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  1. EditorBFG

    Whirling Frenzy from UA: Is it balanced?

    Since "broken" seems to be the consensus, and I don't want to sour the DM on variant class abilities or player suggestions, is there a suggested fix for Whirling Frenzy to make it balanced? I see a couple above, but I'm hoping for some kind of consensus ofn this too. Ideally, just as Rage gives...
  2. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    Funny you should mention that, because that is what we did! We were going back and forth about whether it should be posted up here, but here it is. Basically, when you pick a race, you get a free talent from its tree at 1st level, and then as you go up in levels you decide whether or not to...
  3. EditorBFG

    Ryan Dancey Answers to OGL questions

    I used to see a lot of products where game mechanics that were entirely dependent on (and heavily interwoven with) existing OGC from the SRD were seemingly declared Product Identity. I have never tried to use such a thing like this in a product, since I don't really understand this kind of thing...
  4. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    Nope. But if your thinking of the Warforged, there is something similar Mike Mearls wrote up in Book of Iron Might called the Ironborn. I don't know Eberron very well, and I haven't looked at Book of Iron Might recently. Could the OGC Ironborn fill the Warforged niche?
  5. EditorBFG

    Whirling Frenzy from UA: Is it balanced?

    Is this UA variant balanced? The reason I ask is, I played a 1st-level Barbarian with this variant ability today, and it was a lot of fun. But one of the other players thought it was fishy that while normal Rage grants a -2 to AC, the Whirling Franzy grants no penalty at all. I argued that the...
  6. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    I think this is a fair analytical starting point for PrCs. But, I think these should be the two basic templates of Prestige Classes, while what we call Advanced Classes should be available at level 3, like Modern Advanced Classes. That way, you can be a Paladin early, but be on the path from the...
  7. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    I think we have a fix that includes every good thing about the paragon classes, but still lets you stick with a single class. Flynn and I just emailed back and forth on it, and it is pretty neat. What I like about paragons is that they reflect D&D's sources-- elves are cool, but Legolas is more...
  8. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    Now that is interesting. I think I will look at the Modern SRD's occupations and see what we might be able to take. Normally, occupations give you an extra class skill or skill bonus, and maybe a feat, but maybe we could apply the concept differently. Hmm.
  9. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    Thanks, we're very happy with it. I think these are all good guidelines. I think I am coming around to the idea of advanced classes (available around level 3) and Prestige Classes (available around 7th and higher) being a big part of the game. That said, I also think the base classes themselves...
  10. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    Flynn and I just wanted to let everyone know that we've reached an agreement to release this product as a collaboration between Samardan Press and Big Finger Games. Flynn and I will be working together closely to ensure the smoothest possible interaction between our two organizations. For my...
  11. EditorBFG

    Why Is This On the WotC Site?

    That's what comes of posting a response so quickly. By the time you read this, I will probably have edited my post.
  12. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    I'm not sure a direct porting over of the Star Wars classes is a goal. It could work out that way, but at least on my end, I think we want to create the best fantasy game possible, not just to play Star Wars in D&D. It seems to me that the Star Wars designers chose archetypes to suit the main...
  13. EditorBFG

    Why Is This On the WotC Site?

    The on-screen gamer group character sheets must've required WotC's cooperation.
  14. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    It seems to me that for fantasy, all you need is Cleric, Fighter, Expert, Wizard. Noble and Thief can be both be Experts.
  15. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    I think that we can do high-end talents, as Sorcica says, but that Prestige Classes should be specific to the individual home campaign, and include specific talent trees. The real use of prestige classes in such as system is for high-end focused classes that have better numerical level-based...
  16. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    I think Wulf is saying that, in the quest to avoid deriving from copyrighted material, it is important that this not just be a mad-lib of existing OGC. New things must be invented. And he's right.
  17. EditorBFG

    Looking for Talent tree / Skill tree for 3.5

    I just noticed this, and this thread has kind of petered out, but I just wanted to point out that our company is called Big Finger Games, not Bad Finger. But thank you so much for your kind words.
  18. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    I do think that reserve points and D&D healing are compatible ideas. Reserve points keep PCs adventuring longer without stopping the fun, and that is a good thing to my mind. Since reserve points do not increase the damage a character can withstand in a single fight, I do not foresee balance...
  19. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    Flynn-- I emailed you off list. Please let me know if you receive it and if you reply, as I recently had some email difficulties with Morrus. Everyone Else-- If I may comment: I do not know whether Flynn and I will be collaborating yet (as you can see above, we've just begun to communicate)...
  20. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    Having followed this and the other thread, I contacted the head honcho of Big Finger Games, and I have been authorized to reveal that a new fantasy game using some Saga inspired OGC analog content has been in active development for the past month or so. A natural outgrowth from our work with...
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