would not make sense if they required one of the three components. To counter a specific situation: A spell to escape a grapple would not be useful if you need to to overcome the grapple (somatic and/or material) before casting. Holy symbol is both theme wise and mechanical...
  15. Dross

    Large Longbow Question

    On the other side I don't think that there is any mention of small size bow users having a smaller range increment either.
  16. Dross

    House Rules for my Campaign

    Just a few Q's about things. Not sure what sources are available to you but there appears to be some (to me) domains missing. There isn't anything domain wise I can see that I feel should not be included. I'm curious about a couple of choices you have made as well (not bad, it just made me...
  17. Dross

    Out of Commision - Now What?

    Absolutely agree with making yourself useful in some form, even if it is to keep the next person inline inform that it is almost their go can be helpful. Look up rulings or spells when required. Keep track of timed effects, AC of foes, run henchmen, mounts, animal companions etc can allow others...
  18. Dross

    Keeping Your Mount Alive

    I would say the bit in bold bit is your effective level as you have said. Miniatures Handbook has Shieldmate & Improved Shieldmate feats (I must admit that a +1 shield bonus to adjacent allies for each feat does not thrill me). Get magical barding and most animals/creatures can use at least...
  19. Dross

    N00b DM Questions

    Crystal Keep has a pdf listing the feats from a large proportion of WotC books. you can get an idea of what is available and where it is. It provides a basic description and pre-reqs as well. Draconomicon would be the main source (6 feats to specifically fight or guard against dragons). As...
  20. Dross

    D&D 3.x Looking for information on 3.0 to 3.5 PrC changes

    Have a look at Crystal Keep and their list of PrC's (it might be under a class list) It'll have the source book which SHOULD be the updated 3.5 version. The copy I have only has the 1st 4 complete books and only a few campaign specific books (FR etc) though. The pdf only has a 1-2 sentance...
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